Half-life mods after Half-life 2?
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Re: Half-life mods after Half-life 2?
Posted by Andrei on Mon Mar 15th at 8:51am 2004


I just hope that valve dont do the same stupid crap that happend with MOHAA: BAD editor, relies to much on external scripts (you cant add a single fAcking soilder without having to script), BAD view (a proper editor needs to rely more on the 3d view, if you ask me), stupid bugs and errors, SLOW, VERY SLOW interface, TOO MANY FACKING HOT-KEYS THAT NOBODY CAN REMEMBER AND THAT DONT HAVE A TASKBAR ICON. [addsig]



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Re: Half-life mods after Half-life 2?
Posted by Myrk- on Mon Mar 15th at 9:00am 2004


Its the same editor, just a load more tools and a thousand more entities.... [addsig]



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Re: Half-life mods after Half-life 2?
Posted by KoRnFlakes on Mon Mar 15th at 9:24am 2004


map scripting, yes its a pain in the arse. but to anyone who can actually script its probably the most variating thing possible. you can do all number of things that if it were all left up to entities you just couldnt do.

[addsig]




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Re: Half-life mods after Half-life 2?
Posted by wil5on on Mon Mar 15th at 10:32am 2004


MoHAAmmer! Atleast then I'll be able to figure it out, and it wont cause too many crashes... as compared with the grief MoH Radiant seems to be giving me...

[addsig]




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Re: Half-life mods after Half-life 2?
Posted by Andrei on Tue Mar 16th at 6:08pm 2004


Im not saying that it shouldnt have SOME external scripts, but to rely 105% on them is stupid, even for something as basic as the sounds you hear when you step on grass. [addsig]



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Re: Half-life mods after Half-life 2?
Posted by Jinx on Wed Mar 17th at 5:36pm 2004


I think it's a matter of timing. If HL2 had come out on time it would have had a really good retention rate of mappers etc. from HL1. But the release date of HL2 is still way up in the air. I suspect some HL mappers will get bored waiting and move on to other games like CoD, UT2k4, and BF1942. We've already seen a huge decrease in new HL1 maps here at the 'pit, and a lot of us are trying other stuff now.




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