The very early alpha has been released find it Here.
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Re: Trigun
Posted by Kage_Prototype on Thu Mar 4th at 10:43pm 2004

Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK
Occupation: Student
Posted by Kage_Prototype on Thu Mar 4th at 10:43pm 2004
Why would they release a very early alpha?
/me downloads anyway
[EDIT]And When they say early alpha, they mean it.
/me deletes [addsig]
/me downloads anyway
[EDIT]And When they say early alpha, they mean it.
/me deletes [addsig]
Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK

Occupation: Student
Re: Trigun
Posted by 7dk2h4md720ih on Thu Mar 4th at 10:56pm 2004
Posted by 7dk2h4md720ih on Thu Mar 4th at 10:56pm 2004
To get feedback from an early stage Kage.
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Re: Trigun
Posted by Crono on Thu Mar 4th at 11:13pm 2004
Posted by Crono on Thu Mar 4th at 11:13pm 2004
I'm downloading it now.
I want to see what you did to tg_westtown map
It was lookin' good last time you showed me some screen shots.
I'll edit this later once I've played it a bit.
[EDIT]
.....HL with Trigun models
[/EDIT] [addsig]
I want to see what you did to tg_westtown map
It was lookin' good last time you showed me some screen shots.
I'll edit this later once I've played it a bit.
[EDIT]
.....HL with Trigun models
[/EDIT] [addsig]
Re: Trigun
Posted by Kage_Prototype on Thu Mar 4th at 11:48pm 2004

Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK
Occupation: Student
Posted by Kage_Prototype on Thu Mar 4th at 11:48pm 2004
Well, all they're gonna get is feedback from one map and a few models. Seems a bit early for this
[addsig]
Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK

Occupation: Student
Re: Trigun
Posted by Vash on Fri Mar 5th at 12:21am 2004
Posted by Vash on Fri Mar 5th at 12:21am 2004
Well, I think the MOD leader is really stupid for releasing this..The models are no where near done, WestTown is pure crap atm (Placeholder textures, layouts and everything else), but he wanted everyone to have something to at least use for a while, so they are distracted while we work
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Re: Trigun
Posted by Crono on Fri Mar 5th at 1:33am 2004
Posted by Crono on Fri Mar 5th at 1:33am 2004
Hmm, doesn't seem like a very big distraction, no offense. This is really early stuff. I mean it doesn't even look like you guys have modified the code yet. I'm hoping you've got some BIG ambitions for this mod, because it could be very, very awesome.
Like Trigun mode
(As in, you can use your big ass gun)
Also, I have but one question . . . . why is Vashes 'whimpy' gun his robitc arm gun? and his powerful hand gun (colt) his normal hand gun?? This actually doesn't make sense to be honest. But other then that, as a pre-alpha (because it really is) It's looking good so far. Keep working, Map slave! [addsig]
Like Trigun mode
Also, I have but one question . . . . why is Vashes 'whimpy' gun his robitc arm gun? and his powerful hand gun (colt) his normal hand gun?? This actually doesn't make sense to be honest. But other then that, as a pre-alpha (because it really is) It's looking good so far. Keep working, Map slave! [addsig]
Re: Trigun
Posted by Vash on Fri Mar 5th at 1:40am 2004
Posted by Vash on Fri Mar 5th at 1:40am 2004
I know, I know. Our MOD leader is a f**king idiot..We had a leet modeller apply, and he said "No, we dont need you." I mean, WTF? You always need f**king MODELLERS!!!!111 Hoping this MOD gets less "retarded" as it slowly progress(es).
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Re: Trigun
Posted by Gorbachev on Fri Mar 5th at 2:53am 2004
Posted by Gorbachev on Fri Mar 5th at 2:53am 2004
I love being a mod leader and not having to deal with foolish decisions. I'm committed to quality and am not going to release any alphas to the public, and the beta versions will be strong enough to play well alone. Sometimes it's tough to decide who to apply on the team and such, although it's also nice to have non-team contributors, but that's only for extra stuff and shouldn't be relied on.
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