VALVe Map Contest
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Re: VALVe Map Contest
Posted by Nickelplate on Mon Dec 13th at 11:33pm 2004


I was just wondering how many people here at the SnarkPit have plans to enter the contest. Are you in? And what's your theme? Do you have some REALLY innovative tricks up your sleeve? (yes or no question of couse...)

My map is like a highway 17 map. A lot like the first battle with the gunship. Where you meet Colonel Odessa Cubbage At your Service. only mines got lots of innovative stuff in it and good displacement work.

[addsig]




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Re: VALVe Map Contest
Posted by Adam Hawkins on Mon Dec 13th at 11:39pm 2004


Not me. I'm running a little low on mapping motivation at the moment after Frontline Force crumbled.

Besides, I think it would be wise for myself to wait a while to get all of the 'standard' themed maps out of the way and be able to come up with something a little different.

[addsig]




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Re: VALVe Map Contest
Posted by Yak_Fighter on Tue Dec 14th at 12:02am 2004


I'm going to enter if I can. I'm going to be remaking my first map Torque using a urban city17 theme. It'll probably suck and I'll give up but whatever.

[addsig]



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Re: VALVe Map Contest
Posted by BlisTer on Tue Dec 14th at 12:04am 2004


? quoting Adam Hawkins
Not me. I'm running a little low on mapping motivation at the moment after Frontline Force crumbled.

Besides, I think it would be wise for myself to wait a while to get all of the 'standard' themed maps out of the way and be able to come up with something a little different.

exactly the same goes for me. only, on the first line, replace "Frontline Force" with "Paroxysm"

[addsig]




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Re: VALVe Map Contest
Posted by ReNo on Tue Dec 14th at 12:07am 2004


I'm going to enter provided I get my map done, pretty low on inspiration for new areas so I'm just endlessly tweaking the ones I already have. I'm essentially remaking Echo, but little other than the name and theme remain the same to be honest.
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Re: VALVe Map Contest
Posted by Campaignjunkie on Tue Dec 14th at 12:10am 2004


I originally wanted to do a trainyard with moving trains and such, but now I'm making a canals map instead. The water is so beautiful...
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Re: VALVe Map Contest
Posted by Jinx on Tue Dec 14th at 12:19am 2004


I don't really want to map for mods, contests, etc. any more. I don't have a lot of time and I want to be able to make maps for myself, not to fit someone else's needs or interests. That, and I only have a small start going on my first HL2 map anyway.



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Re: VALVe Map Contest
Posted by Nickelplate on Tue Dec 14th at 12:30am 2004


I didn't realy care THAT much for the standard theme either, but the rules of the contest dictate that you must use the textures and materials INCLUDED with HL2.

I want to make maps for myself and not to fit other's needs too, but I can do so a lot happier with $5000.

I wish I could just remake one of my old ones, but frankly, all of mine are novelty maps built for specific LAN parties and have much too much emphasis on complex entity chains and not enough on having more than one texture. for instance there is one map where you have to jump off a skyscraper at a certain place, then you are teleported to a room with a miniature model of the map in it. anywhere you shoot on the model-map will be blasted with mortar shells from the sky while you are showed a camera view of it. ALAS it only uses one texture!!!

[addsig]




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Re: VALVe Map Contest
Posted by Jinx on Tue Dec 14th at 12:38am 2004


lol Nickel. those maps would have been great to make tutorials/prefabs from, though, so people could integrate them into more developed maps.



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Re: VALVe Map Contest
Posted by Nickelplate on Tue Dec 14th at 1:13am 2004


True! a lot of mine have been erased, BUT I bet my freinds still have them loaded from previous LANS. My pal Jared the German, makes some REALLY nice maps too. I'll see if i can get some of those. They're all HL1 maps though... [addsig]



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Re: VALVe Map Contest
Posted by RabidMonkey777 on Tue Dec 14th at 2:04am 2004


I certainly am entering, with Petrol, if it gets done.



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Re: VALVe Map Contest
Posted by G.Ballblue on Tue Dec 14th at 2:35am 2004


No I have to finnish my behemoth of a map, Classic. Been working on this Son of a bitch for half a year now!

w00t

[addsig]




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Re: VALVe Map Contest
Posted by DrGlass on Tue Dec 14th at 4:27am 2004


I have started one, but seeing how I am really boggled down with work and I have to leave for vacation in a few days dosn't look like I will make it. turns out you have to send a hard copy to them aswell, so I'm not sure if there will be any time.




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Re: VALVe Map Contest
Posted by Finger on Tue Dec 14th at 4:44am 2004


I'm working on something. Trying not to go over the top with my idea, just wanting something solid, playable, within the hl2 theme, and interesting. It's nice to work with worldcraft again



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Re: VALVe Map Contest
Posted by Forceflow on Tue Dec 14th at 6:59am 2004


I'm not entering - since I'm nor 18, nor a fast or good mapper - but it would be great to see some snarkpit member win something !

Go for it, budz !
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Re: VALVe Map Contest
Posted by DrGlass on Tue Dec 14th at 8:01am 2004


I think what is gonna win this contest is something that is playable and also shows off the cool engin elements.




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Re: VALVe Map Contest
Posted by ReNo on Tue Dec 14th at 8:35am 2004


You'd think that goes without saying Not exactly going out on a limb with that guess are you!
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Re: VALVe Map Contest
Posted by Nickelplate on Tue Dec 14th at 5:16pm 2004


? quoting ReNo
You'd think that goes without saying Not exactly going out on a limb with that guess are you!

Well, really, I figure that they won't want anything too wacky or complex. In order to win, i bet you'd have to emulate the original DM maps for HL. Make them simple and Circuitous with NO dead ends. But i must be somthing that shows off the new entities like CROSSFIRE was for HL. With the airstrike it gave the map a REASON to be fast-paced AND a place to fight over. My map will most likely have the CRANE in it with a car stuck on the magnet. the first one to the crane get's the car. See? its not THAT outrageous.

[addsig]




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Re: VALVe Map Contest
Posted by Spartan on Tue Dec 14th at 10:00pm 2004


I'm trying to get a job to by a new comp. Looks like I won't have to worry about doing any mapping for a while. [addsig]



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Re: VALVe Map Contest
Posted by SaintGreg on Tue Dec 14th at 10:40pm 2004


I'm making a map for a mod me and some friends are making. If that's done in time I will enter it. Mind you it obviously wont win (totally noob) but thats okay. So far I've got about 75% of the brushwork done for the foyer hall of the NY public library (the rest will not be based off that library cause thats the only good picture i could find on the internet) The textures and models dont exactly fit with the HL2 theme so itll have to be a library that got bombed or something. Its got a revolving door which i thought is pretty cool to shoot with the grav gun (obviously i will add lights later)







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