The 'half-life in under an hour'
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Re: The 'half-life in under an hour'
Posted by Orpheus on Sat May 1st at 10:09am 2004


i watched, it, i was amazed to say the least.. the way the wings just sprouted out of his ass during each jump, his obviously prehensile toes to grasp walls with, his faster than run legs, and his homing ammo.. it was amazing.

someone obviously played the game before.

[addsig]




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Re: The 'half-life in under an hour'
Posted by GrimlocK on Sat May 1st at 5:08pm 2004


So you finally saw the end of the game aye Orpheus



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Re: The 'half-life in under an hour'
Posted by Leperous on Sat May 1st at 5:17pm 2004


Mein gott! No Fileplanet queue!



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Re: The 'half-life in under an hour'
Posted by Gorbachev on Sat May 1st at 8:17pm 2004


There's hardly a queue whenever I try to download stuff off fileplanet. Usually 1 min or less. [addsig]



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Re: The 'half-life in under an hour'
Posted by Leperous on Sat May 1st at 9:37pm 2004


The video has been sped up by about 1.2 times... still pretty good though



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Re: The 'half-life in under an hour'
Posted by scary_jeff on Sat May 1st at 11:03pm 2004


What makes you say that?



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Re: The 'half-life in under an hour'
Posted by 2dmin on Sun May 2nd at 12:52am 2004


coz he used fraps to make it, and didnt turn the speed down



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Re: The 'half-life in under an hour'
Posted by Mr.Ben on Sun May 2nd at 1:42am 2004


Some nice bhopping skills he has there. His use of tripmines is pretty clever too. Reminds of me of making mine ladders in NS to get into a vent. [addsig]



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Re: The 'half-life in under an hour'
Posted by Leperous on Sun May 2nd at 1:09pm 2004


Speed at which he moves (including through ducts), and you can tell from the pitch of the voices of the scientists when they talk, too...



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Re: The 'half-life in under an hour'
Posted by Kage_Prototype on Sun May 2nd at 1:30pm 2004


He moves through the ducts quickly because he is wallhugging i.e. when you strafe against the side of a duct, you move faster. And the scientists voices don't seem any more high-pitched or faster than I remember them from Half-Life... [addsig]



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Re: The 'half-life in under an hour'
Posted by scary_jeff on Sun May 2nd at 3:43pm 2004


In addition to the wall hugging, the lipsync and stuff screws up with demo recording.



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Re: The 'half-life in under an hour'
Posted by Leperous on Sun May 2nd at 5:34pm 2004


? posted by Kage_Prototype
He moves through the ducts quickly because he is wallhugging i.e. when you strafe against the side of a duct, you move faster.

.... ! Was that always there?!





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Re: The 'half-life in under an hour'
Posted by EDEdDNEdDYFaN on Sun May 2nd at 6:34pm 2004


Yep. Its also in TFC, I use it alot ^_^

Its also pretty damn amazing he made 42 small parts for demos!! God that must have taken quite a while?

[addsig]




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Re: The 'half-life in under an hour'
Posted by Gwil on Sun May 2nd at 6:36pm 2004


? posted by Leperous
? posted by Kage_Prototype
He moves through the ducts quickly because he is wallhugging i.e. when you strafe against the side of a duct, you move faster.

.... ! Was that always there?!

Yeah, it applied to most mods I believe.. no wonder I whooped yo ass so badly at Op4CTF

*legs it out of thread*

[addsig]




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Re: The 'half-life in under an hour'
Posted by Leperous on Sun May 2nd at 7:20pm 2004


Hahaha yeahhhh sure you did



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Re: The 'half-life in under an hour'
Posted by Forceflow on Mon May 3rd at 5:32am 2004


Just downloaded it ... the voices are a bit pitched, indeed ... but not all the time. And the synchronization has to do something with Fraps ... a little delay or something.

Amazing video, anyway. Those tripmines, lol.





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Re: The 'half-life in under an hour'
Posted by 2dmin on Mon May 3rd at 9:04am 2004


yeh. the reason i dont use fraps for my cs movies, is because it makes it faster and screws with the sync. i just use the startmovie function in the console. sure it takes longer, but it gives more control and better end quality in my opinion. [addsig]



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Re: The 'half-life in under an hour'
Posted by Hornpipe2 on Mon May 3rd at 2:36pm 2004


What the hell - I didn't know tripmines were solid. I usually blow up when I try to stand on them. [addsig]



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Re: The 'half-life in under an hour'
Posted by Forceflow on Mon May 3rd at 2:57pm 2004


You have to wall-strafe before you jump on em ... if you jump on them from a different angle, they will surely blow in your face.

I just watched the first 30 minutes of the movie ... I'm impressed ... I'm quite sure he didn't cheat in the movie or changed the speed, just the sound screws up from time to time, but that's a Fraps Problem. If he converted the demo's to AVI, we would have no sound ... and watching a timeattack video without the original HL sounds would be just boring





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Re: The 'half-life in under an hour'
Posted by Biological Component on Mon May 3rd at 3:51pm 2004


what is "fraps"?






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