map contest? ... not for me, no?![]()
i saw a map contest here long ago... make a map from a picture... who won that contest?
Posted by asterix_vader on Mon Apr 19th at 10:28pm 2004
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Posted by ReNo on Mon Apr 19th at 11:47pm 2004
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Posted by 7dk2h4md720ih on Mon Apr 19th at 11:59pm 2004
Posted by asterix_vader on Tue Apr 20th at 12:05am 2004
| ? posted by ReNo |
| It was Finger with his map "Broken Palace", and if you don't have it yet, run off and get it from his profile |
ty ty, lol
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Posted by Mr.Ben on Tue Apr 20th at 12:19am 2004
I like the idea of teaming up with someone to make something though maybe we can pick our pairs or whatever. [addsig]
Posted by ReNo on Tue Apr 20th at 12:23am 2004
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Posted by Yak_Fighter on Tue Apr 20th at 12:26am 2004
I'm not down with the teaming up aspect of this. I would feel bad having a partner because I would drag them down with me when I inevitably take forever to complete my part. 
However, I do think being forced to use the default textures is a good idea and trying to do something that breaks the mold a bit would be cool.
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Posted by asterix_vader on Tue Apr 20th at 12:35am 2004
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Posted by ReNo on Tue Apr 20th at 12:37am 2004
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Posted by Kage_Prototype on Tue Apr 20th at 12:48am 2004
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Posted by ReNo on Tue Apr 20th at 12:50am 2004
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Posted by Finger on Tue Apr 20th at 12:55am 2004
I wish I had time to partake in another contest. I would be fully interested in observing one, however. I think the partnered creation idea is cool, but it seems like the idea most likely to fall apart quickly. It's so hard getting two people on the same page. But hey, maybe I'm wrong.
I wonder, if having a face-off style contest might be a bit of fun also. Conceptart.org has a thing called the Thunderdome, where 2 artists challenge each other within a certain theme, and the audience judges winner. It always seems to be a very fun, well spirited competition. It would be cool to maybe have a similar thing with mapping. Keep the maps small, the rules simple, and possibly break it down into 'heavyweights', 'middleweights', 'lightweights'.
Just a thought. Whatever the conditions, another contest would be sweet.
Posted by Campaignjunkie on Tue Apr 20th at 12:57am 2004
I'm in favor of a contest that doesn't demand too much time/too large of a map, maybe keeping it simple to encourage more entries. Perhaps 3-4 rooms at most, a simple DM map? The sheer scale of Broken Palace and various other entries really scared me away from attempting an entry. ![]()
I would personally LOVE a Half-Life Geometry map contest. Would really unleash some creative forms/architecture from people, I think. Plus it would be generally fairly simple, without having to worry about textures/realism as much. It would be mapping in it's purest form.
As for teaming up... Maybe it can just be optional, since a lot of people would prefer working alone? ![]()
EDIT: Oooh, Finger's post reminds me of "Photoshop Tennis" (Google it if you've never heard of it). Some sort of arena-like showdown between 2 people (or maybe even teams!) would be pretty entertaining.
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Posted by asterix_vader on Tue Apr 20th at 12:58am 2004
| ? posted by Finger |
|
I wish I had time to partake in another contest.... |
hey finger! nice map! (broken_palace) 5/5
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Posted by ReNo on Tue Apr 20th at 1:00am 2004
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Posted by ReNo on Tue Apr 20th at 1:03am 2004
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Posted by Yak_Fighter on Tue Apr 20th at 1:12am 2004
The thunderdome/tournament idea with a set timeframe and a specific theme agreed to beforehand by the competitors would be cool. Course it may cause some drama with placement, rankings, and the choice of winners... that may stir things up a bit around here. ![]()
"Two men enter. One man leaves!"
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Posted by Finger on Tue Apr 20th at 1:12am 2004
The face-off idea sure sounds fun, but as I feel Reno is probably thinking, the simpler the better. I like the idea of strictly focusing on geometry...maybe couple that with the limited texture idea from earlier posts. Say 5 textures, focusing on making the most interesting symmetrical arena. Sounds simple, and fun.
*edit* oy, and thanks for the props for Broken Palace. In my mind, what really pushed that map was heeding the constructive criticism I recieved from various snarkpitters...so pat yourselves on the back also.
Posted by ReNo on Tue Apr 20th at 1:14am 2004
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Posted by Myrk- on Tue Apr 20th at 1:16am 2004
That idea would be good for a SPLA map, we would use the 8 best sections made or whatever. Meh...
I think a simple contest with size restrictions and room number restrictions would be good. Some map that has to be visually pleasing. No other rules.
Maybe make it so theres a plan restriction but no elevation restriction... get some good x axis action ![]()
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