looking for mod
Post Reply
Quote
Re: looking for mod
Posted by Junkyard God on Mon Nov 22nd at 11:20am 2004


hey guys,

i'm looking to join a mod team thats making a single player mod for hl2,

i'm not a great mapper and don't expecte alot from me , i just want to get some experience with mapping for mods etc. so i can get better , i got good mapping ideas so if your mod has a good mapper then maybe he can help me get my ideas into a map?

anyway, if any team leader is so friendly to let me in the team, i won't want any credits of mod etc. becouse my stuff will probarbly not end up used anyway, but i'll just make maps and map ideas for it so i can learn, and maybe something will turn out to be cool and then you can use it inyour mod

please let me join

thanks


[EDIT]
please don't abuse me or whatever becouse i make this post, i know i'm a newb so don't go whining about that in here, please serious replys only,
[addsig]




Quote
Re: looking for mod
Posted by Crono on Mon Nov 22nd at 11:31am 2004


Why not just make maps on your own for mods you'd like to make maps for and post them on this site for people's advice on how to improve them.
That would be more valuable then a team of noobs telling you you've got "mad mapporz skillz". (By the way, the only people that would actually have you work on their team with no experience would be noobs themselves, an experienced team wants to get the mod done.) [addsig]




Quote
Re: looking for mod
Posted by Neural Scan on Mon Nov 22nd at 11:39am 2004


I'm lookin' for some mods too, BioPulse. I've just done some searches on ModDB.com and found some interesting mods. I might apply for some soon, dunno where it'll get me though

Best of luck to you.





Quote
Re: looking for mod
Posted by ReNo on Mon Nov 22nd at 11:43am 2004


I'm afraid that Crono is right on the ball with this one, there is little point in joining a mod if you aren't experienced as the only ones that will have you, you probably don't want to be a part of. You can learn plenty by mapping on your own behalf, and having a community of people who enjoy giving harsh but fair feedback (ie. here) is of far more use to you than blindly complimenting mod team members.
[addsig]




Quote
Re: looking for mod
Posted by Junkyard God on Mon Nov 22nd at 11:52am 2004


i guess you guys are right, i should make hl2 singleplayer maps myself first,

thanks for the advice, i hadnt realy thought of mapping in that way yet tbh :S

maybe i'll just make a lil mod of my own with my m8 (a coder)
[addsig]




Quote
Re: looking for mod
Posted by Vash on Mon Nov 22nd at 12:48pm 2004


As the others have already stated, you are better off just using the editor offline. I remember when I first began mapping three years ago (-sniff- time goes by so quick) and after a few months all I wanted to do was 'be part of a mod team'. Why? Because mod teams are the highlight of Half-Life editing. I always saw mod teams as that sort of prize you get if you actually took the time to learn to code, model, map, or do anything else that would be relevant to the team. But as time went forward my eyes began to open more and more and I understood that being on a mod team isn't just to 'get your stuff onto the Internet so you will become famous' - its about working with fellow non-profit developers on something that isn't rushed or hindered by publishing companies (ie: having to cut games features because the game missed its ship date) and something that is truly made by people who are so passionate about games that they took it upon themselves to learn how to create them; just so they can make that special game they've always had in their head. Just like they said, stick to mapping on your own and eventually you will notice that its just as good as mapping for a mod team, and one day when you are adept enough to join one you will have the self satisfaction of knowing that you struggled to reach the position you are in, and you are worthy of the spot.

[addsig]




Quote
Re: looking for mod
Posted by Junkyard God on Mon Nov 22nd at 3:07pm 2004


i guess thats kinda what i have now been searching for a team for a lil while now, but i guess i have a lot to learn still, especialy becouse now theres a new hammer and i got no windows xp yet so i can not map

but i'll get it soon and then i'll just learn , or try to, use the new tools and maybe someday actualy finish a nice map


[addsig]




Quote
Re: looking for mod
Posted by Forceflow on Mon Nov 22nd at 6:52pm 2004


nice post, vash. [addsig]



Quote
Re: looking for mod
Posted by Crono on Mon Nov 22nd at 6:54pm 2004


? quoting Vash


As the others have already stated, you
are better off just using the editor offline. I remember when I first
began mapping three years ago (-sniff- time goes by so quick) and
after a few months all I wanted to do was 'be part of a mod team'.
Why? Because mod teams are the highlight of Half-Life editing. I
always saw mod teams as that sort of prize you get if you actually
took the time to learn to code, model, map, or do anything else that
would be relevant to the team. But as time
went forward my eyes began to open more and more and I understood
that being on a mod team isn't just to 'get your stuff onto the
Internet so you will become famous' - its
about working with fellow non-profit developers on something that
isn't rushed or hindered by publishing companies (ie: having to cut
games features because the game missed its
ship date) and something that is truly made by people who are so
passionate about games that they took it upon themselves to learn how
to create them; just so they can make that special game they've
always had in their head. Just like they said, stick to mapping on
your own and eventually you will notice
that its just as good as mapping for a mod team, and one day when you
are adept enough to join one you will have the self satisfaction of
knowing that you struggled to reach the
position you are in, and you are worthy of
the spot.


So, when did you pop your noob-cherry? [addsig]




Quote
Re: looking for mod
Posted by 7dk2h4md720ih on Tue Nov 23rd at 12:15am 2004


Don't talk down to him, you elitist prick!




Quote
Re: looking for mod
Posted by Spartan on Tue Nov 23rd at 12:31am 2004


We must have a mapping contest to solve this. Ring the "Bell O' Mapping".



Quote
Re: looking for mod
Posted by G.Ballblue on Tue Nov 23rd at 12:36am 2004


? quoting Spartan 34
We must have a mapping contest to solve this. Ring the "Bell O' Mapping".

*cs:s!!*

/rant

[addsig]




Quote
Re: looking for mod
Posted by Spartan on Tue Nov 23rd at 1:27am 2004


I want to burn your avatar G.Ball.




Post Reply