PG Remote Compile System
Post Reply
Quote
Re: PG Remote Compile System
Posted by GreenDragon on Fri May 28th at 3:29am 2004


Hey guys,

Some of you know that the old RCS (run by marc) went down a while ago. Well pixelgames has been able to get the new rcs up and running at our site. Its a stable version unlike the other clones, and we have a few more features.

The Remote Compile System is useful for those that have really slow computers, or just want to be able to use your computer while you compile.

We also just launched a new service, "Map N Play", it makes it so you can upload your finished map and play right on our servers. As the service is new, we only have a CS server up right now, working on a second within this week and as time goes on adding more support for different mods.

http://www.pixelgames.com

Happy mapping!

[addsig]




Quote
Re: PG Remote Compile System
Posted by JFry on Fri May 28th at 5:44am 2004


You didn't state your answer in the form of a question. Sounds like a nice service tho.



Quote
Re: PG Remote Compile System
Posted by GreenDragon on Fri May 28th at 7:21am 2004


Yeah i kinda posted in the wrong forum...but this is more halflife editing then general banter...sooo i dunno... [addsig]



Quote
Re: PG Remote Compile System
Posted by Gwil on Fri May 28th at 11:48am 2004


This is fine here. Half-Life Editing is for fairly specific tech questions relating to Hammer, Compiling, Entities et al/etc... [addsig]



Quote
Re: PG Remote Compile System
Posted by Leperous on Fri May 28th at 11:55am 2004


I moved the topic. Anyway...



Quote
Re: PG Remote Compile System
Posted by GreenDragon on Sat May 29th at 2:49am 2004


Thanks lep!

[addsig]





Post Reply