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Re: Team Fortress 2
Posted by tnkqwe on Sat Jun 6th at 10:15am 2009

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Posted by tnkqwe on Sat Jun 6th at 10:15am 2009
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Re: Team Fortress 2
Posted by omegaslayer on Mon Jun 8th at 6:50am 2009

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Posted by omegaslayer on Mon Jun 8th at 6:50am 2009
I think you have the IP address wrong. 192.168.x.x is reserved for internal networks (as in your behind a router/gateway that belongs to a network).
For instance if I type "ipconfig" into the windows shell it'll tell me my IP address is 192.168.1.103 (since we're on different continents I doubt we're on the same network), this is merely my internal "private IP address, my actual IP is "68.124.136.162", but since I pay AT&T for DSL, they're only leasing me that IP for a while until it expires (I think it expires every 24 hours) or until I disconnect, at which point I may (or may not) be assigned a new one next time I connect.
Being that its 192.168.1.x tells me that its probably behind a linksys router.
Are you trying to host your own server?
First you need to go to www.whatismyip.com (You can also have your router tell you - in linksys its in the status page) and that is your ROUTER's IP address.
Then you need to forward all ports in your router/gateway to the IP address of the server: 192.168.1.2 (assuming thats the IP address on your own network - you can actually find that out by typing ipconfig into the window's shell).
For instance if I type "ipconfig" into the windows shell it'll tell me my IP address is 192.168.1.103 (since we're on different continents I doubt we're on the same network), this is merely my internal "private IP address, my actual IP is "68.124.136.162", but since I pay AT&T for DSL, they're only leasing me that IP for a while until it expires (I think it expires every 24 hours) or until I disconnect, at which point I may (or may not) be assigned a new one next time I connect.
Being that its 192.168.1.x tells me that its probably behind a linksys router.
Are you trying to host your own server?
First you need to go to www.whatismyip.com (You can also have your router tell you - in linksys its in the status page) and that is your ROUTER's IP address.
Then you need to forward all ports in your router/gateway to the IP address of the server: 192.168.1.2 (assuming thats the IP address on your own network - you can actually find that out by typing ipconfig into the window's shell).
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Re: Team Fortress 2
Posted by tnkqwe on Mon Jun 8th at 8:18am 2009
No I'm not.We are in different time zones.When you have posted your reply,my PC was off.

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Posted by tnkqwe on Mon Jun 8th at 8:18am 2009
Quote
I think you have the IP address wrong.
No I'm not.We are in different time zones.When you have posted your reply,my PC was off.
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Re: Team Fortress 2
Posted by larchy on Mon Jun 8th at 8:24am 2009

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Posted by larchy on Mon Jun 8th at 8:24am 2009
Er, that doesn't make any difference to telling us the ip is 192.168.1.2, it isn't some sort of dynamic link you've posted.
Omega is right, noone is gonna be able to join that m8
Omega is right, noone is gonna be able to join that m8
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Re: Team Fortress 2
Posted by tnkqwe on Mon Jun 8th at 8:35am 2009
If you are saying so.If only I could understand what do you mean...

tnkqwe
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Posted by tnkqwe on Mon Jun 8th at 8:35am 2009
Quoting "larchy"
Er, that doesn't make any difference to telling us the ip is 192.168.1.2, it isn't some sort of dynamic link you've posted.
Omega is right, noone is gonna be able to join that m8
Omega is right, noone is gonna be able to join that m8
If you are saying so.If only I could understand what do you mean...
tnkqwe
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Re: Team Fortress 2
Posted by larchy on Mon Jun 8th at 8:38am 2009

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Posted by larchy on Mon Jun 8th at 8:38am 2009
The
IP
address
you
posted
is
a
local
address.
IP
address
you
posted
is
a
local
address.
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Re: Team Fortress 2
Posted by tnkqwe on Mon Jun 8th at 11:27am 2009

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Posted by tnkqwe on Mon Jun 8th at 11:27am 2009
Right.
tnkqwe
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Re: Team Fortress 2
Posted by omegaslayer on Tue Jun 9th at 3:43pm 2009
Its local to your network. 192.168.x.x is reserved for private networks. So no one but your m8s on your LAN will be able to connect. If you want anyone to connect you need to do what I explained on your first post. I thought I explained it well enough... guess not. Here is a picture:
http://www.blindhog.net/wp-content/uploads/2007/09/nat.jpg
What you posted is an internal IP address 192.168.x.x is an IP we all have behind a router/gateway. What we need to know is your public IP (ignore the fact that the picture uses 192.168.1.55 as the public, and 10.100.100.1 as internal - its actually switched).

omegaslayer
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Posted by omegaslayer on Tue Jun 9th at 3:43pm 2009
Quoting tnkqwe
Right.
Its local to your network. 192.168.x.x is reserved for private networks. So no one but your m8s on your LAN will be able to connect. If you want anyone to connect you need to do what I explained on your first post. I thought I explained it well enough... guess not. Here is a picture:
http://www.blindhog.net/wp-content/uploads/2007/09/nat.jpg
What you posted is an internal IP address 192.168.x.x is an IP we all have behind a router/gateway. What we need to know is your public IP (ignore the fact that the picture uses 192.168.1.55 as the public, and 10.100.100.1 as internal - its actually switched).
omegaslayer
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Re: Team Fortress 2
Posted by Le Chief on Wed Jun 10th at 12:33am 2009
Posted by Le Chief on Wed Jun 10th at 12:33am 2009
tnkqwe, to put it simply, there are two types of IP addresses.
- One for the internet.
- One for a local network (for connecting to other computers in your house, printers, scanners etc).
The IP address for the internet is different to the IP address for your local network.
So if you had two computers in your house and you plugged in a special cable between the two computers and both computers had Counter-Strike Source you would say to the other person on the second computer "Hey, join *insert local network ip address here*".
For the internet, you need to give us your "internet ip address".
- One for the internet.
- One for a local network (for connecting to other computers in your house, printers, scanners etc).
The IP address for the internet is different to the IP address for your local network.
So if you had two computers in your house and you plugged in a special cable between the two computers and both computers had Counter-Strike Source you would say to the other person on the second computer "Hey, join *insert local network ip address here*".
For the internet, you need to give us your "internet ip address".
Re: Team Fortress 2
Posted by omegaslayer on Wed Jun 10th at 5:55am 2009

omegaslayer
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Posted by omegaslayer on Wed Jun 10th at 5:55am 2009
You need 1 thing to your design arron. You need a LAN switch to resend the data to all nodes. To my knowledge you need switching technology (A LAN switch) for computers to learn the topology of the network.
It should be noted that the architects of the internet dont want this. This is only done because of address exhaustion. Once IPv6 hits every person on the planet will be able to address up to 1 million different devices.
It should be noted that the architects of the internet dont want this. This is only done because of address exhaustion. Once IPv6 hits every person on the planet will be able to address up to 1 million different devices.
omegaslayer
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