Input lag
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Re: Input lag
Posted by ReNo on Mon Apr 19th at 8:23pm 2004


Does anybody suffer from input lag on some mods? I run HL, CS and stuff absolutely fine, but DoD is jerky as hell. Not in a "damn my 56k!" kinda way, as I'm on a 1mb ADSL line. Nor in a "damn my 8mb ATi Xpert@Play!" kinda way, as my system spec is plenty high enough. But in a "damn you, I turned left a second ago, why do you only do it now!!!" sort of way.

It doesn't happen 100% of the time, just every few seconds an input will be delayed, mostly just mouse inputs it seems. Suffice to say its very annoying, enough so to put me back onto CS more than DoD. [addsig]




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Re: Input lag
Posted by Wild Card on Mon Apr 19th at 8:24pm 2004


As in what I call "mouse lag"? If so, lower your screen resolution, that always fixes it for me. [addsig]



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Re: Input lag
Posted by Forceflow on Mon Apr 19th at 8:28pm 2004


try some tweaks that could lower your mem-usage. It's just a guess, I've noticed that DoD is a huge lag-spike-thingy (not framelag/network lag, but just ... darn lag) since the 1.x - versions.

For your rates:

rate 9999

For graphic tweaks:

  • cl_fog 2 (enables fog, FPS boost)
  • cl_easymode 0 (disables help-messages)
  • cl_weatherdis 0 (weather effects)
  • cl_numshotrubble 1 (rubble that tumbles from the wall reduced)
  • cl_identiconmode 0 (identification icons above players heads disable)
  • cl_dynamiclights 0 (simplistic light effects)
  • _ah 0 (disable annoying help doggy)
  • cl_himodels 0 (no high-quality models)
  • cl_bulletejects 0 (no bullet-ejects)

For your mouse:

Try things with another mouse sens, and see if the problem still occurs ... try disabling mouse acceleration in windows or something.

Also, if you have an USB mouse, try using the USB to PS2 converter that possibly shipped with your mouse. (I had this in my Intellipoint Box)





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Re: Input lag
Posted by Gwil on Mon Apr 19th at 8:41pm 2004


? posted by ReNo
Does anybody suffer from input lag on some mods? I run HL, CS and stuff absolutely fine, but DoD is jerky as hell. Not in a "damn my 56k!" kinda way, as I'm on a 1mb ADSL line. Nor in a "damn my 8mb ATi Xpert@Play!" kinda way, as my system spec is plenty high enough. But in a "damn you, I turned left a second ago, why do you only do it now!!!" sort of way.

It doesn't happen 100% of the time, just every few seconds an input will be delayed, mostly just mouse inputs it seems. Suffice to say its very annoying, enough so to put me back onto CS more than DoD.

Bizarrely enough it seems to play rough as hell on some systems, with no explanation - in my limited testing anyway. I suppose the only way to sort it is get rid of the help dialogues (I presume you have) and see if you can edit your config file and related network settings with steam... you used to be able to fiddle with it in a lot of mods.

Ask a wise DoD guru

Oops, didnt see forceflows post im a mong *thwacks*. force - is it possible to change cl_uploadrate (or something like that) and stuff, with custom autoexecs etc..
You need a cvar list really.





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Re: Input lag
Posted by Monqui on Mon Apr 19th at 9:12pm 2004


Actually, this happened to me when I was playing Aliens Versus Predator 2... It was doing some incredibly weird stuff. For example, if you would just waggle the mouse left and right, it would turn left faster than it would turn right- so after about 2-3 even waggles, you would be facing the opposite direction. Also, sometimes it would'nt respond to movements for a second, then be unbelievably sensitive the next.

Never found out what caused it, I just stopped playing the game. So I suppose that's not too much help :/ [addsig]




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Re: Input lag
Posted by 2dmin on Mon Apr 19th at 9:16pm 2004


uh yeah. also check your other rates:

cl_cmdrate (how much you send to the server) and

cl_updaterate (how much you receive)

I would recommend (for 1mb) 50 for both of them

[addsig]



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Re: Input lag
Posted by Forceflow on Mon Apr 19th at 9:23pm 2004


or

cl_allowdownload 0

cl_allowupload 0

sometimes people really use crappy custom models. Don't want to waste bandwith on that, don't you ?

