Korndawg -
http://www.tothegame.com/screenshot.asp?screens=10269
and apparently everquest2.com has just been revamped majorly ![]()
Korndawg -
http://www.tothegame.com/screenshot.asp?screens=10269
and apparently everquest2.com has just been revamped majorly ![]()

| ? posted by Gwil |
|
Korndawg - http://www.tothegame.com/screenshot.asp?screens=10269 and apparently everquest2.com has just been revamped majorly |
ta m8.

did anyone here go to this E3 thing?
how did it fare?
/me drools
i really want civ 4 and fallout 3, why did you have to tell me they could come out ![]()
now i will be waiting, and the wait will be longer ![]()

Who cares about Civ, when the Pirates! series is receiving a fresh update
http://www.firaxis.com/company_showrelease.cfm?releasenum=42
If you haven't heard of it/played it before (its rather old), you need know only one thing - 'tis swashbuckingly fantastic! ![]()

Can I just cage what difficulties y'all were playing on, for Civ 3? It seems illogical to not like it... ideally Regent/Emperor or above is the only way to play and get a decent game
Also, with the Conquests pack adding a plethora of funkiness, I'm still convinced it's one of the best yet ![]()

| ? posted by Gwil |
|
Can I just cage what difficulties y'all were playing on, for Civ 3? It seems illogical to not like it... ideally Regent/Emperor or above is the only way to play and get a decent game Also, with the Conquests pack adding a plethora of funkiness, I'm still convinced it's one of the best yet |
the addon's truly add something to this ailing game..
civ 3 sucked, by itself anyways, for all the aforementioned reasons.. the comp already cheats, i don't see how setting it on its most difficult level will remedy that..
[addsig]


| ? posted by Gwil |
| How does it cheat? |
/me wonders, what version of civ 3 you own..
i lost a new battleship, a steel one to an elite wooden sailing galleon (or whatever civ has in wooden military vessels)
that scenario cannot happen..
i lost marines (yup new ones again) to an elite force of musketeers.. again, impossible scenario.
the battle encounters, were out of sync gwil.. and i for one play mostly from the peace standpoint.. i never start wars.. i usually get attacked cause of my lead position.. i am usually years in front of anyone else..
[addsig]
strength of numbers and experience make a lot of difference - also remember, Marines are normal infantry with the ability to attack cities via transports, nothing more ![]()
steel battleship? or steel Ironclad? ironclads are crapola is so, but i can see what you mean if it was a destroyer/battleship/aegis cruiser ![]()

| ? posted by Gwil |
|
strength of numbers and experience make a lot of difference - also remember, Marines are normal infantry with the ability to attack cities via transports, nothing more steel battleship? or steel Ironclad? ironclads are crapola is so, but i can see what you mean if it was a destroyer/battleship/aegis cruiser |
reminds gwil
i said years ahead.. it was a battleship vs. wooden something.
sighs.. gwil i played civ II for much longer than HL (actual hours invested, not total time owned) i know the in's/outs of the game.. i almost never lost at civ.. till version 3.
[addsig]
Theres your answer right away
there is massive changes in Civ 3 - playing it as civ2 will get you nowhere (no offence), but that is the general concensus in the community..
Wonders arent as important, the combat system has had an overhaul (and i will add that in civ 2/civ 2 ToT there were massive problems with jet fighters/tanks etc being lost to spearmen - the combat system is still a little off , but a lot better than it has been. im not doubting your ability at the game Orph, i'm just pointing out some of the most common hurdles people face with this game...
[addsig]
hmm, never heard of the spearman thing, but honestly, i played civ long before i had net access..
ok.. i will give it another try..
thanx gwil
[addsig]
Always annoyed me how privateers could rarely, even on the easiest settings, defeat a pesky trireme. They should make certain techs be undefeatable unless faced with numbers, e.g. a tank should never lose against spears/arrows, unless perhaps there are hundreds of them. Such foolishness.
Anyway, the whole Civ concept is a bit flawed and silly really- something like Alpha Centauri, where it's set in an unbreathable atmosphere and you have to build colonies, makes sense. I hope that they radically overhaul the gameplay of the next because, as fun as the earlier Civs were, I'm tired of 15 years worth of simple "factory building". There should be more of a 'sprawl' rather than discrete population centres, and the factory/movement systems should be changed, along with the military- proper armies would kick ass ![]()
i agree, but would be content to have real sized worlds.. one where you take days to stumble upon another civ, and one that kills the unprepared more easily..
there was a reason it took so long to discover America.
also, i don't think 1000 spearmen could harm a tank.. reality would be a must..
even in the future, you will need to build the basics, i can live with being forced to do the tedious stuff civ is noted for..
i am a fan i guess.. maybe those things would bother me if i were less of one.. :/
[addsig]
Privateers, pfft - widely accepted as being useless and in the wrong age to even become useful ![]()
Navy isn't even an important element in Civilization - as long as you have a small, stacked fleet to defend your invasion transports, you shouldnt be wasting your shields producing worthless units ^_^ IMO, anyhow
TBH, it smacks of (no offence again) of casual unstructured play being applied to a Civ game. The Civ3 engine encourages people to take a path as a Civ, not just become a "factory builder" (Lep TM) to win an essentially worthless histographic victory.
No offence (x3) but it seems a lot of people havent read the intro piece on the Civ3 manual, and are playing Civ3 as a game - which it is, and can be played as such - but they are misinterpreting the changes, and ideas within the game as such..
[addsig]
well. since you were so inoffensive and all 
unless i failed to say, i played civ 3. i win.. i almost always win. i just found the balance annoying.. the combat balance that is... if i am mis-interpreting this.. so be it.. but being ex-military, i don't see how.
the game was only OK.. i so hope for either..
1) a re-institution of the civ 2 value system, with civ 3 graphics, or
2) a total revamp, ignoring 2 or 3 completely..
[addsig]
