Posted by Leperous on Mon May 17th at 11:06pm 2004
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Posted by Kage_Prototype on Mon May 17th at 11:14pm 2004
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Posted by Hornpipe2 on Tue May 18th at 12:06am 2004
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Posted by Kage_Prototype on Tue May 18th at 12:21am 2004
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Posted by Campaignjunkie on Tue May 18th at 12:24am 2004
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Posted by Crono on Tue May 18th at 5:55am 2004
You could have figured it out by looking at the GCF files and seeing their set up for the model placement. they're not in a pak file, but in the valve directory (as he said).
The only crapy thing is. You have to install HL and Opposing Force off a cd and then the HD pack to get them
Posted by G.Ballblue on Wed May 19th at 12:43am 2004
| ? posted by Leperous |
| Uh.. maybe this is a dumb question, but it seems that I've lost my HD pack (with updated weapon/monster etc. models) by installing Steam, or is it hidden away somewhere? If it's gone, does anyone have an HD snark w_ or v_ model they can send me? |
I don't have an HD pack --- but if the STEAM version of HL runs on pak files like the original, then it maybe as simple as copying PAK1 into the correct steam directory. Or you can copy the HD models out of PAK1 and into the STEAM HL PAK0. But I don't know if steam uses pak files like Sierra...
Speakin of which, where the hell does valve hide their "cz high deffinition models"!?! I wanna DELETEM! =D
Yippie Ki Yay!
[addsig]G.Ballblue
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Posted by G.Ballblue on Wed May 19th at 12:44am 2004
Oh wait -- CJ got it. To slow for me X_x
Yippie Ki Yay!
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Posted by 7dk2h4md720ih on Wed May 19th at 12:48am 2004
Yippie Ki Yay! [addsig]
Posted by Crono on Wed May 19th at 12:49am 2004
Took about 15 minutes.
You need to get the pak1.pak file for HL and Opposing Force. Open the HL one first (in pakscape of course) and move all the date (models, sounds, and sprites) into your HL folder under steam (email/half-life/valve). Then move the HL data (which you just copied over) to the OP4 folder (for the HL part of the models) then unpak the OP4 pak.
Simple.
You can 'get rid' of the Condition Zero models by putting models of the same name in the models folder for whatever you're useing them for (CS or CZ). But as for actually deleting them, you can't, they're in an encripted file. [addsig]
Posted by G.Ballblue on Wed May 19th at 12:55am 2004
| ? posted by Alien_Sniper |
Yippie Ki Yay! |
O_O HEY!
*desperately looks for a way to get out of using white text*
Yippie Ki Yay!
[addsig]G.Ballblue
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Posted by G.Ballblue on Wed May 19th at 12:57am 2004
Is there a way to "uncricpt" it? I tried to put the original L337 krew model into cz, after the patch, and because of their new models one of the animations would not function. Death animations -- kept defaulting to "dummy" for some reason. D=
Yippie Ki Yay!
[addsig]G.Ballblue
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Posted by 7dk2h4md720ih on Wed May 19th at 1:00am 2004
| ? quote: |
|
? posted by Alien_Sniper Yippie Ki Yay! O_O HEY! *desperately looks for a way to get out of using white text* Yippie Ki Yay! |
The red is ok with me, much easier to read.
Yippie Ki- *smash* [addsig]
Posted by G.Ballblue on Wed May 19th at 1:04am 2004
What about this?
Or this?
Or this?
Or this? (ooooooo)
.... <---- =D
This? (UGH)
This?
If there was a slightly lighter blue, I guess I could use that (cyan). Would unbolding it help?
Yippie Ki Yay!
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Posted by 7dk2h4md720ih on Wed May 19th at 1:16am 2004
Posted by ReNo on Wed May 19th at 1:51am 2004
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Posted by Crono on Wed May 19th at 4:53am 2004
| ? quote: |
| Is there a way to "uncricpt" it? I tried to put the original L337 krew model into cz, after the patch, and because of their new models one of the animations would not function. Death animations -- kept defaulting to "dummy" for some reason. D=
|
There's an extraction tool, GCFScape, I believe Lep slapped a link to it in the utilities area.
Basically, if you want something to be different when using steam you have to place the data in the folders under your email address.
If you don't understand what I'm talking about, just go look at the folder structure. Download GCFScape and take a look inside the GCF files, the file structure is basically the same as non-Steam HL. [addsig]
Posted by Leperous on Wed May 19th at 8:54am 2004
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