Hey, guys. If people are still lurking about, come on in here and chat.
This isn't about necessarily video games, mapping, development, or any of that.
How has everyone been doing?
1
Re: Hi, Everyone.
Posted by Crono on Thu Jul 2nd at 5:51am 2015
Posted by Crono on Thu Jul 2nd at 5:51am 2015
Blame it on Microsoft, God does.
Re: Hi, Everyone.
Posted by Niborius on Thu Jul 2nd at 8:53am 2015
Posted by Niborius on Thu Jul 2nd at 8:53am 2015
Hey Crono, how have you been? Long time no talk.
Other than having ended this schoolyear with an average score of 54,9% for my Cisco tests this year, being 0,01% too low for a point on my gradelist, I'm doing pretty good. I'm still going to graduate anyway fortunately.
What have you been up to?
Other than having ended this schoolyear with an average score of 54,9% for my Cisco tests this year, being 0,01% too low for a point on my gradelist, I'm doing pretty good. I'm still going to graduate anyway fortunately.
What have you been up to?
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: Hi, Everyone.
Posted by Crono on Sat Jul 4th at 7:16pm 2015
Posted by Crono on Sat Jul 4th at 7:16pm 2015
I'm OK. Things haven't been lining up, so that sucks.
Still trying to work on projects. Maybe something will finally come of it
Finishing school, congratulations. It doesn't matter if you're the top or bottom ... you're finishing. I can't even explain how much of a struggle it was for me to finish my university program and to find out after all of that, that no one cares. It's really tough.
I hope things go better for you than they did for me.
Still trying to work on projects. Maybe something will finally come of it

Finishing school, congratulations. It doesn't matter if you're the top or bottom ... you're finishing. I can't even explain how much of a struggle it was for me to finish my university program and to find out after all of that, that no one cares. It's really tough.
I hope things go better for you than they did for me.
Blame it on Microsoft, God does.
Re: Hi, Everyone.
Posted by Fjorn on Mon Jul 13th at 9:04pm 2015

Fjorn
member
250 posts
24 snarkmarks
Registered: Jun 5th 2004
Location: California - USA
Occupation: Student/Amateur Writer
Posted by Fjorn on Mon Jul 13th at 9:04pm 2015
Still in uni (Did I ever say I was in uni?) but overall it's going okay for me
Fjorn
member
250 posts
24 snarkmarks
Registered: Jun 5th 2004
Location: California - USA
Occupation: Student/Amateur Writer
Re: Hi, Everyone.
Posted by omegaslayer on Wed Jul 15th at 12:41am 2015

omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA
Occupation: Sr. DevOPS Engineer
Posted by omegaslayer on Wed Jul 15th at 12:41am 2015
I'm down in Los Angeles working for The Rubicon Project as a Infrastructure Systems Engineer. Lots of networking and sys admin work.
I've often wondered how the pit crew is doing these days. I've not really had the time to pick up mapping or gaming. Good news is the Unreal Tournament 4 is in pre-alpha that ships with their level editor! => https://www.unrealtournament.com/
I've often wondered how the pit crew is doing these days. I've not really had the time to pick up mapping or gaming. Good news is the Unreal Tournament 4 is in pre-alpha that ships with their level editor! => https://www.unrealtournament.com/
omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
Re: Hi, Everyone.
Posted by Crono on Thu Jul 16th at 9:04am 2015
Posted by Crono on Thu Jul 16th at 9:04am 2015
Fjorn, I have no idea if you've mentioned it before. But it's good you're doing well.
Omegaslayer, sounds like a cool project (though I'm not sure we need more advertising in the world. >_>)
The tools available now are nuts. Both UE4 and Unity are free and have pretty simple to use editors. It works very similarly to old FPS level editors, except you can do whatever you want.
I don't think we're going to see a lot of full makeover mods in the future. Not like we used to. People will just build their own games.
I think now more than ever a solid editing community would be really amazing. Considering that what's happened now is basically the chains are removed.
Omegaslayer, sounds like a cool project (though I'm not sure we need more advertising in the world. >_>)
The tools available now are nuts. Both UE4 and Unity are free and have pretty simple to use editors. It works very similarly to old FPS level editors, except you can do whatever you want.
I don't think we're going to see a lot of full makeover mods in the future. Not like we used to. People will just build their own games.
I think now more than ever a solid editing community would be really amazing. Considering that what's happened now is basically the chains are removed.
Blame it on Microsoft, God does.
Re: Hi, Everyone.
Posted by jannatul18 on Tue Aug 25th at 9:31am 2015

