Everyquest Next
Post Reply
Quote
Re: Everyquest Next
Posted by Crono on Sun Aug 11th at 5:28pm 2013


Referential humor aside, this actually looks pretty good.



Dynamically destructible environments. The ability to build your own items and places and be paid for them (in actual currency). A focus on action based combat with a parkour mechanic. It's fully open world and experience is based on actions, not enemies killed.

It might be a lot of stuff promised in the past, but this looks like it could actually deliver.



Blame it on Microsoft, God does.




Post Reply