Anyone know any good texture/skybox sites? I need some... look at my Eynesbury map, youll see what i mean.
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Re: 2d art
Posted by wil5on on Fri Feb 20th at 3:58am 2004

wil5on
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Location: Adelaide
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Posted by wil5on on Fri Feb 20th at 3:58am 2004
wil5on
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1733 posts
323 snarkmarks
Registered: Dec 12th 2003
Location: Adelaide

Occupation: Mapper
Re: 2d art
Posted by Failsafe on Fri Feb 20th at 4:05am 2004

Failsafe
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Posted by Failsafe on Fri Feb 20th at 4:05am 2004
You can visit:
http://akiba.shaderlab.com/slrl/?p=news
http://www.planethalflife.com/wadfather
But I suggest you make some of your own, like textures for chairs, doors, glass, ect. Do some Google searches too, you might find more than wadfather and the shaderlab. Don't forget to credit whoever you use textures from ![]()
Failsafe
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49 posts
35 snarkmarks
Registered: May 5th 2003
Location: Midwest, USA

Occupation: student
Re: 2d art
Posted by Crono on Fri Feb 20th at 4:06am 2004
Posted by Crono on Fri Feb 20th at 4:06am 2004
Wil5on, sky boxes (especially) are easy to make, textures are another matter.
I suppose, if you wanted, I could lend you a hand, all you really need to make an effective skybox is (especially for your school map) a panaramic pictures of real areas. (that's the easiest way) and then compilate them together within something like Photoshop. (obviously saving them seperately, but to get them to line up just right, it's a good idea).
I know a texture site, I got it from Vash:
Jbdubbs
However, be forwarned, most of the textures in those wads are over the regulation size (256x256) of HL. Also, some of them have porn, even if its not in the title . . . but there are a few good ones (I remember I found a nice one there once, but I can't remember the exact name).
Also, talk to Orph, he said he had a compilation of over 2Gb worth of wads, so, he'd be a good resource as well (All wrinkled and used up like always
lol just kidding, Orph)
Anyway, there's many other options, like taking your own pictures for textures (espeically if you're recreating a building).
I believe Cass put up a link to Phongs site which has some Photoshop tutorials on it (his rock face tutorial is pretty good, not incredible, but it's pretty good).
I'll edit this post when I find the url. [addsig]
I suppose, if you wanted, I could lend you a hand, all you really need to make an effective skybox is (especially for your school map) a panaramic pictures of real areas. (that's the easiest way) and then compilate them together within something like Photoshop. (obviously saving them seperately, but to get them to line up just right, it's a good idea).
I know a texture site, I got it from Vash:
Jbdubbs
However, be forwarned, most of the textures in those wads are over the regulation size (256x256) of HL. Also, some of them have porn, even if its not in the title . . . but there are a few good ones (I remember I found a nice one there once, but I can't remember the exact name).
Also, talk to Orph, he said he had a compilation of over 2Gb worth of wads, so, he'd be a good resource as well (All wrinkled and used up like always
Anyway, there's many other options, like taking your own pictures for textures (espeically if you're recreating a building).
I believe Cass put up a link to Phongs site which has some Photoshop tutorials on it (his rock face tutorial is pretty good, not incredible, but it's pretty good).
I'll edit this post when I find the url. [addsig]
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