Halo 2
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Re: Halo 2
Posted by Spartan on Thu Nov 4th at 10:08pm 2004


HL2 will have some fierce competition. I think you'll be pleased.

http://halo.bungie.org/oldnews.html?item=10994

It's a site where you can download the official Halo 2 commercial video.





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Re: Halo 2
Posted by Crono on Thu Nov 4th at 10:44pm 2004


No it wont. It's half life 2 ... no matter how good Halo 2 will be, it wont be as big of a competitor. Not to mention, they're on two different areas of the market that aren't fighting usually. A computer has games as an added bonus revenue in general, while a gaming console has nothing but video games... [addsig]



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Re: Halo 2
Posted by scary_jeff on Thu Nov 4th at 11:06pm 2004


Well, since HL2 is coming out on the PC, and Halo 2 is for the XBox, I don't see these two game competing at all...

Halo 2 does look like it will be very good though. Obviously it's nowhere near HL2 in the graphics department, but it is only a GeForce 3 afterall, and grapihcs != gameplay

At least Halo 2 comes with proper multiplayer!




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Re: Halo 2
Posted by Spartan on Thu Nov 4th at 11:43pm 2004


? quoting Crono
A computer has games as an added bonus revenue in general, while a gaming console has nothing but video games...

Because Halo 2 is Xbox Live compatible it can have all the updateds and added bonuses that a computer game gets. That's the great thing about Xbox.





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Re: Halo 2
Posted by scary_jeff on Thu Nov 4th at 11:48pm 2004


The point he was making was that the XBox can't survive financially without selling a lot of games. PCs themselves make money irrespective of what software people buy to run on them; the XBox doesn't.



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Re: Halo 2
Posted by Spartan on Fri Nov 5th at 12:07am 2004


Ok, I was reading between the lines.





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Re: Halo 2
Posted by Yak_Fighter on Fri Nov 5th at 7:33am 2004


Trailer Review:
On the one hand it looks cool enough becuase I want to see the story continue.

On the other hand the tiny gameplay snippets look identical in gameplay and graphics to Halo, only this time we get to jack Ghosts and use double Needlers





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Re: Halo 2
Posted by Crono on Fri Nov 5th at 7:52am 2004


? quoting scary_jeff
Well, since HL2 is coming out on the PC, and Halo 2 is for the XBox, I don't see these two game competing at all...

Halo 2 does look like it will be very good though. Obviously it's nowhere near HL2 in the graphics department, but it is only a GeForce 3 afterall, and grapihcs != gameplay

At least Halo 2 comes with proper multiplayer!


I'm not a big graphics nut. I tend to seperate graphics from gameplay. There are only certain instances where graphics play a heavy part: If the game is newly developed and has outdated graphics by 8 to 10 years. But usually, bad gameplay will turn me away.

Also, I like that computational statement you used. How about this one?

halo := <c,r,a,p,p,y>;
2 := <s,h,i,t>;

halo union 2;
-> <c,r,a,p,p,y,s,h,i,t>

this situation of results works in other ways as well, for example:

halflife := <a,w,e,s,o,m,e>;

halflife union 2;
-> <a,w,e,s,o,m,e,s,h,i,t>

I rest my "logical" point. [addsig]




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Re: Halo 2
Posted by Leperous on Fri Nov 5th at 10:23am 2004


? quoting Yak_Fighter

Trailer Review:
On the one hand it looks cool enough becuase I want to see the story continue.

On the other hand the tiny gameplay snippets look identical in gameplay and graphics to Halo, only this time we get to jack Ghosts and use double Needlers

Uh, and Half-Life 2 doesn't look identical in gameplay to Half-Life 1, only this time we get to shoot combine soliders instead of Marines with a machine gun instead of a... machine gun? Of course it looks the same as Halo 1, it's made for the XBox! I think it's looking amazing from the trailers so far; you can at least count on some great set pieces and fights, like the last game, and a story line that will keep you compelled. And here's another logical statement for you: Halo 2 multiplayer ? CS:Source ≈ 0





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Re: Halo 2
Posted by Yak_Fighter on Fri Nov 5th at 6:06pm 2004


? quoting Leperous
? quoting Yak_Fighter

Trailer Review:
On the one hand it looks cool enough becuase I want to see the story continue.

On the other hand the tiny gameplay snippets look identical in gameplay and graphics to Halo, only this time we get to jack Ghosts and use double Needlers

Uh, and Half-Life 2 doesn't look identical in gameplay to Half-Life 1, only this time we get to shoot combine soliders instead of Marines with a machine gun instead of a... machine gun? Of course it looks the same as Halo 1, it's made for the XBox! I think it's looking amazing from the trailers so far; you can at least count on some great set pieces and fights, like the last game, and a story line that will keep you compelled. And here's another logical statement for you: Halo 2 multiplayer ? CS:Source ≈ 0

Here's the thing, I really enjoyed HL's gameplay, and would be perfectly happy if it was similar. Halo's gameplay was lame, except for the close combat options and the sheer difficulty of it. HL's AI is lightyears ahead of Halo's, and I'd bet the same will be true for the new generation. I didn't say anything about Halo's graphics, as of course it's going to look similar.

