Ban hits Half-Life 2 pirates hard
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Re: Ban hits Half-Life 2 pirates hard
Posted by Orpheus on Fri Nov 26th at 8:10pm 2004


for some, they won't buy an album sight unseen, so they download a couple songs to get a feel for the group and then buy them if its their cup O tea..

so yeah, i guess you were right.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Spartan on Fri Nov 26th at 8:15pm 2004


I have downloaded probably about 80 songs in my entire life. I never downloaded entire albums but simply 1 or 2 songs from a band. Some bands just plane suck and may only have one good song that I like but I'm not going to go out and buy an entire album for 1 song. That would be a waste of my time and money. Other songs that I downloaded were hard to find ones. I think it's alright to download a few songs but when your downloading entire albums and games that's just plane stealing. Some people never bother to realise that there are people out there who worked hard to make a product only for it to be ripped off by some punk sitting at his computer sipping on his Hi-C his mother got for him outa the fridge from 5 feet away because he is too lazy and his mother has no spine.

Wow what detail I can go into things.





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Re: Ban hits Half-Life 2 pirates hard
Posted by Orpheus on Fri Nov 26th at 8:22pm 2004


sounds to me like you are selective.. 1 or 2 is fine, more is stealing..

so if i take portions of your car, and not the entire thing its OK by you?

i don't sanction theft, but to borrow is another animal entirely.

point in fact, if i had a PC gamer magazine on my coffee table and you read it, would you be stealing it? if i let you take it home would it be theft? if i copied it, how does that differ from lending you the magazine for the time it takes you to partake in its content?

if you borrow my car, will GM holler foul? borrow and steal are not interchangeable, nor should they be.

basically it boils down to viewpoint i suppose, but as long as i am, in my mind, guilt free i am fine. its sorta like this, think what you will cause you will never convince those whom don't want to be.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by $loth on Fri Nov 26th at 8:27pm 2004


? quoting Orpheus
so yeah, i guess you were right.

Well, the article was.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Spartan on Fri Nov 26th at 8:28pm 2004


A car is different from a song but at the same time I see your point Orph. If a band wants to put out a bunch of garbage that's fine by me but once they finally come out with one good song should I be forced to by the entire album? Now of course you could say that I don't have to buy the album and that I'm not being forced but when the resource is being made available for me to get the one song I want why shouldn't I have the choice to take the one song and leave the rest to rot in a void of 1s and 0s. I don't expect you to understand anything I say even half of what I just wrote is a little confusing to myself but I think I made my point... or not.





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Re: Ban hits Half-Life 2 pirates hard
Posted by Orpheus on Fri Nov 26th at 8:36pm 2004


They have been making cassette tape singles, and cd singles for years now, so the "entire album" thing is moot. either you see downloading of MP3's as wrong, or you do not.

i have never understood the difference between tuning a song in on the radio, or tuning it in online, but oh well :/





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Re: Ban hits Half-Life 2 pirates hard
Posted by $loth on Fri Nov 26th at 8:37pm 2004


? quoting Orpheus
They have been making cassette tape singles, and cd singles for years now, so the "entire album" thing is moot. either you see downloading of MP3's as wrong, or you do not.

i have never understood the difference between tuning a song in on the radio, or tuning it in online, but oh well :/

Just like taping a film from TV?

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by ReNo on Fri Nov 26th at 8:41pm 2004


There is a difference between listening to a song on the radio, where the band is agreeing to its airplay and the number of times it is listened to is controlled, and downloading the song without the band's approval and listening to it as much as you like. If it is on the radio and you like it, you will go out and buy it so you can listen to it when you like, but if you download it and you like it, you may not bother since you already have the means to listen to it when you like. I'm not saying I don't download music, but thats the difference between downloading music and listening on the radio.

As for singles meaning that you can't complain about having to buy the entire album - what if it isn't the single you want to buy? I normally find that the songs that make it out as singles are the weakest on the album. Also, a huge number of bands don't bother releasing singles, making your claim of it making the want for a single song a moot point, into a moot point itself to be honest.

