el Competitione Thrẽad Officiale
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Re: el Competitione Thrẽad Officiale
Posted by Ferret on Tue Jul 6th at 7:02am 2004


KungFuSquirrel would win. He's already the most famous person here and I'm willing to assume a considerable number of registerees here are due to knowing his famous household name.



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Re: el Competitione Thrẽad Officiale
Posted by Orpheus on Tue Jul 6th at 10:38am 2004


? posted by Ferret
KungFuSquirrel would win. He's already the most famous person here and I'm willing to assume a considerable number of registerees here are due to knowing his famous household name.

andrew is most popular, he is not our best IMO. his maps always lacked that certain element that made them best. no offense to andrew of course.

i am betting he would win 1st place, but there would be 9 other places to fill.

more opinions guys?

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by Yak_Fighter on Tue Jul 6th at 11:11am 2004


I thought we already did that once... I know I put my own two maps in my top ten, arrogant, no?





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Re: el Competitione Thrẽad Officiale
Posted by Orpheus on Tue Jul 6th at 11:23am 2004


? posted by Yak_Fighter

I thought we already did that once... I know I put my own two maps in my top ten, arrogant, no?

did we? , i didn't think so.. sure we alway brag on or preferred authors, but snarkpit has a large collection of maps.. high quality ones from little known authors. (little known as in, few releases, and mostly only here at the pit)

i wouldn't consider it arrogant yak, but i would question you wasting 2 whole votes on them

anyways.. it is my opinion that, our best maps were conceived through a group effort, by authors who realize you cannot make maps succeed on your own. an author who can apply ideas/comments/concepts from outside are the best.

being most popular, does not mean best.

anywho's.. i think this discussion warrants its own thread.. i may move it soon..

more opinions guys?

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by ReNo on Tue Jul 6th at 12:24pm 2004


There is no "best" in any non-measurable situation such as mapping, there is only most popular. I'd be for it, it could be done by having a top ten in your profile that you can edit via the control panel. Would be nice to be able to show or hide this on your profile by choice, but whether hidden or not it still contributes to the overall top ten stats.
[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by Orpheus on Tue Jul 6th at 12:34pm 2004


? posted by ReNo
There is no "best" in any non-measurable situation such as mapping, there is only most popular. I'd be for it, it could be done by having a top ten in your profile that you can edit via the control panel. Would be nice to be able to show or hide this on your profile by choice, but whether hidden or not it still contributes to the overall top ten stats.

this idea, although good, would require effort on leps part to implement.. his workload seems above average ATM so i doubt it happening anytime soon... assuming he would do it at all.

best = entirely opinion

in order to say what best would be, you would have to examine your own priorities on how to define the term.. a concept no 2 individuals will totally agree upon.

also, in order to have such a contest (if contest is even the correct term) we would have to be mindful of other peoples feelings (IE i love andrews works, but feel he is not snarkpits best mapper) in order for me to say that, everyone would have to understand that i say it honestly and without intending harm.. i am sure that andrew knows this, but some of our newer members who have been here less, might not.

i do not totally measure "best mapper" with "final product" either, although currently my favorite map/maps are done/made by great authors.. i have some favorites made by people you may never have heard of as well.

how about we take this to another thread, this thread has been derailed long enuff.. the next person to reply, please begin a new thread..

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by $loth on Tue Jul 6th at 4:25pm 2004


? posted by Orpheus

how about we take this to another thread, this thread has been derailed long enuff.. the next person to reply, please begin a new thread..

And you wonder why people haven't replied in the last few hours.....

I think you should set one up orph

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by Adam Hawkins on Tue Jul 13th at 11:08am 2004


Are we allowed to release our comp maps before the deadline? The only chance i'm going to get to upload my map will most likely be either this Saturday or next weekend - depending on when I visit my parents smiley The broadband people don't come until Aug 7th so i'm a little stuck until then [addsig]



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Re: el Competitione Thrẽad Officiale
Posted by Leperous on Tue Jul 13th at 11:23am 2004


Tut tut, trying to get a head start with the public vote are we Why not upload/e-mail it to just me, and on the date I can 'release' it for you?





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Re: el Competitione Thrẽad Officiale
Posted by Adam Hawkins on Tue Jul 13th at 11:27am 2004


I didn't think of that I'll send you the link when i've uploaded it.

[addsig]



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Re: el Competitione Thrẽad Officiale
Posted by Orpheus on Tue Jul 13th at 12:45pm 2004


if you people have enuff trust of me to keep the map to myself, i would like to get a head start on the reviews of these maps.. if you are sure its a finished map, and such, send me the links to them..

i don't want my reviews to look like critiques, so please be sure the map is completed beforehand.

those of you who would rather i not review your maps, please speak up now, cause i would rather not hurt any feelings later, especially my own since reviews and the pages thereof are extremely time consuming..

thanx

orph

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by Adam Hawkins on Tue Jul 13th at 1:52pm 2004


I shall send you a link also then Should be either this weekend or next. [addsig]



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Re: el Competitione Thrẽad Officiale
Posted by Adam Hawkins on Fri Jul 16th at 11:51am 2004


Is anyone else actually working on a comp map still? This thread seems to have gone very quiet regarding progress...

Speak up people

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by ReNo on Fri Jul 16th at 1:09pm 2004


The deadline is nearing and I've been entirely uninspired. I'll certainly try and get something in, even if its just as basic remake of the doomed flatshaded map.

So much for multiple entries eh!
[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by Adam Hawkins on Fri Jul 16th at 1:13pm 2004


I too had a fair bit of trouble coming up with an idea I could run with and when I did, it was this weekend just gone, so that one won't be finished for the competition

I've had to use an older unreleased map instead, but I think its turned out pretty well - though my weapon placement leaves a lot to be desired (I actually attempted it this time!). I'd forgotten how long it takes to do weapon placement...I was going a good 6 hours last night!

edit: thinking about it, I should probably get dm_pulse finished too - so that's me sorted for multiple entries

[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by ReNo on Fri Jul 16th at 1:16pm 2004


Hehe, its the only way to learn I suppose! I may attempt to do something with px_selfless as well, but I don't know what I could do to it that would make it adhere to the "themed" part of the contest, as its really a rather generic map setting.
[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by fishy on Fri Jul 16th at 1:19pm 2004


Some images in this post have been automatically down-sized, click on them to view the full sized versions:

i doubt that it would be finished before the deadline, but i'd started one that was intended to be a flat shaded *shudders* attempt at Escher's 'relativity'.

i didn't like the way that the fs surfaces blended together, making edges of stairs etc disappear, and i've been trying to find some sort of compromise. i've not tried detail textues over the flat shade, but not everyones system can render them, so i'm not sure if thats a good solution. anyways,

Eschers version-

my version (so far)

if i wanted to finish this with what i have in mind, i'd really need to spend a lot of time over the next two weeks working on it. even at that, two weeks would be a push.





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Re: el Competitione Thrẽad Officiale
Posted by ReNo on Fri Jul 16th at 1:22pm 2004


Flatshading won't work with a map like this in my opinion, you need definition and flatshading doesn't really allow for that.
[addsig]




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Re: el Competitione Thrẽad Officiale
Posted by fishy on Fri Jul 16th at 1:42pm 2004


yup, the flatshading kills any sense of perspective. the very opposite of the cross hatching in the original.



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Re: el Competitione Thrẽad Officiale
Posted by beer hunter on Sat Jul 17th at 5:40pm 2004


Quick question - has the compo got any sponsorship yet ?




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