Hlrally maps tend to be pretty massive too.
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Re: Extra 4096 Units on Grid
Posted by Myrk- on Fri Mar 19th at 4:48pm 2004

Myrk-
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Posted by Myrk- on Fri Mar 19th at 4:48pm 2004
Zoner made ZHLT not Meryll, he just continued making them cus Zoner can't release his tools now, he works for Gearbox so they stole his brain.
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Myrk-
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Location: Plymouth, UK

Occupation: CAD & Graphics Technician
Re: Extra 4096 Units on Grid
Posted by Jinx on Fri Mar 19th at 6:35pm 2004
Posted by Jinx on Fri Mar 19th at 6:35pm 2004
| ? posted by Myrk- |
| Zoner made ZHLT not Meryll, he just continued making them cus Zoner can't release his tools now, he works for Gearbox so they stole his brain. |
apparently they didn't steal enough of it considering the crap they keep turning out ![]()
Vash, if you want HL to look better try tinkering with the detail textures ![]()
Re: Extra 4096 Units on Grid
Posted by Cassius on Fri Mar 19th at 6:41pm 2004
Posted by Cassius on Fri Mar 19th at 6:41pm 2004
| ? posted by Jinx | ||
apparently they didn't steal enough of it considering the crap they keep turning out |
Amen.
Re: Extra 4096 Units on Grid
Posted by Vash on Fri Mar 19th at 6:47pm 2004
Posted by Vash on Fri Mar 19th at 6:47pm 2004
| ? quote: |
| Vash, if you want HL to look better try tinkering with the detail textures |
Nobdoy listens, DO they?
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Re: Extra 4096 Units on Grid
Posted by fishy on Fri Mar 19th at 7:12pm 2004
Posted by fishy on Fri Mar 19th at 7:12pm 2004
i remember a map where there were big pylons set as func_doors. they moved off into the distance when the map started, and could only be seen over a treeline. it gave a reasonable feel of extra deapth, without being too hard on the r's.
Re: Extra 4096 Units on Grid
Posted by scary_jeff on Fri Mar 19th at 10:00pm 2004
In HLRally, everything is smaller. Half or a quarter or something (KFS will know), so they can make maps that seem twice as big, when in fact they are only the same size on the grid.
Posted by scary_jeff on Fri Mar 19th at 10:00pm 2004
| ? quote: |
| Hlrally maps tend to be pretty massive too |
In HLRally, everything is smaller. Half or a quarter or something (KFS will know), so they can make maps that seem twice as big, when in fact they are only the same size on the grid.
Re: Extra 4096 Units on Grid
Posted by KungFuSquirrel on Fri Mar 19th at 10:26pm 2004

KungFuSquirrel
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Posted by KungFuSquirrel on Fri Mar 19th at 10:26pm 2004
I believe everything in HLR is about 20-25% size - that's also comparing the height of a car to te height of a human, hence the discrepancy.
I can't recall the exact scale off the top of my head. But yeah. That's one way to do it
And it's Merl. How the hell do you add 2 letters to someone's name? 1 I can understand, but TWO????
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And it's Merl. How the hell do you add 2 letters to someone's name? 1 I can understand, but TWO????
KungFuSquirrel
member
751 posts
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Registered: Aug 22nd 2001
Location: Austin TX

Occupation: Game Design, LightBox Interactive
Re: Extra 4096 Units on Grid
Posted by 7dk2h4md720ih on Sat Mar 20th at 12:35am 2004
Your finest moment.
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Posted by 7dk2h4md720ih on Sat Mar 20th at 12:35am 2004
| ? quote: |
|
apparently they didn't steal enough of it considering the crap they keep turning out |
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