Game piracy does hurt the games industry, no two ways about it to be honest. I am a hypocrite for being pissed off at game piracy while committing music piracy, but it wouldn't be right to not support the industry you plan on going into really would it.
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Spartan on Fri Nov 26th at 9:07pm 2004


I hate game piracy just as much as you do Reno. Would you consider burning a CD from a friend an act of moral crime? I don't remember if it is legal as long as you don't sell the the burned copy. The only game I have done this with was StarCraft. Even now I consider buying the game retail after owning a burned version of it.





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Re: Ban hits Half-Life 2 pirates hard
Posted by Jezpuh on Fri Nov 26th at 9:31pm 2004


Haha, good job Valve! I really like how they're doing this. This must be the first time a game company itself does something about game piracy. And they're doing a very good job at it.

You see that Steam can be handy?
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by G.Ballblue on Fri Nov 26th at 10:12pm 2004


? quoting Jezpuh
You see that Steam can be handy?

I think it would now be a nice time to quote someone's signature from the Sven-Coop boards :]

"Thank You for Using Steaming pile of s**t."

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Junkyard God on Fri Nov 26th at 10:19pm 2004


hahaha 2 of my mates were banned, i told em to buy it, hahaha
i should realy kick 'em in the nuts for copying it illigaly......

maybe i will muahahahaha
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by ReNo on Fri Nov 26th at 11:03pm 2004


Spartan, I think it depends on the circumstances. If I have a LAN with some mates and we fancy playing a few rounds of a game not all of us own, but it turns out you need the CD in the drives to play, then I'm fine with burning copies to allow us to play. Likewise I don't mind cracking a game or installing a friends game to allow us to play on a LAN. I personally think the means to do this should be provided by the developers, and if it isn't, then I'm willing to work around it. If I find myself to be playing it often, then I go and buy it. I'm also fine with pirating games if it is your only means of getting it - a lot of obscure PS1 or Dreamcast games are impossible to get a hold of these days, so I've no qualms with copying them or whatever.

What I don't like to see is somebody downloading that ?30 game and playing through it thinking thats fine. These things aren't free to make, and they aren't made to be handed out to people free of charge. If you want it, you should damn well pay for it and give some return to the people who put their time and effort into it. If you aren't willing to pay for it, thats no problem, but its not yours to play.
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Orpheus on Fri Nov 26th at 11:10pm 2004


? quoting ReNo

I am a hypocrite for being pissed off at game piracy while committing music piracy, but it wouldn't be right to not support the industry you plan on going into really would it.

this is the true crux of the matter for me. i personally have no issues one way or the other, if someone feels its wrong, hell thats not bad of them, and if they feel its not wrong, no harm there either, but to distinguish wrong as just so much piracy really burns my butt. either its wrong, or its not, it shouldn't be just a bit worse than you are committing ATM

i cannot, nor am i able to convince you that money lost and money never gained are two totally different things so i will desist trying.. but look at it this way and maybe you will understand human concepts of money gained and lost.

you wear a coat, its your coat but you have not put it on for almost a year. in the pocket is a 20 dollar bill.. you are elated for finding a 20, but the point is, it was yours all along only you never missed it nor knew it was missing.

the games never bought are not lost, its money they never had so unlike the 20 dollar bill, it never was theirs to claim. but people look at money so oddly, you are elated for finding the not missing 20, but WHY???

anywho's i hate people who say its wrong, yet do it on a less impressive scale so its OK.. "I only download a few songs" thats what i hate. LIARS are far worse than SOFTWARE PIR8's.

[edit] and burning copies to play on a lan just as Duncan just described is JUST AS WRONG no more, and certainly no less.. all he described was cutting out the internet process of the steps involved.

wrong is wrong, there are not subtle degrees of wrong when it comes to obtaining a video game to play.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by ReNo on Fri Nov 26th at 11:44pm 2004


You don't have to convince me that money lost and money not earned are different - I already agree. I have software I shouldn't have, but I don't think I'm making the companies they belong to lose money as I'm not a potential customer for them. Adobe don't try to sell amateur computer users like us Photoshop - we aren't their target market. Discreet don't try and target us when they are marketing 3D Studio Max as we are highly unlikely to pay the huge costs needed for the program. These companies aim their products at other companies, not individuals. By using their programs, these companies aren't missing out on my income, they are just earning another person for their installed user base.

