Samp
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Re: Samp
Posted by Sinner_D on Wed Oct 1st at 8:37am 2003


thats right, for whatever reason (and a good reason whatever it is) valve encoded a mp3 player into steam, while its not yet suppose to be mainstream, it can be very easily by using these steps.

Samp!

And you guys hated steam...

[addsig]




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Re: Samp
Posted by scary_jeff on Wed Oct 1st at 9:25am 2003


Seems quite good. I wonder why they havent made it a proper player and listed it as a feature.



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Re: Samp
Posted by Leperous on Wed Oct 1st at 10:16am 2003


Maybe it's a lazy way to let games play mp3 music in the background- usually you get analogue tracks on the CD or something, plus you wouldn't need to code a music player into each and every game they make...



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Re: Samp
Posted by Sinner_D on Wed Oct 1st at 10:56am 2003


yah, thats what i was thinking...hmmm is ambient_generic under fire here? ...lol

the only downfall is you have to either keep all your mp3's in valve dir(or sub dir of valve), or have duplicates on your HD(shutters at the thought) which kinda sux.

[addsig]




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Re: Samp
Posted by Monqui on Wed Oct 1st at 1:15pm 2003


I just run winamp anyways... I've never really had a problem with running HL and it at the same time. [addsig]



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Re: Samp
Posted by Orpheus on Wed Oct 1st at 1:32pm 2003


? posted by Monqui
I just run winamp anyways... I've never really had a problem with running HL and it at the same time.

the only reason you would , would be hardware related anyways prolly...

my old K62 400 refused to play two programs at once where sound was involved..

but my 1.4 has no compulsions, it plays all sounds i want..

anyways, it seems to me that an MP3 player incorporated, might relieve the issues of adding music to a map.. cause it would be more in tune (excuse the pun) with the format most have already on their systems

[addsig]




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Re: Samp
Posted by Sinner_D on Wed Oct 1st at 1:36pm 2003


well monqui, most have trouble when they attempt to alt+tab outta HL to change volume, and end up losing all volume, Samp (as im calling it "S"team Amp) allows for volume control (and this is different from HL normal console "volume #" command) so you can easily lower, or raise volume of your music, while ingame, also while leaving the game volume normal. and aswell stop the music while not risking alt+tab, and stay ingame. [addsig]



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Re: Samp
Posted by KoRnFlakes on Wed Oct 1st at 1:37pm 2003


with steam minimizing hl no longer screws up sound. [addsig]



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Re: Samp
Posted by Sinner_D on Wed Oct 1st at 1:50pm 2003


? posted by KoRnFlakes
with steam minimizing hl no longer screws up sound.

YAY

[addsig]




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Re: Samp
Posted by Hornpipe2 on Wed Oct 1st at 3:10pm 2003


Neat.  Have you tried creating shortcuts to your MP3s in the Valve directory yet?  The Sims used to allow that for its radio stations, so you wouldn't actually have to have the MP3s there, just shortcuts to them. [addsig]



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Re: Samp
Posted by Sinner_D on Wed Oct 1st at 3:40pm 2003


no, i havent tried that... although im sure it would work, seems reasonable enough to me. [addsig]



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Re: Samp
Posted by Monqui on Wed Oct 1st at 5:47pm 2003


Just get the winamp plugin called "System Hotkeys Plug-in v1.1". Basically, it lets you re-assign the default key commands to system commands, which are global key commands. Meaning, no matter what application is currently "active," the command will be executed through winamp WITHOUT causing it to become the active app, meaning no lost sound issues. Pretty nice. [addsig]




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