Posted by scary_jeff on Fri Apr 23rd at 10:37pm 2004
Posted by Tracer Bullet on Fri Apr 23rd at 10:49pm 2004
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Posted by Cash Car Star on Fri Apr 23rd at 11:37pm 2004
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Posted by Kain on Sat Apr 24th at 12:05am 2004
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Posted by Wild Card on Sat Apr 24th at 12:45am 2004
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Posted by Campaignjunkie on Sat Apr 24th at 12:47am 2004
I present to you:
Campaignjunkie Gone Insane, Symphony No. 2


No idea what the hell is going on? Don't worry, you're not alone. Didn't really turn out how I wanted it; going to retexture it so people can actually tell where they're going. Decided to do an abstract portion for fun, to contrast with the straight-mechanical areas.
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Posted by ReNo on Sat Apr 24th at 12:59am 2004
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Posted by Wild Card on Sat Apr 24th at 12:59am 2004
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Posted by Myrk- on Sat Apr 24th at 1:57am 2004
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Posted by esechre on Sat Apr 24th at 2:29am 2004
why not just have a normal competition, you guys can make flatshaded maps in your spare time and so can i if i ever feel the burning desire to gauge out my eyes..
Then once you guys have perfected your own styles, have a competition. Its like having a competition between "those people" who dont run VIS and RAD because they "take too long" if you run the flat shaded competition now, cos face it, youre all noobs! ![]()
-BB
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Posted by ReNo on Sat Apr 24th at 2:38am 2004
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Posted by Wild Card on Sat Apr 24th at 3:31am 2004
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Posted by Tracer Bullet on Sat Apr 24th at 5:05am 2004
| ? posted by esechre |
|
why not just have a normal competition |
Ahh but that is the point. there have been to many "normal" competitions. We want to try somthing different![]()
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Posted by scary_jeff on Sat Apr 24th at 9:15am 2004
Posted by Kain on Sat Apr 24th at 9:53am 2004
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Posted by 7dk2h4md720ih on Sat Apr 24th at 9:20pm 2004
Posted by Gorbachev on Sat Apr 24th at 9:23pm 2004
What is "Normal"?
I mean, think about it, we're playing a game with aliens, crazy guass guns, and the like. How could there be a "normal" ![]()
Posted by Myrk- on Sat Apr 24th at 11:13pm 2004
This is the [3rd?] mapping contest the snarkpit has had... hardly too many normal contests done on here ![]()
I reckon the good 'ol go out with a bang is in order. See who can make the most complex small map on the planet thats so complex it almost kills the engine, but does run. The doom 3 effect ![]()
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Posted by Kain on Sun Apr 25th at 12:41pm 2004
| ? posted by Alien_Sniper |
| As far I know, flatshading with shadows looks terrible which presubamly is why Reno and Junkie aren't using them. |
A.S., your reasoning goes for 2d drawings, but not for 3d maps. Just try to render a map without Rad, u'll get lost in it. Worse, u'll think dark textures are "holes", while actually everything is flat. Of course, you could play on that, but I have a feeling a flatshaded contest would be too experimental; it's gonna give birth to unplayable maps.
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Posted by ReNo on Sun Apr 25th at 2:21pm 2004
Does it really look that confusing to your eyes? No shadows, but perfectly playable. [addsig]
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