Ban hits Half-Life 2 pirates hard
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Re: Ban hits Half-Life 2 pirates hard
Posted by Gwil on Sun Nov 28th at 4:40pm 2004


The rape jokes really *aren't* funny at all, everyone who's trod on that murky ground..

Think before opening your mouth?


[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Loco on Sun Nov 28th at 5:22pm 2004


? quote:
my only complaint has nothing to do with me at all. why does the initial download have to be so freaking large? it must drive 56k users nuts. surely they could have shipped everything on the cd, with only a few cursory downloads for a patch or so.

anywho's, i felt it really slapped 56k users, after all, i am betting they still out number broadband users but we see so few of them because they give up in frustration sooner.



Agreed. Around 2 hours worth of downloading. Ouch that hurt. Having said that, the Steam support system does have a "56k tune-up guide". I only found it today, so I didn't use it to validtae, and in theory validation could have taken less time, but still...

I think 56k still outnumbers broadband - something like 60% to 40% in the UK. Validation took far too long, but it was worth it in the end
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Cassius on Sun Nov 28th at 6:16pm 2004


I hated Steam too, but it grew on me. It really is worth it, despite the disadvantages.



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Re: Ban hits Half-Life 2 pirates hard
Posted by Spartan on Mon Nov 29th at 12:30am 2004


? quoting Andrei
I live in the 3rd...erm, the 2nd world

You must live in Oklahoma then.





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Re: Ban hits Half-Life 2 pirates hard
Posted by Nickelplate on Mon Nov 29th at 7:05am 2004


I don't mean that Steam is spyware in the sense that it is stealing credit card numbers and all that rubbish. I mean that it IS checking up on certain aspects of your computers whenever someone else wants it to and certain information CAN be taken if VALVe wanted (it's in the EULA) but that info is not that important. I'm just not comfortable with this yet. Mainly, my whole problem with steam is that I don't like to be required to go through any more steps than I really have to. I don't like buying an UBER game machine and then STILL having to wait a long time for my slow connection to validate every time i want to open a program stored ON MY HARD DRIVE.

As for my above statements about VAC limiting creativity, I don't mean HACKS. I mean little funny stuff like in the original HL I replaced my RPG rocket model with the skeleton and thus i was shooting laser-guided skeletons. I replaced my default crossbow bolt model with the headcrab. It is really funny to see headcrabs flying across great distances and nailing ppl in the head. But now if i ever tried any fun things like that, my steam account would be disabled because VAC doesn't know the difference between a change like this and one that is actaully a cheat.

And finally to scary_jeff: It DOES check the server for updates all the time, but you are forgetting the part that checks all your HL2 and CS:S files for any sort of modification every time you start a steam application. That is why it takes so long for steam-based progs to actaully start up.

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Crono on Mon Nov 29th at 8:04am 2004


1. If you fully validated once, that's it. It doesn't validate every time. However, it does check for updates, UNLESS YOU TURN THAT OPTION OFF.

2. You can replace the models all you want. I replaced every single HL1 model with the HD pack models and have heard no crap from VAC. They probably get agitated if you replace MP stuff (if at all by model placement).

3. You have to agree to have your specs sent back to Valve. As in a question box comes up and bluntly asks you. And all it checks is your system specs (which is something any website can do without your permission and without you knowing). [addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Nickelplate on Mon Nov 29th at 3:44pm 2004


If it does not validate each time then why the heck does it take so long? Also, on my connection manager it shows steam as sending data back and forth when i start ANy valve program. Even Hammer causes my connection to be active with STEAM traffic. I know there is nothing SHADY going on with steam, but why is it doing this? What would be it's purpose?

And do you really think i can put my skeleton rockets back in effect without getting booted? I sure would like to try, but i am scared.

Also, i looked for the option to turn updates off, where is it?

[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by ReNo on Mon Nov 29th at 5:02pm 2004


Right click on a game in your steam games list and in its properties, choose the "do not automatically update this game" option.
[addsig]




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Re: Ban hits Half-Life 2 pirates hard
Posted by Nickelplate on Mon Nov 29th at 6:22pm 2004


? quoting ReNo
Right click on a game in your steam games list and in its properties, choose the "do not automatically update this game" option.

Thanks Reno, I was looking in the main settings for steam and i couldn't find it ANYWHERE!






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