Posted by scary_jeff on Sat May 1st at 8:21pm 2004
I think D3 uses it's own everything.
Posted by Vash on Sat May 1st at 8:50pm 2004
Posted by KungFuSquirrel on Sat May 1st at 9:04pm 2004
| ? quote: |
| D3 can blow me; it looks boring (just like doom) |
| ? quote: |
| Doom sure is fun |
Make up your mind!
Doom3 should be great - if nothing else, it'll be a tried and true formula brought to life with some pretty fantastic visuals. I'll buy it, but I doubt it'll be my favorite game of all time.
Then there's this other Doom3 engine game I'm getting really excited about... forgot the name, though. Whoops.
Few other corrections - HL didn't really give you any items, at least no more so than Doom did... And Doom's story line was "you're stuck on Mars when a gateway to hell opens," as opposed to Half-Life's "You're stuck in New Mexico when a gateway to an alien world opens."
KungFuSquirrel
member
751 posts
345 snarkmarks
Registered: Aug 22nd 2001
Location: Austin TX

Occupation: Game Design, LightBox Interactive
Posted by Leperous on Sat May 1st at 9:21pm 2004
Doom3 looks like it'll be great because of the scare factor, rather than being anything amazingly new, and that'll make me want to go out and buy it. From a map-making standpoint too there seem to be some amazingly complicated things you can do with it, we'll just have to wait and see- I read they modelled Mars to scale for the intro scene. And yeah, the first incarnation was boring with hindsight, but your expectations and tastes change...
Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Posted by Yak_Fighter on Sat May 1st at 9:28pm 2004
Yak_Fighter
member
1832 posts
406 snarkmarks
Registered: Dec 30th 2001
Location: Indianapolis, IN

Occupation: College Student/Slacker
Posted by Vash on Sat May 1st at 10:19pm 2004
What I meant was, "Doom was fun", which I was referring to Doom one. Sure, Doom 3 may have its moments and Im sure I'll be dragged into playing it evntually, but right now it looks like a mindless romp through a world of polygons and flashy effects.
As for no items being in Half-Life...That gave you that little cart with the crystal on it in the begining...
/runs
[addsig]Posted by KungFuSquirrel on Sat May 1st at 10:33pm 2004
KungFuSquirrel
member
751 posts
345 snarkmarks
Registered: Aug 22nd 2001
Location: Austin TX

Occupation: Game Design, LightBox Interactive
Posted by Gwil on Sat May 1st at 10:40pm 2004
TBH I won't be touching Doom 3 if it doesn't contain thousands of amusing baddies (flying skulls, pigs that chucked mucus etc. that was the TRUE character of doom!)
and if you can aim on the vertical axis im going to be horrified ![]()
Gwil
super admin
2864 posts
293 snarkmarks
Registered: Oct 13th 2001
Location: Derbyshire, UK

Occupation: Student
Posted by Kage_Prototype on Sat May 1st at 11:48pm 2004
Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK

Occupation: Student
Posted by KingNic on Sun May 2nd at 12:05am 2004
Posted by Kage_Prototype on Sun May 2nd at 12:07am 2004
| ? quote: |
| Try AVP2 |
Hmm, I forgot about that one. Gonna be tough to beat in terms of fear.
Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK

Occupation: Student
Posted by Vash on Sun May 2nd at 1:21am 2004
Yeah; but dont play AVP2. They turned it into a damn real-time stratgey game...I weep for my fellow gamers
As for Andrew; you seem to have me out numberd on my own thoughts...But I'll be back with thoughts so thoughtful your ass will explode!
/me flees to the woods
[addsig]Posted by Juim on Sun May 2nd at 1:26am 2004
I have AVP, the gold expansion pack, and AVP2. Scary?, well maybe at first, the Aliens are a bit unnerving. But looking back at it, even that became a bit repetitious. I always thought Sytem Shock 2 was fairly scary. I am now at about the final 3rd of farcry. It's deceptively open ended, which is to say you are drawn by all available paths(sometimes of which there are many) to the same point. You can choose a different way to achieve the same goal, but ultimately wind up in a boss fight at the end of each level. Am I dissappointed?. Hell no!. I can clean out a level, go back and explore huge vast environments(although I would'nt mind a cityscpe. Getting tired of the tropical bit),try other means of travel(vehichles, hang gliders)and when I am tapped out, I go to the end point. So, not reeally open ended play. Still wildly entertaining at times though. Some of the mutants are rather scary when they come at you in the darker cramped hallways. I can say with an almost certainty that Hl2 will have more than this to offer. Why should the cleverness of delivery be lost? It is the same company, same creators/writers.
Juim
member
726 posts
183 snarkmarks
Registered: Feb 14th 2003
Location: Los Angeles

Occupation: Motion Picture Grip
Posted by ReNo on Sun May 2nd at 1:44am 2004
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by Campaignjunkie on Sun May 2nd at 2:09am 2004
System Shock 2 is probably the game that's scared me the most. I was a few hours into the game at the Engineering levels, specifically the cargo bays. Next thing I know, 3-4 robots pop out and my gun jams while trying to shoot at them! Then I begin running madly for my life onto a lift that collapses and kills me (or something).
And then I remember on the recreation-area when I was in a bar. A ghost started playing the piano (or something) and I was watching it and listening. Then 3 cyborg assassins run in and kill me. Just the sight of them and I knew I was already dead, pretty much. ![]()
The graphics are really dated, but I think the situation/gameplay is what really scares people. You know, the fact that you have about 3 bullets left in a nearly-broken gun and you can hear the monsters chanting to you around the corner. ![]()
Campaignjunkie
member
1309 posts
291 snarkmarks
Registered: Feb 12th 2002
Location: West Coast, USA
Occupation: Student
Posted by ReNo on Sun May 2nd at 2:11am 2004
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by Yak_Fighter on Sun May 2nd at 2:16am 2004
I must admit I was scared by the headcrab jumping out of the air duct in the beginning of HL.
Yak_Fighter
member
1832 posts
406 snarkmarks
Registered: Dec 30th 2001
Location: Indianapolis, IN

Occupation: College Student/Slacker
Posted by Vash on Sun May 2nd at 2:26am 2004
| ? quote: |
|
I must admit I was scared by the headcrab jumping out of the air duct in the beginning of HL. |
Im wit cha dere brudda.
[addsig]Posted by wil5on on Sun May 2nd at 4:45am 2004
wil5on
member
1733 posts
323 snarkmarks
Registered: Dec 12th 2003
Location: Adelaide

Occupation: Mapper
Posted by Kage_Prototype on Sun May 2nd at 12:19pm 2004
Kage_Prototype
member
1248 posts
165 snarkmarks
Registered: Dec 10th 2003
Location: Manchester UK

Occupation: Student
Snarkpit v6.1.0 created this page in 0.0362 seconds.

