old tutorials
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Re: old tutorials
Posted by GoD on Sat Sep 13th at 1:36am 2003


OMG WHY DID YOU GET RID OF THE TUTORIALS?! THEY WERE THE BEST! :'( *cries* now i cant do what i wanted! :'(



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Re: old tutorials
Posted by MASTERMIND on Sat Sep 13th at 1:52am 2003


You should have memorized the tuts!!!  I know most of them and I hardly ever visited this site.





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Re: old tutorials
Posted by GoD on Sat Sep 13th at 3:01am 2003


yeah i haven't mapped in SO long. Ok. i am making an NS map and i want the Join Marine thing to flicker, like a hologram, but i dont know how! i tried the additive thing but i guess thats for models only, as it looks retarded with what i am using. i really dont know what half the entities do, as i have never needed to use them. i dont even know if its possible..... i really wanted it to look different frrom the rest but oh well!



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Re: old tutorials
Posted by Dr Brasso on Sat Sep 13th at 3:55am 2003


i was under the impression that Lep was just trying to get them back up.....all in due time....but i cou;ld be wrong....

Dr Brasso...

[addsig]




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Re: old tutorials
Posted by Sinner_D on Sat Sep 13th at 6:41am 2003


dont fret god, i doubt lep got rid of that such content, as it is a major part of the site, im sure he just hasnt gottin around to uploading it to the site, or maybe he is having some technical difficulties other then his looks...MUAHAHA [addsig]



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Re: old tutorials
Posted by Mor7y on Sat Sep 13th at 9:04am 2003


erhm.. I got a tip about this site and it's tuts, but when i went here it was just a few of them, and i know now it's because something you've changed the site, WHY??



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Re: old tutorials
Posted by ReNo on Sat Sep 13th at 1:34pm 2003


The new site is an improvement over the last one, so it was certainly worth it. They will be back up in time no doubt.

To get a texture to flicker, set it as a "func_illusionary" (if you want to be able to run/shoot through it) or "func_wall" (if you want it to be solid), set the render mode to "additive" (no its not just for models), render amount to a number between 0 and 255 (the higher more visible it will be), and render fx to something like "flicker" (experiment to get the desired effect).

[addsig]




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Re: old tutorials
Posted by Myrk- on Sun Sep 14th at 12:58am 2003


Hes sifting through the Old tutorials in time.

 

Dr Brasso nooooo you changed your avatar D:~~ No offence but the last one was cooler

[addsig]




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Re: old tutorials
Posted by Leperous on Sun Sep 14th at 5:25am 2003


In time les monges, in time. I'm away so don't expect any of the old ones to appear again within the next 7 days though, unless Myrk wants to help me out with them.



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Re: old tutorials
Posted by Vash on Mon Sep 15th at 8:57pm 2003


All my tutorials are copyrighted! So if my old tutorials, such as teleporter tutorials or any others arnt added to the site, no one leap up on that chance -_-, ill be addin em! [addsig]




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