Thanks for the feedback Nib
I've been thinking about adding levels, an online leaderboard and items/upgrades for a while and will eventually get to them. I'm already working on another update and hopefully I can get that out in the next two weeks.
Quoting "Niborius"
I also noticed that after a while (3,5km or so) it is sometimes impossible to dodge buildings, because they are too close to each other to be able to get past them.
Good point! I've also noticed the same problem with Jetpack Joyride. One of the things about the original Copter game I liked was it was never impossible to dodge an obstacle so it was always your fault if you crashed. I think ultimately I'm going to have to strike up a good balance here because I:
a) Thing that it's good you travel faster as you get further (but there is a limit to how fast it speeds up)
b) Don't think it's good to make the steering more sensitive to compensate for the faster travel
c) Don't like that it gets to the point where you might not have enough time to dodge an obstacle.
That said I will say there is a strategy, generally if you stay in the top half of the sky you will be better off as most obstacles especially the ones that take up a lot of vertical space are at the bottom.
Quoting "Niborius"
I found a bug: If you turn off the screen (doesn't matter if the game is paused) and turn it back on again after a while, you will have suddenly passed lots of meters. I was suddenly at 9000 meters by accident
Whoa that's weird! I'll look into it thanks Nib!