
Its time for a new Snarkpit Mapping contest...
WHAT GAME: HalfLife 2 Death Match
TIME FRAME: 5-20-2010 to 7-1-2010
THEME: Space/Base - Unreal Tournament
PRIZE: To be announced
Your map can be indoors or out. It should have 2 entry/exit points. Does not matter the placement. Mark them but close them off for later editing. The Sky texture should be downloaded and used is this one: http://www.fpsbanana.com/textures/1931
I am not sure on the space to restrict mappers too, it should not be too large, but also not too small. Something 12 players could run around in and not be too far from the action at any point. If you have any ideas on this please let me know below.
What else do I need to add to this text to help answer your questions and set guidelines?





(low grav, floating things, stars, planets, airlocks...)






