Codename: Gordon
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Re: Codename: Gordon
Posted by Leperous on Mon May 17th at 11:26pm 2004


Well, it's out. Personally I'd give it a stamp of hate if I could, the controls are slow and annoying, and more often than not I keep sliding for some reason (because the controls have b0rked rather than it being Gordon on ice) into those oh so original bottomless holes of death. Rubbish.





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Re: Codename: Gordon
Posted by Kage_Prototype on Mon May 17th at 11:28pm 2004


I found it fun, more or less bug-less as well. I happened to be the 5th person in the world to complete it (according to the scoreboard at least ). Damned impressive for a fan game, especially one made using flash. [addsig]



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Re: Codename: Gordon
Posted by Johnny Beverage on Tue May 18th at 2:24am 2004


My computer locked up when i tried to exit. I was in an area where i could not see myself. My task manager shut it down but i still could not escape the game. I dont think i'll be going back.

[addsig]



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Re: Codename: Gordon
Posted by KungFuSquirrel on Tue May 18th at 2:31am 2004


I think that's when you use the flashlight. Did someone not adjust his controls and play the tutorial?

I liked it, personally. Simple, but fun. Nothing I'll play for hours on end, but definitely good for killing some time now and then. Like I have time to kill.

I love the dialogue, heh. [addsig]




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Re: Codename: Gordon
Posted by Forceflow on Tue May 18th at 6:07am 2004


How big's the download ?



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Re: Codename: Gordon
Posted by Crono on Tue May 18th at 6:08am 2004


39 Mb. [addsig]



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Re: Codename: Gordon
Posted by Forceflow on Tue May 18th at 6:10am 2004


I'll download it tonight. Looks fun. I didn't want to download it at the exact time of release, because Steam usually goes wacky for 3 hours at a new release.



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Re: Codename: Gordon
Posted by Crono on Tue May 18th at 6:41am 2004


You could have 'pre-loaded' it.

I played it. it's very hard to get used to.

however, I played a flash game like this once (except the bullets hit exactly at the crosshair ONLY) It was pretty awesome. I wish I saved the link, Vash sent it to me.

Anyway.

Lep, that "ice" effect seemed to happen if your computer started getting bogged down. (it happened a couple times to me).

I stopped playing when I got stuck in the wall :

However, its pretty awesome for flash (but the other game I played had very good gibbing and such.) [addsig]




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Re: Codename: Gordon
Posted by GreenDragon on Tue May 18th at 7:39am 2004


I dont like it, cant get past the first level..theres no way to prevent you form getting headcrabbed...and ya like lep said the damn ice effect is too much..evne for my 1ghz 128MB of ram computer...its not much nowadays but if a flash game lags with this when the real game is just fine...ill stick to the real one thanks!



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Re: Codename: Gordon
Posted by Crono on Tue May 18th at 7:43am 2004


use the crowbar.

Try turning down the settings. Flash is a resource hog. [addsig]




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Re: Codename: Gordon
Posted by Leperous on Tue May 18th at 9:03am 2004


lol it's my PC getting bogged down playing a 2D platform game?! I was playing the old gem Abuse the other day, it's about 10 times as big with more enemies/weapons, is about 1/10th the download and, er, more fun and never slowed down my 486.





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Re: Codename: Gordon
Posted by Monqui on Tue May 18th at 1:16pm 2004


Well, what do ya know? Abuse is free-ware now. DLing it now, going to play later. I always love a good platformer. And it's only 2.9 megs. [addsig]



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Re: Codename: Gordon
Posted by azelito on Tue May 18th at 5:58pm 2004


Boring.. I was dissapointed. [addsig]



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Re: Codename: Gordon
Posted by Forceflow on Tue May 18th at 6:13pm 2004


? posted by Monqui
Well, what do ya know? Abuse is free-ware now. DLing it now, going to play later. I always love a good platformer. And it's only 2.9 megs.

make that 39 megs.

And i think it's a bit buggy ... also, the hud falls off my screen ... no option to change resolution, either ...





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Re: Codename: Gordon
Posted by 7dk2h4md720ih on Tue May 18th at 6:19pm 2004


I think Monqui was on about a different game bud. [addsig]



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Re: Codename: Gordon
Posted by Crono on Tue May 18th at 6:31pm 2004


Force, ITS FLASH.

And depending on how you make games in flash it can be laggy or not. Its really weird. [addsig]




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Re: Codename: Gordon
Posted by Forceflow on Tue May 18th at 9:05pm 2004


? posted by Crono
Force, ITS FLASH.

And depending on how you make games in flash it can be laggy or not. Its really weird.

I know what flash is, but it switches from resolution, aye ? So I should be able to control that ... anyway, it's a fun game, I like the voices ... especially that sound remix when you're in the menu ... freaky





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Re: Codename: Gordon
Posted by Monqui on Tue May 18th at 10:00pm 2004


? quote:

? posted by Monqui

Well, what do ya know? Abuse is free-ware now. DLing it now, going to play later. I always love a good platformer. And it's only 2.9 megs.


Turn the page with me, forcey-boy [addsig]




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Re: Codename: Gordon
Posted by G.Ballblue on Tue May 18th at 11:02pm 2004


Good platformers are good (deep huh?) I just played it ... kinda cute.... kinda goes beyond the word "pathetic". kinda cute though listening to barney bitch and moan about being 2d, and about Gorden's M.I.T.

Yippie Ki Yay!

[addsig]




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Re: Codename: Gordon
Posted by Campaignjunkie on Wed May 19th at 3:22am 2004


It seems okay. More puzzles with the gravity-gun would have made it a lot better though. [addsig]




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