I am gonna faint...
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Re: I am gonna faint...
Posted by Thylacine on Thu Apr 22nd at 4:43am 2004


You heard it right. Battlefield 2 is going to have 100+ players, lobbing shells at each other across the battlefield. Damn, thats heaps.

Will probably mean higher n00b and teamkiller content though...

That would have to be the most players ever wouldn't it? I have never heared of a 100+ server before.

http://www.eagames.com/official/battlefield/vietnam/us/editorial.jsp?src=bf2

Wow, I am staggered.

Also, so the huge maps are not lonely with only 16 players online, they will have the ability to scale, the map and all vehicle spawns adjust to suit playercount, it seems the Battlefield engine will also receive dynamic lighting, instead of lightmaps, finally. Should be a great game.

If their editor is as good as Far cry's Sandbox editor, I will be a happy mapper.





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Re: I am gonna faint...
Posted by Yak_Fighter on Thu Apr 22nd at 4:49am 2004


Now that's what I like to hear! Now if only they'd fix the lag, the FPS aspect, the physics...



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Re: I am gonna faint...
Posted by Crono on Thu Apr 22nd at 5:21am 2004


awesome ... I wonder ... is it going to be a different war (I haven't read anything on it really)? Them calling it Battlefield 2 is a little ... odd to say the least. Taking that Vietnam IS the second battlefield game.

Oh and, EA, fix lag? don't get your hopes up! [addsig]




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Re: I am gonna faint...
Posted by wil5on on Thu Apr 22nd at 5:45am 2004


Look at the pictures on the site. In fact, read what the site says:

? quote:
In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game?s 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC

w00t!!!!

[addsig]




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Re: I am gonna faint...
Posted by Yak_Fighter on Thu Apr 22nd at 5:57am 2004


Oh, so they're using the fresh new ideas from Command and Conquer Generals... looks like a hit already!

Sorry, shouldn't be so negative. Gotta wait and see





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Re: I am gonna faint...
Posted by KoRnFlakes on Thu Apr 22nd at 7:28am 2004


bf was a good idea, driving vehicles was good for a while. but online it was a pile of crap, sorry. [addsig]



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Re: I am gonna faint...
Posted by scary_jeff on Thu Apr 22nd at 9:06am 2004


? quote:
That would have to be the most players ever wouldn't it? I have never heared of a 100+ server before.


Planetside can have a lot more. I think there are three teams of up to 500, with a very well thought out command structure using voice comms to keep everybody in order.




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Re: I am gonna faint...
Posted by Andrei on Thu Apr 22nd at 9:09am 2004


AND it will require the same type of modem that NASA uses to comunicate with the Hubble Telescope. [addsig]



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Re: I am gonna faint...
Posted by 7dk2h4md720ih on Thu Apr 22nd at 11:24am 2004


I think that'd be a satellite bud. [addsig]



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Re: I am gonna faint...
Posted by Leperous on Thu Apr 22nd at 11:39am 2004


Well then he'll need the type of modem with which you connect to a satelli... wait...



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Re: I am gonna faint...
Posted by matt on Thu Apr 22nd at 12:03pm 2004


I think anything more than 20's pushing it really. Battlefield was fun with friends, but sucked with bots/single player. [addsig]



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Re: I am gonna faint...
Posted by Vash on Thu Apr 22nd at 12:58pm 2004


Your right Jeff, but Planetside isnt a full-blown FPS, its just got parts snuck in is what ive seen . [addsig]



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Re: I am gonna faint...
Posted by scary_jeff on Thu Apr 22nd at 1:19pm 2004


It is a full blown FPS depending on what you decide to be. If you are a pilot or tank driver/gunner, then obviously not, but there are definately indoor areas where players work in small teams. I think any of the troops get a first person view after their dropships have landed.



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Re: I am gonna faint...
Posted by Vash on Thu Apr 22nd at 1:31pm 2004


Ah; I see. Then I remove my previous statement . [addsig]



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Re: I am gonna faint...
Posted by ReNo on Thu Apr 22nd at 2:25pm 2004


My flatmates have been making good use out of the 7 day free trial of planetside and love it, it is certainly an FPS at heart, even if it does have vehicles and things (and what FPS DOESN'T these days!). [addsig]



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Re: I am gonna faint...
Posted by Vash on Thu Apr 22nd at 2:31pm 2004


Duh reno.

Cars.

Guns.

Enemies.

Cars + Guns = Fun.

Cars + Guns + Enemies = 1337

[addsig]




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Re: I am gonna faint...
Posted by Jinx on Thu Apr 22nd at 7:29pm 2004


It may have the potential for that, but whether or not you will see any lag-free servers over 30 or so people is still questionable. The real limitation is more in hardware & bandwidth I think. It takes one hell of a connection to run a big server. Given how few 25+ player FPS servers I have been on that don't lag like hell, I don't know that you'll actually see many BF2 servers going over 30 anyway, even if it is theoretically possible.

It's certainly enticing, though. I've been in a few 30 person UT2k4 Onslaught games, and it was just amazing - you really feel like you are in a large-scale battle. With two or three times the players, that could be incredible in BF2.

Wonder how 'hard-wired' that 32 player limit is, couldn't Epic or EA simply release a patch upping the limit in UT2k4 or BF1942?





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Re: I am gonna faint...
Posted by Vash on Thu Apr 22nd at 8:36pm 2004


They should find ways to use faster, cheaper connections. My dad signed us up for DSL Ultimite (or something). Its basically a lot faster than normal DSL; but only five extra dollars a month. May have potiential; may not. [addsig]



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Re: I am gonna faint...
Posted by Gwil on Thu Apr 22nd at 11:40pm 2004


If it can now support 100+ players, people wanna start organising their own LAN parties ! i organised one focused around codename eagle (bf's prequel) and had around 20 people attend

easy to run and the most fun youll ever have with those two games, as the internet support is quite frankly awful.

[addsig]




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Re: I am gonna faint...
Posted by Yak_Fighter on Fri Apr 23rd at 1:28am 2004


I can easily find ns servers that have 30 people and ping in the lower 20s. I think BF1942's problems stem more from coding than from network connections.




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