Re: Doom3 Level Editor
Posted by Atrocity on Mon Aug 16th at 11:17pm 2004
yeah i htink hl2 will be better handsdown thats my personal opinion. i need to learn 3dsm and i think itsgoing to be a rather hard feat.

Atrocity
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Re: Doom3 Level Editor
Posted by Campaignjunkie on Mon Aug 16th at 11:27pm 2004
I'm going to learn on that free XSI thing, since I'm a cheap bastard.
Yeah, HL2 appeals more to me than Doom 3. But we'll see how mod-able it ends up being I guess.
[addsig]

Campaignjunkie
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Re: Doom3 Level Editor
Posted by Tracer Bullet on Tue Aug 17th at 12:46am 2004
Counter Strike: Yeast!
Wheat vs. Rye.
*radio crackle* "Seed has been planted" *crackle*


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Re: Doom3 Level Editor
Posted by 7dk2h4md720ih on Tue Aug 17th at 3:08am 2004
That ad was awesome. 'Jeff in a box!'

7dk2h4md720ih
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Re: Doom3 Level Editor
Posted by Atrocity on Tue Aug 17th at 1:55pm 2004
Any one using the D3 editor knwo hwo to make good lookign rocks?

Atrocity
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Re: Doom3 Level Editor
Posted by KingNic on Tue Aug 17th at 2:00pm 2004
Wlel uyo get the ptahc tolo and grba the vertcies nda then mvoe them aruond to gte it to loko l33t.
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Re: Doom3 Level Editor
Posted by Biological Component on Wed Aug 18th at 1:37am 2004
KnigNic si dislxeic.
[addsig]

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Re: Doom3 Level Editor
Posted by Atrocity on Wed Aug 18th at 3:42am 2004
ok well, A I could not read that up there and I htink im ? dislexic or how ever you spell it. Second lightwave is that a modeling program? Ill check into it lol.
[addsig]

Atrocity
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Re: Doom3 Level Editor
Posted by Gorbachev on Wed Aug 18th at 4:14am 2004
Am I the only one who doesn't like the way D3 looks? It looks like a pile of rubbermade bins piled together and then covered in saran wrap. I'm sure the editor is fine, but those aren't visuals I want to be working with.
[addsig]

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Re: Doom3 Level Editor
Posted by Campaignjunkie on Wed Aug 18th at 4:25am 2004
Yeah, I have to say I prefer HL2's art style and gameplay style more.
BTW, are there any really-really good Doom 3 fan maps out yet with
custom meshes and stuff? I know the Doom 3 importer/exporter has been
released, so it should be possible...
[addsig]

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