| ? posted by KungFuSquirrel |
| I fail to see what is so bad about this sort of thing. Levels have 3 primary visual components. Architecture, textures, and lighting. Architecture, though, is unique in the sense that only it can stand alone from the other two. What is being proposed here is a chance to really go all-out in the architectural design of a level and really explore the abstract side of your construction. The worst that can possibly happen is nothing at all, the best case scenario could have you discovering new ways of doing things you might never have thought of before. |
Agreed, I have already started on my little piece to maybe convince you guys even more, expect an update later tonight ![]()





