
You can click any brush or model and rotate the thing on the axis closest to your viewing direction. You can even click and skew it. In the 3D window!
Now I though I know every quirk and hidden feature in Hammer by now, but then this happened.
Here I found this:
"O".....Display frames per second and yaw/pitch of camera (with mouse cursor in 3D view).
"I".....Display bounding boxes for all visible objects.
"X".....Display selection handles for object resizing/rotation.
So... remember the "X" key. Can save a second here when rotating things. You can also move objects while in 3D view, using the arrow keys, but I guess that's more common knowledge? Am I just late with the X key as well?