Also, you can find some good tweaks here (for all kinds of problems:)





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Re: Input lag
Posted by ReNo on Mon Apr 19th at 9:51pm 2004


Seriously, I appreciate the advice and all, but I'm certain this is unrelated to network settings. I ping around 30-60, so there are no problems there, and I'm using the same settings for network stuff in other mods with no problems.

This is only happening in DoD, and it even happens if I create my own server. It appears to be somewhat related to the complexity of what is being drawn - for instance, its terrible in the central section of forest.

I read elsewhere that opening the task manager in windows and setting steam's priority to "below normal" and explorer's priority to "high" fixes it, and while it helped a bit for me, it was still occuring

Its not that I don't have the system specs, as when I first started playing DoD it was fine but lately it has been a problem. Have no idea what I've done that could effect it though.

EDIT: Oh I meant to say forceflow, thats for all those tips, I've tried them all out but to no avail [addsig]




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Re: Input lag
Posted by Orpheus on Mon Apr 19th at 10:01pm 2004


have you attempted to eliminate the obvious?

such as, two games on at once?

it makes no sense how one mod works, and one doesn't, when they both use the same engine..

rebooting not help?

use msconfig to see if all non-essentials are off?

could one be more updated than another, IE patches don't match?

my advice, download the 1110 full patch and reinstall it, then reinstall steam.. you might have a conflict due to different install dates..

sorry, but thats all i can think of ATM

[addsig]




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Re: Input lag
Posted by Wild Card on Mon Apr 19th at 10:09pm 2004


Have you tryed going to a lower screen resolution? Or going from 32bit color to 16bit? Lower some detail maybe.

[addsig]




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Re: Input lag
Posted by scary_jeff on Mon Apr 19th at 11:19pm 2004


I'm not sure on this, but I have a feeling this is something to do with directinput. I have no idea how you would fix this though... Is there still a problem if you turn off mouse acceleration in windows?



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Re: Input lag
Posted by ReNo on Mon Apr 19th at 11:42pm 2004


I couldn't find mouse acceleration anywhere in the mouse settings, where is it normally found? The closest thing I could find was "Increase mouse precision" and disabling that makes it really hard to use the mouse, and didn't fix the problem [addsig]



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Re: Input lag
Posted by ReNo on Tue Apr 20th at 2:25am 2004


Well it seems like it might be fixed, thankfully. I downloaded the newest nVidia drivers and played a game, and didn't seem to suffer from any. The reason I didn't try this earlier was that I remember I had downloaded drivers a few weeks before and those were the newest at the time, so I didn't expect to find more recent ones. I for some reason didn't ever think the gfx card drivers could be causing the input lag but I guess it kinda makes sense. Anyway, issue SEEMS to be resolved, so thanks for all your input [addsig]



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Re: Input lag
Posted by diablo on Tue Apr 20th at 8:20am 2004


I used to have the same problem, I don't know what fixed it, it works fine now though.



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Re: Input lag
Posted by Gorbachev on Tue Apr 20th at 3:13pm 2004


DoD goes screwy if I have newer drivers usually, It's best to get the drivers that fit your card most not necessarily the newest. (i.e. I have a GeForce2Ti and I use the Detonator 30.82 or so drivers even though there are newer ones, it drops my performance from 80-100 fps to like 4-15. It's a huge difference.

[addsig]



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Re: Input lag
Posted by Forceflow on Tue Apr 20th at 3:27pm 2004


? posted by ReNo
EDIT: Oh I meant to say forceflow, thats for all those tips, I've tried them all out but to no avail

np m8te, glad to see you're problem is solved.





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Re: Input lag
Posted by Orpheus on Tue Apr 20th at 4:05pm 2004


*scratches buttocks*

didn't i suggest drivers??

maybe it was leps issue.. i forget... but i am glad you solved this

[addsig]





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