XSI for HL2 released
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Re: XSI for HL2 released
Posted by Finger on Wed Mar 24th at 10:14pm 2004


I'm sure some of you have seen this, but I wanted to point it out to those who may not browse around much. Softimage XSI HL2 version has been released to the public....so go to fileplanet, get a ticket, and wait it out. With the way this industry is going, learning multiple high-end 3d packages is a must...may as well get a head start.

http://www.softimage.com/products/exp/hl2/download/exp_hl2/default2.asp





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Re: XSI for HL2 released
Posted by Kage_Prototype on Wed Mar 24th at 10:27pm 2004


Downloading, suddenly my interest in learning to model has spiked again. [addsig]



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Re: XSI for HL2 released
Posted by scary_jeff on Wed Mar 24th at 10:35pm 2004


You may prefer to download from fileshack [ http://www.fileshack.com/file.x?fid=4649 ] - it was going to be a 40 minute wait for me on fileplanet, but only a 1 minute wait over on fileshack.



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Re: XSI for HL2 released
Posted by ReNo on Thu Mar 25th at 12:47am 2004


I think, as the first of the offical HL2 tools available, this should be put on the main page as site news (by lep as proper news as opposed to members news). [addsig]



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Re: XSI for HL2 released
Posted by Jinx on Thu Mar 25th at 4:53am 2004


meh. It's not like you guys couldn't have been learning XSI all this time. I doubt the "HL2 version" is much more than XSI + a few exporter functions and info on making models HL2 compatible. this is a 'HL2 mod tool' that's basically been out for years...?





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Re: XSI for HL2 released
Posted by Kage_Prototype on Thu Mar 25th at 9:44am 2004


This one is free. [addsig]



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Re: XSI for HL2 released
Posted by Edge Damodred on Thu Mar 25th at 10:12am 2004


? posted by Jinx

meh. It's not like you guys couldn't have been learning XSI all this time. I doubt the "HL2 version" is much more than XSI + a few exporter functions and info on making models HL2 compatible. this is a 'HL2 mod tool' that's basically been out for years...?

Only problem is that there's no free/learning edition and that the standard version is over $7,000 right now because it's on sale, normally it goes for $11,000. Due to the few people that actually have it for their own personal use, even getting it through less than legitimate means is a pain.

I just realized something, now my only reason to get HL2 has been removed!!! I just wanted to experiment with XSI! When AUT comes out, I'll be washing my hands of Valve completely

[addsig]




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Re: XSI for HL2 released
Posted by scary_jeff on Thu Mar 25th at 10:59am 2004


I wonder how much it cost valve to make this program free to HL2 mod developers. Or perhaps they pursuaded softimage that if people learn XSI for free now, they will all use the paid for version when they get a job in the industry. I wonder if the stuff produced with this free version has some kind of code put in it, so that softimage would be able to tell by looking at a model file (or whatever) if the free version of XSI was being used for a retail game...



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Re: XSI for HL2 released
Posted by KoRnFlakes on Thu Mar 25th at 11:01am 2004


it probably wont allow plugins other than the hl2 ones, so if people use it for hl2 it doesnt matter because I presume valve have paid for that to be used. [addsig]



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Re: XSI for HL2 released
Posted by Edge Damodred on Thu Mar 25th at 11:02am 2004


well, you can only save as one format, and the export only goes to a file format that HL2 can read.

..................

Well I take it back, this thing's a buggy ass piece of s**t that can't even remember its own f**king default layout, and won't even allow you to save your own layout. Guess I'm going back to Maya and 3DSMax. On top of that it requires that you run at at least 1280x1024, and my comp won't go that high!!! It worked once when I first started it up, but now it doesn't work at all. Well, this was certainly a waste of time and HD space. They had better clean it up soon.

[addsig]




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Re: XSI for HL2 released
Posted by Jinx on Thu Mar 25th at 1:54pm 2004


heh guess I'll be sticking with learning Maya PLE



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Re: XSI for HL2 released
Posted by Gwil on Thu Mar 25th at 2:01pm 2004


Nice to see Valve don't wait around in plying mod developers to carry them through for another 5 years.

OR AT LEAST THEY HOPE SO! [addsig]




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Re: XSI for HL2 released
Posted by Cassius on Thu Mar 25th at 4:27pm 2004


? posted by Edge Damodred

well, you can only save as one format, and the export only goes to a file format that HL2 can read.

..................

Well I take it back, this thing's a buggy ass piece of s**t that can't even remember its own f**king default layout, and won't even allow you to save your own layout. Guess I'm going back to Maya and 3DSMax. On top of that it requires that you run at at least 1280x1024, and my comp won't go that high!!! It worked once when I first started it up, but now it doesn't work at all. Well, this was certainly a waste of time and HD space. They had better clean it up soon.

Don't blame XSI when you're using a computer that doesn't even go to that resolution.

As for learning how to use the thing, well, I'm getting there.





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Re: XSI for HL2 released
Posted by KoRnFlakes on Thu Mar 25th at 4:28pm 2004


Gmax for me [addsig]



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Re: XSI for HL2 released
Posted by Jinx on Thu Mar 25th at 4:38pm 2004


yeah, I would have expected Edge to have at least a decent 19" monitor considering the amount of time he spends doing game stuff. it really helps having the extra space, when I went from 17" to 19" while using WorldCraft it was like heaven.

though that IS a pretty demanding resolution. a lot of people still have 17" monitors and I'm not sure all of them go that high, at least not with a decent refresh rate & clarity.





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Re: XSI for HL2 released
Posted by Finger on Thu Mar 25th at 4:39pm 2004


I'd be willing to bet that Softimage jumped at the chance to link their product with the #1 first person shooter in the Genre (yes..debatable). If anything, I would think Softimage paid Valve. Seeding the amateur community with your software, is the strategy that made Max so successful. If HL2 is as successful as HL1, this merger will be gold for Softimage.



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Re: XSI for HL2 released
Posted by Orpheus on Thu Mar 25th at 4:42pm 2004


my hopes for HL2, someone takes the time to make the stuff, largely to have gone un-noticed up to now..

many cities have been made, but no fire hydrants, no post boxes, no news paper vending machines... nothing one would overlook in a real city has been made for maps.

i wanna see a piece of paper, blowing in the wind, down a city street..

[addsig]




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Re: XSI for HL2 released
Posted by KoRnFlakes on Thu Mar 25th at 4:42pm 2004


? posted by Jinx

lot of people still have 17" monitors and I'm not sure all of them go that high, at least not with a decent refresh rate & clarity.

:0 I dunno who these people are, but ive only ever had a 15"

[addsig]




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Re: XSI for HL2 released
Posted by Jinx on Thu Mar 25th at 5:01pm 2004


you gotta be f**king kidding me

why on earth do you have such a tiny one





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Re: XSI for HL2 released
Posted by fraggard on Thu Mar 25th at 5:05pm 2004


Same here too Stuck with this crappy 15in. And I just don't have the moolah to upgrade. What a waste of a GF4 eh?




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