3D models to 2D textures
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Re: 3D models to 2D textures
Posted by ReNo on Mon Sep 8th at 3:00pm 2003


Not sure where he got it, but my flatmate grabbed some videos of Softimage presentations at ECTS covering HL2 editing. One of them is all about normal mapping, which is using the lightmaps of a 3D model on a 2D texture, so that lighting reacts realistically to the texture even on a flat surface. Sounds like most textures in HL2 will be made by taking renders of 3D models going by this, so you texture artists might wanna start learning Gollum's approach to texturing. [addsig]



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Re: 3D models to 2D textures
Posted by Dr Brasso on Mon Sep 8th at 3:08pm 2003


outstanding.....

these are some pretty awe inspiring vids there reno....gj

i spose i could put up a link to em....gimme a minute

Doc B...

[addsig]




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Re: 3D models to 2D textures
Posted by KoRnFlakes on Mon Sep 8th at 3:14pm 2003


nice avvy ren [addsig]



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Re: 3D models to 2D textures
Posted by ReNo on Mon Sep 8th at 3:14pm 2003


Thanks, I knocked it up last night, was bored of the old rat [addsig]



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Re: 3D models to 2D textures
Posted by Dr Brasso on Mon Sep 8th at 3:22pm 2003


weeellllll....lets see.....i have the files....

but at 120 megs total, and thats just the collection of small ones, im thinkin i wont be able to upload em to the pit....Lep....whats the limit sir?

Doc B...

 

[addsig]




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Re: 3D models to 2D textures
Posted by ReNo on Mon Sep 8th at 3:27pm 2003


How many videos are there doc? I only saw 2 of them - one on normal mapping, and the other on animation of Alyx.

[addsig]




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Re: 3D models to 2D textures
Posted by Dr Brasso on Mon Sep 8th at 3:29pm 2003


mmmm....i count four total....but ones this HUGE 191 some odd megs of gameplay

/me hears renos' brain clicking....

Doc B

[addsig]




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Re: 3D models to 2D textures
Posted by ReNo on Mon Sep 8th at 3:44pm 2003


Ah I meant the techy ones, rather than the gameplay one, which I assume is the one shown at E3 a while back? [addsig]



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Re: 3D models to 2D textures
Posted by Dr Brasso on Mon Sep 8th at 3:49pm 2003


ok....vid one, "wall" 58 megs

vid two..."modeling alyx"  (love this chicks name  ) 57 megs

vids three and four..."new water shimmer effect"....not a glamourous one, but a neat effect employed here...about 1.5 megs combined

sorry for not being clear....

doc B...

[addsig]




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Re: 3D models to 2D textures
Posted by Jinx on Mon Sep 8th at 4:07pm 2003


[edit2] yeah this was discussed before. there are several mirrors at edgefiles, so I guess I won't bother.





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Re: 3D models to 2D textures
Posted by gimpinthesink on Mon Sep 8th at 4:10pm 2003


I posted a link to the alyx and texture mapping one's just after the forums came back up

here's that topic





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Re: 3D models to 2D textures
Posted by Dr Brasso on Mon Sep 8th at 7:32pm 2003


  guess that answered that.....is my face red?

doc B...

[addsig]




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Re: 3D models to 2D textures
Posted by Vash on Mon Sep 8th at 9:50pm 2003


Reno this may be stupid and off topic, but is your name/avatar the Reno from Final Fantasy 7? [addsig]



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Re: 3D models to 2D textures
Posted by KoRnFlakes on Mon Sep 8th at 9:54pm 2003


? posted by Vash
Reno this may be stupid and off topic, but is your name/avatar the Reno from Final Fantasy 7?

^ yus

[addsig]




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Re: 3D models to 2D textures
Posted by GrimlocK on Tue Sep 9th at 12:13am 2003


? posted by ReNo
Not sure where he got it, but my flatmate grabbed some videos of Softimage presentations at ECTS covering HL2 editing. One of them is all about normal mapping, which is using the lightmaps of a 3D model on a 2D texture, so that lighting reacts realistically to the texture even on a flat surface. Sounds like most textures in HL2 will be made by taking renders of 3D models going by this, so you texture artists might wanna start learning Gollum's approach to texturing.

Whats Gollumns approach to texturing?   I think what you are talking about it something similar to bump mapping correct, yet it only effects the way shadows are rendered.   I would assume that the single alpha channel that tags along with the texture would be for that purpose unless I am mistaken.   Sounds pretty interesting though, I'll have to try and get those videos you are talking about.





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Re: 3D models to 2D textures
Posted by GrimlocK on Tue Sep 9th at 12:16am 2003


? posted by gimpinthesink

I posted a link to the alyx and texture mapping one's just after the forums came back up

here's that topic

Woa, that link is all borked up, either they removed most of the content for that page or thier server is hosed for the time being.





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Re: 3D models to 2D textures
Posted by gimpinthesink on Tue Sep 9th at 2:05am 2003


yeh it dows seem not to be working right I had to refresh a coupple of times before it worked




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