Snarkpit Downloads Archive
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by Guessmyname
in Half-Life 2 » Prefabs
updated Sun Dec 4th 2005
downloaded 1089 times
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advanced weapon pickup

Another way of doing it. For a tutorial
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by fishy
in Half-Life 2 » Models
updated Sat Nov 19th 2005
downloaded 1594 times
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railings and gate set

a set of almost 20 models, consisting of railings, posts and gates, all in a similar style. all the models have been compiled for use as static_props, except the gates, which can be used as prop_door_rotating entities. (there are probably other ways of using them too) <br> <br>(updated with working textures 19/11/05)
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by nooba
in Half-Life 2 » Models
updated Wed Oct 12th 2005
downloaded 1313 times
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Wine Barrel

A wine barrel
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Size: 587KB

by ICHEY103
in Half-Life 2 » Prefabs
updated Tue Oct 11th 2005
downloaded 1690 times
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Stargate Rings

update sept.3.2005 <br>my beta (i guess you can call it that) of my rings prefab added another <br>set but are not set up as of yet point a rings up then teleport to point b and rings are up then they go down but al teleports work a liitle more work and ill update that this is all thanks to stargatetc reminder this a pretty much a conversion <br> <br>any problems just email me at <A HREF="mailto:ichey103@adelphia.net">ichey103@adelphia.net</A> RE:Rings
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by Damic
in Half-Life 2 » Prefabs
updated Tue Oct 4th 2005
downloaded 663 times
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Garagedoor

A garagedoor example smiley
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by Demonforce
in Half-Life 2 » Models
updated Sat Aug 20th 2005
downloaded 894 times
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Domino_Day

this is made by my own..... i have downloaded the first physics map and saw the domino.....you must have gues'd it al ready...i made a Domino_day map..... in this map you will find all kind of trick's wath you can use to let the domino's fall.....from stairs to bridge's.....good luck with it <br> <br>Demonforce
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by Andrei
in Half-Life 2 » Prefabs
updated Mon Aug 1st 2005
downloaded 1799 times
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blending textures

The test map seen in my tutorial's image. The map itself is nothing special being only some displacements with a bridge, a fence and a scruffy 3dskybox. However it could serve as an example of how the blending textures can be used and could come in handy. (the zip contains 3 custom vmt files. just copy the haul folder in the materials folder).
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by BLacKcHeeTaH
in Half-Life 2 » Prefabs
updated Sun Jul 17th 2005
downloaded 899 times
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Robotic Arm

A robotic arm that can be fully manually controlled by the keyboard keypad. <br> <br>(the download seems broken so here are the links) <br>If you want to download it just go here: <br><A HREF="http://www.snarkpit.net/files/HL2/prefabs/274-robotic_arm.zip" TARGET="_blank">http://www.snarkpit.net/files/HL2/prefabs/274-robotic_arm.zip</A> <br> <br>A Image of it in action is available here: <A HREF="http://www.snarkpit.net/files/HL2/images/prefabs276.jpg" TARGET="_blank">http://www.snarkpit.net/files/HL2/images/prefabs276.jpg</A>
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by Tz0m
in Half-Life 2 » Prefabs
updated Fri Jul 15th 2005
downloaded 1311 times
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prop_door_rotating_example_map

This is an example map showing the finished product of my prop_door_rotating tutorial. Includes a bsp, vmf, and compile log.
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by Stadric
in Half-Life 2 » Prefabs
updated Fri Jul 1st 2005
downloaded 1044 times
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Ferris Wheel

A simple ferris wheel using a phys_motor and a button to turn it on. <br>No phys_hinge setup, but it works and it works well.
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by Haze
in Half-Life 2 » Prefabs
updated Tue Jun 28th 2005
downloaded 1368 times
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Breakable Lock

A locked door that when the player shoots at the lock it breaks and the door opens. A more advanced version of the 'Shoot To Open' command.
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by feanix
in Half-Life 2 » Prefabs
updated Tue Jun 14th 2005
downloaded 1079 times
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ai_goal_police example map

This is a Half-Life 2 map to show how to use the ai_goal_police to make npc_metropolice guys guard a small area.