I've come to appreciate CSS, as it really is much better than regular CS. Halo's mp is perfect for consoles, as it allows for suckass players to do well against great players, but I'd rather play mp games that aren't so artificially restrictive in their allowable skill levels.





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Re: Halo 2
Posted by fishy on Fri Nov 5th at 7:53pm 2004


I liked Halo, though I'd have liked it a little more if they hadn't used the same room so often. You know the one. It has the round corridor, encircling the windowed room. I felt it was repeated just a bit too often. It had variations, yes, but it was still the same room. Scrapping half of them would have improved the game, even if it shortened it a little. [addsig]



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Re: Halo 2
Posted by ReNo on Fri Nov 5th at 8:17pm 2004


Hehe, that infamous room eh Fishy? I agree entirely, it was just insane the number of times they used it. Then you had to travel all the way back through them...madness. The library was pretty repetitive too - it started as one hell of a level and turned into a gamers nightmare.

Those level design issues aside though, it was a fun game, and an excellent coop title. If Halo 2 avoids the repetition then I'm sure it will be another game I'll waste many hours of my life on
[addsig]




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Re: Halo 2
Posted by omegaslayer on Sat Nov 6th at 10:16pm 2004


OMG Halo 2 looks amazing, the story has more depth to it than the last one, and from watching the MTV's "making of Halo 2" the levels do look more relistic. The designers actually admited that the levels on Halo 1 were repititious, and that Halo 2's new levels will have a great more detail to them.

Personally I think I going to skip school and work on Nov 9 just to play Halo 2 because it looks amazing. And do the midnight maddness thing at GameStop .

[addsig]




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Re: Halo 2
Posted by NameWithHeld on Tue Nov 9th at 2:01am 2004


well, as you all should know i'm a hl2 junkie, and i haven't yet even seen a shred of evidence that halo 2 is going to be nearly as good as doom or half life!

sorry





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Re: Halo 2
Posted by Campaignjunkie on Tue Nov 9th at 2:49am 2004


? quote:
Halo's mp is perfect for consoles, as it allows for suckass players to do well against great players, but I'd rather play mp games that aren't so artificially restrictive in their allowable skill levels.
I'm going to have to disagree; there's a clear skill-gap between experienced players and bad ones. Lots of various tricks to learn, just like any MP game. While I'm sure the sticky-crosshair and aiming with a controller isn't very entertaining for HLDM veterans, Halo MP is still quite solid and has served as a great introduction to FPS for new players. I mean, it's better they play Halo before Counter-Strike corrupts them, right?
[addsig]




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Re: Halo 2
Posted by Yak_Fighter on Tue Nov 9th at 3:11am 2004


The sticky crosshair or whatever it is and the large reticle are really what bother me. I can hit people in the head with the pistol without it and from a distance, but everybody else gets this artificial crutch. My aim is one of my best skills, so I'm confident I could blow many people away if it wasn't there. It's really lame to get beaten by average players just because the game equalizes skill so much.

It's like playing one of the EA Bond games with autoaim on so all you have to do is run around and hold down the trigger. What's the point?

I guess if my DM strength was in knowing the levels or being able to time it so I always got powerups my opinion would be different





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Re: Halo 2
Posted by Campaignjunkie on Tue Nov 9th at 4:15am 2004


It's pretty easy to get the lock off, though. That's where it's really different from a lot of FPS's (at least on consoles); aim is not as much of a factor, but more about movement and strategy. I'm not sure how good your aim would be on a low-resolution split-screen television with an analog joystick either, and would probably cause undue frustration without stickiness. I'm tempted to insult you and attribute it to your lack of skill, but that wouldn't be right...I understand your annoyance with the stickiness, and yeah the pistol is pretty unbalanced.

I don't know, Halo just really appeals to me. It's not the powerups as much or the fairly repetitive levels. I just feel it's pretty easy to pick up and play, but also fairly deep to an extent that a wide audience can grasp the mechanics. Small little tricks (i.e. bunny-hopping, rocket jumping, etc.) don't make or break the entire game; even new players can have a good time. I guess it doesn't appeal to those "h4rdkor3" gamers?
[addsig]




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Re: Halo 2
Posted by Yak_Fighter on Tue Nov 9th at 4:25am 2004


? quoting Campaignjunkie
I'm not sure how good your aim would be on a low-resolution split-screen television with an analog joystick either, and would probably cause undue frustration without stickiness. I'm tempted to insult you and attribute it to your lack of skill, but that wouldn't be right...I understand your annoyance with the stickiness, and yeah the pistol is pretty unbalanced.

If I had an Xbox, a copy of Halo, and a friend that wanted to play I'd go kick his ass and pretend its you!





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Re: Halo 2
Posted by Campaignjunkie on Tue Nov 9th at 4:32am 2004


See? Both violence and anger solve everything!
[addsig]




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Re: Halo 2
Posted by Crono on Tue Nov 9th at 4:42am 2004


? quoting Campaignjunkie
See? Both violence and anger solve everything!



It's the American way and it's served us well so far. [addsig]





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