New Steam soon :(
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Re: New Steam soon :(
Posted by xconspirisist on Tue Sep 9th at 10:00pm 2003


Quake 3 is a massivly fast and an extremely efficient engine. fact.

As an avid programer, and as a human-oid, steam has huge problems that need to be resolved. Its lag being the main thing and the huge hdd space it cunsumes - currently 5 gigs for me.

Hmm, half life got so so far because of valve, apart from consuming every decent mod under the sun ( excluding ns ), it listened to its community, and acted. Jeeze, I just so hope that value wont go down the route that microsoft went --- oh f**k no. Quake would be linux.

Looks like q3 then :-p , I always did like carmack... 





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Re: New Steam soon :(
Posted by Cash Car Star on Tue Sep 9th at 10:02pm 2003


Seriously, it doesn't resume dl's? God, how messed up are those valve folks. There's not ONE good reason for a distribution system such as Steam to not resume dl's. That, to me, can be one of the major advantages of the system; you can get dl'ing done whenever you want to, you don't have to block out time for a full dl.



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Re: New Steam soon :(
Posted by Orpheus on Tue Sep 9th at 10:07pm 2003


? posted by Myrk-

Steam does not resume downloads, it's very, VERY, 56k unfriendly.... it's coming to the days when companies assume that US is the only country in the world, ignoring other countries which have 56k still.

Look at SWG, not one UK server!

you know, for the moment, i am going to ignore the poke at the US again, and mention, the last charts i looked at quoted the USA as still the worlds largest percentage of 56k users still... you might check your numbers bud.. the USA has massive areas that have no broadband at all.. i think you are still confused about population densities again.. sure 7 million new yorkers have broadband, but the rest of the state is prolly still on 56k due to its ruralness..

try not to include the USA in your gripes about steam.. i am betting countries didn't even come into the equation, when it was in the planning stages..

[addsig]




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Re: New Steam soon :(
Posted by Raid3n on Wed Sep 10th at 12:12am 2003


Here's the thing, i have small broadband AKA. lite speed cable, i get a max dl of 15k, it took me 1 hour and 30 mins to dl cs1.6 off of steam, it is 400mb...it took me 2 and a half hours to dl NS which is like 200, which means that the steam servers are incredibly fast, but at the moment that only applies to dling the game not playing it, they are incredibly laggy [atleast for me and my friend] to play on...hopefully that will change.



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Re: New Steam soon :(
Posted by Failsafe on Wed Sep 10th at 1:30am 2003


-gasp-NS ON STEAM!? woohoo *does the dance [addsig]



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Re: New Steam soon :(
Posted by Gorbachev on Wed Sep 10th at 1:37am 2003


well, as it's implied, everything will be on Steam I see the benefits of this...but I also don't like having my more developer oriented choices taken away from me. [addsig]



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Re: New Steam soon :(
Posted by gimpinthesink on Wed Sep 10th at 6:04am 2003


I have just read that Steam will not let you use custon models because it reads out of the pack file and the pak file alone.

 

Although i am not to sure on how accurate this is.





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Re: New Steam soon :(
Posted by G4MER on Wed Sep 10th at 7:07am 2003


http://www.steampowered.com/?area=news

There ya go.. the rest of the story right from Steam's Valve..

[addsig]




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Re: New Steam soon :(
Posted by xconspirisist on Wed Sep 10th at 8:38am 2003


I would think that steam looks for an external file, then will result to the pak file - meaning you could have some custom content.



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Re: New Steam soon :(
Posted by Raid3n on Wed Sep 10th at 3:08pm 2003


Wll if it reads out of the .pak then all you do is un pack it, replace the models then repack it.



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Re: New Steam soon :(
Posted by Gwil on Wed Sep 10th at 3:50pm 2003


? posted by Raid3n
Wll if it reads out of the .pak then all you do is un pack it, replace the models then repack it.

Erm, I'm assuming they'll still have the failsafe catch-all scenario - where it compares client files to the server files? So surely any changes to an online mod will be noticed? Otherwise cheating would ran rampant with clear sprites and so forth..!





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Re: New Steam soon :(
Posted by Raid3n on Thu Sep 11th at 12:31am 2003


? posted by Gwil
? posted by Raid3n
Wll if it reads out of the .pak then all you do is un pack it, replace the models then repack it.

Erm, I'm assuming they'll still have the failsafe catch-all scenario - where it compares client files to the server files? So surely any changes to an online mod will be noticed? Otherwise cheating would ran rampant with clear sprites and so forth..!

you see...that is a sprite not a model.






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