jannatul18
member
9 posts
0 snarkmarks
Registered: Apr 15th 2015
Location: Bangladesh
Occupation: Graphics Design
Posted by jannatul18 on Tue Aug 25th at 9:31am 2015
Hello everybody,
How are you doing all? Me doing good! Hope everybody is in good mode!
How are you doing all? Me doing good! Hope everybody is in good mode!
jannatul18
member
9 posts
0 snarkmarks
Registered: Apr 15th 2015
Location: Bangladesh
Occupation: Graphics Design
Re: Hi, Everyone.
Posted by FurnicK on Wed Sep 16th at 11:31am 2015
Posted by FurnicK on Wed Sep 16th at 11:31am 2015
I'm kinda new to researching on map development, and therefore stumpled across Snarkpit, really wish I knew this site 5 years ago
It seems to have had a lot of activity from some time ago, was this the big deal when CS 1.6 was up back in the days?
It seems to have had a lot of activity from some time ago, was this the big deal when CS 1.6 was up back in the days?
Re: Hi, Everyone.
Posted by Riven on Thu Sep 24th at 4:32am 2015

Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA
Occupation: Architect
Posted by Riven on Thu Sep 24th at 4:32am 2015
Hey all!
@Jannatul18,
This is a late reply but,..... Welcome!
@FurnicK:
Thanks for joining and making some posts. I'm not sure if you're gonna find any Goldsource mappers still lurking about here. I think there are "thicker" repositories out there with more activity, but I'm at a loss of which ones they are. -Have you browsed our "Links" section?
http://www.snarkpit.net/index.php?s=links
-I'm sure half those sites are gone. But those *used* to be a good start.
@omegaslayer:
Glad to hear you're doing well! -Also,.... more automated advertising? -I have to admit, it sounds scary.
-Would probably help if I read more on it from the link :P
@Fjorn,
What you studying?
I've been dealing with lots O' life since I graduated uni in early 2012. Finally have my career going doing architecture in Texas, with a careful eye on the games industry. Falling in & out of relationships, and currently enjoying *me* time. Looking to get back on the hobby horse and churn out some cool stuff. -Though I've been focused on environment art for the last couple years. Been wanting to develop my sketching/and digital painting skillz.
@Jannatul18,
This is a late reply but,..... Welcome!
@FurnicK:
Thanks for joining and making some posts. I'm not sure if you're gonna find any Goldsource mappers still lurking about here. I think there are "thicker" repositories out there with more activity, but I'm at a loss of which ones they are. -Have you browsed our "Links" section?
http://www.snarkpit.net/index.php?s=links
-I'm sure half those sites are gone. But those *used* to be a good start.
@omegaslayer:
Glad to hear you're doing well! -Also,.... more automated advertising? -I have to admit, it sounds scary.
-Would probably help if I read more on it from the link :P@Fjorn,
What you studying?
I've been dealing with lots O' life since I graduated uni in early 2012. Finally have my career going doing architecture in Texas, with a careful eye on the games industry. Falling in & out of relationships, and currently enjoying *me* time. Looking to get back on the hobby horse and churn out some cool stuff. -Though I've been focused on environment art for the last couple years. Been wanting to develop my sketching/and digital painting skillz.
Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA

Occupation: Architect
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0102 seconds.

Snarkpit v6.1.0 created this page in 0.0102 seconds.