Games are another matter entirely in my eyes. Games are marketed at people like us - average folks. They are sold at reasonable (perhaps not in the eyes of some) prices that everyday people can afford. The game developers aren't gaining an experienced user like could be said of software developers. If you download a game, these companies are missing out on some of their only form of potential income - games players - and I just don't think that is on.

As for the LAN thing, the games are only being played with people who do own legal copies of the game, which to me at least makes the scenario acceptable. Many other games companes have also seen this acceptable, hence the popularity of RTS's and other games allowing multiplayer spawn installations. I'm not installing copies of these games to have my own ownership of them and play them when I want, I'm doing it so I can play the game with my legally owning friend.

Obviously we think differently on these matters - you see it as "wrong is wrong", whereas I think its stupid to pile everything together without looking at circumstances.
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by 7dk2h4md720ih on Sat Nov 27th at 12:40am 2004


? quote:
? quoting Orph

the games never bought are not lost, its money they never had so unlike the 20 dollar bill, it never was theirs to claim. but people look at money so oddly, you are elated for finding the not missing 20, but WHY???



While certainly a large percentage of people who download games would never actually buy them in the shops regardless of the price, you're completely bypassing the people who would buy games, were no other means of obtaining them available. This is the real money lost, as opposed to the distorted figures they release.

Ps: Welcome to the snarkpit satchmo.




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Re: Ban hits Half-Life 2 pirates hard
Posted by Orpheus on Sat Nov 27th at 2:07am 2004


Duncan, i was not taking anything out on you, i was only using you as an example of how people justify things, or better rationalizing a wrong away in favor of doing it with a clear conscience.

if i over stepped myself i apologize. i didn't mean to be a hypocrite, after all you know my collection status i assume

my point was only to say, people tend to set the "WRONG" of any situation at just worse than they are committing. i say what you are doing (you as in anyone who copies any game for any reason) is exactly the same as what i am doing, no worse, no better.

as i said many times, i buy all the games i want.. i am poor but i buy everything worth having. i can scan the disk covers to prove just how often if anyone is in doubt. on average i buy 5 to 10 games annually, considering i play only 1 or 2 half way through that sounds obscene, but i am not the only gamer in this house.

anywho's, i hope you accept my apology as it looked as if i may have crossed your line of tolerance.

/me bows out.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by scary_jeff on Sat Nov 27th at 1:02pm 2004


? quote:
If you download a game, these companies are missing out on some of their only form of potential income


No, this is just plain wrong. There is nothing to say that somebody who downloaded a game would have gone and bought it, had the download option not existed.

Downloading music or games or whatever is a way to have more stuff in addition to what you would normally be able to buy. Of course there are some people who never buy anything, but that does not make your statement correct.

Orph is totally right. If you are happy to make copies of a game, then, using you areguement, you are depriving the game companies of income. The correct thing to do is for each person who wants to play to buy their own copy... Just because you personally think that installing a game on many PCs on a LAN should be ok, doesn't mean your logic isn't flawed.




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Re: Ban hits Half-Life 2 pirates hard
Posted by Agent Smith on Sat Nov 27th at 2:34pm 2004


For myself I don't download games, as I only play games worth buying, and as such I buy them. The problem is the high price of games. Granted, a lot of money and time is spent making a game, but like you pointed out Reno, the target audience of game developers are individuals like us. I don't know about all of you, but I might only buy 2-3 games a year, in a good year, because I cannot really afford to purchase anymore than that. $100+ (here in Aus) is a lot to pay for a game. I'd happily spend that on something really good, like HL2 or Call of Duty, but thats a lot to pay for something you might think is okay. Which I think is what a lot of people think, hence pirating occurs. If the general price of new games drop to around $60-80 Aus, or your equivalent, you'd see a lot less pirating because more people are willing to spend that much. Sure the companies would loose some money due to the price decrease, but they'd make it back with an increased number of sales. At least thats what I think.

Often myself and a couple of mates my buy a new game each, then lend them to each other so we each have copies of the new games, but the cost is split. We're still paying for the games, just not as much as the often rip off price.





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Re: Ban hits Half-Life 2 pirates hard
Posted by Jezpuh on Sat Nov 27th at 3:41pm 2004


A friend of mine was close to finishing his illegal download when I linked him to an article about Valve's actions. Needless to say he cancelled and deleted the files right after that
[addsig]





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