Sim City
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Re: Sim City
Posted by Leperous on Thu Jun 3rd at 6:50pm 2004


http://simcity.ea.com/play/classic/index.html

Such memories





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Re: Sim City
Posted by 7dk2h4md720ih on Thu Jun 3rd at 6:53pm 2004


I had a guide for that game for about 3 years before I had a computer and was fascinated with it. Played it for far too long when I finally got a computer.




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Re: Sim City
Posted by Wild Card on Thu Jun 3rd at 7:29pm 2004


I have classic on my PDA... such fun... [addsig]



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Re: Sim City
Posted by 7dk2h4md720ih on Thu Jun 3rd at 7:38pm 2004


Ha, sweet. It's about the only thing that could make travelling bareable.




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Re: Sim City
Posted by Wild Card on Thu Jun 3rd at 7:46pm 2004


? posted by Alien_Sniper
Ha, sweet. It's about the only thing that could make travelling bareable.

Bejewled dosent even come close to Sim City.. Of course, tips are appreciated.. I suck at Sim

[addsig]




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Re: Sim City
Posted by 7dk2h4md720ih on Thu Jun 3rd at 7:52pm 2004


My memory of the first Sim is hazy to say the least. I was playing it in a small local computer shop and I got given out to for clicking the mouse too loud. ..Such a traumatic childhood.

Sim city 2000 was the one which occupied most of my time. I was convinced those large habitats would blast off into space or something due to the misleading booklet!




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Re: Sim City
Posted by Yak_Fighter on Thu Jun 3rd at 7:59pm 2004


? posted by Wild Card
? posted by Alien_Sniper
Ha, sweet. It's about the only thing that could make travelling bareable.

Bejewled dosent even come close to Sim City.. Of course, tips are appreciated.. I suck at Sim

The original is a piece of cake. Never build any roads, only rails. Build zones in a donut shape (8 zones with an empty one in the middle) and put something good in the middle. Be sure to keep industry far from residential by building commercial in between. Keep property values as high as you can with a medium to below tax rate. Expand to all corners of the map.





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Re: Sim City
Posted by Wild Card on Thu Jun 3rd at 8:03pm 2004


? posted by Yak_Fighter

The original is a piece of cake. Never build any roads, only rails. Build zones in a donut shape (8 zones with an empty one in the middle) and put something good in the middle. Be sure to keep industry far from residential by building commercial in between. Keep property values as high as you can with a medium to below tax rate. Expand to all corners of the map.

cheeky bastard 8 res zones with like a commercial zone in the middle?

[addsig]




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Re: Sim City
Posted by 7dk2h4md720ih on Thu Jun 3rd at 8:04pm 2004


Think he means like a police station or the like as poeple won't build if not 3 squares away from a road or rail.




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Re: Sim City
Posted by Leperous on Thu Jun 3rd at 8:09pm 2004


There was a similar tactic with SC2000, something to do with building on islands with just one block of road.



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Re: Sim City
Posted by G.Ballblue on Thu Jun 3rd at 8:49pm 2004


? posted by Alien_Sniper
My memory of the first Sim is hazy to say the least. I was playing it in a small local computer shop and I got given out to for clicking the mouse too loud. ..Such a traumatic childhood.

Sim city 2000 was the one which occupied most of my time. I was convinced those large habitats would blast off into space or something due to the misleading booklet!

You're mistaken. The "large habitats" or the buildings that can have like 10000 people in them at one time, DO in fact b;last off...

....But to do that, you need to try to acheive one of these requirements. (One of them is not nessasary, but I don't remember which).

Either:

(A) Get something like 256 of the "habitats" (basically, you must fill the ENTIRE landmass/map with them) <--- I belive this is what you must do to get them set off.

or...

(B) Get some insane population, like 999,999,999. I don't think you have to do this one

Atleast, they blast off in the playstation version

Yippie Ki Yay!

[addsig]




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Re: Sim City
Posted by Rumple on Fri Jun 4th at 1:00am 2004


they do nlast off in sim city 2000 special edition there was a city made entirely out of them and you would have to wait a little while and they would all blast off although it would make my 486 lag like hell [addsig]



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Re: Sim City
Posted by Hornpipe2 on Fri Jun 4th at 5:40am 2004


SimCity 4 has been occupying much of my time these last few months. Oh man, it's so fun. Really you need the expansion to get the full effect but it's totally worth it.

Also, that city with the "blasting off" (it just used the bulldoze effect, actually) arcologies is called 349arco, I believe. I watched it once or twice, then decided it was pretty pointless. The coolest parts of SimCity 2000 were combining it with SimCopter and Streets of SimCity anyway.




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Re: Sim City
Posted by Yak_Fighter on Fri Jun 4th at 7:16am 2004


SimCopter was so much fun. I really enjoyed taking the Apache and flattening entire city blocks of my own cities.



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Re: Sim City
Posted by 7dk2h4md720ih on Fri Jun 4th at 1:48pm 2004


cI had steeets of sim city, what a woeful game! Some of the gar modifications were good fun though, particularly the ones that made your car jump and the one that let you hover. I used to go to the mountains and wreck the car doing huge jumps.




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Re: Sim City
Posted by Wild Card on Fri Jun 4th at 2:19pm 2004


Well, I've got a 6 hour bus ride to look forward to tomorow.. and again on Sunday. Was gonna spend the time playing cards and sleeping. Maybe I'll skip the sleeping part for a little bit of Sim City fun [addsig]



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Re: Sim City
Posted by Dred_furst on Fri Jun 4th at 2:23pm 2004


? posted by Alien_Sniper
My memory of the first Sim is hazy to say the least. I was playing it in a small local computer shop and I got given out to for clicking the mouse too loud. ..Such a traumatic childhood.

Sim city 2000 was the one which occupied most of my time. I was convinced those large habitats would blast off into space or something due to the misleading booklet!

Ive seen the things blast into space, unluckily i was underground

[addsig]





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