Posted by snagraz_x on Thu Dec 16th at 4:38pm 2004
Posted by $loth on Thu Dec 16th at 4:40pm 2004
$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England

Occupation: Student
Posted by pepper on Thu Dec 16th at 4:54pm 2004
[addsig]
Posted by Spartan on Thu Dec 16th at 5:08pm 2004
Posted by ReNo on Thu Dec 16th at 6:07pm 2004
[addsig]
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by $loth on Thu Dec 16th at 6:17pm 2004
Thats what I thought, maybe he just wanted ones from the original HL.
[addsig]$loth
member
2256 posts
286 snarkmarks
Registered: Feb 27th 2004
Location: South England

Occupation: Student
Posted by Nickelplate on Thu Dec 16th at 6:44pm 2004
Nickelplate
member
2770 posts
327 snarkmarks
Registered: Nov 23rd 2004
Location: US

Occupation: Prince of Pleasure
Posted by Y2kBen_2000 on Thu Dec 16th at 6:51pm 2004
Technically, you could count Blue Shift and Opposing Force as a single game. If you pay attention to the games, blue shift ends around the point were opposing force begins. It's quit intelligent really; makeing the two games in such a way makes it seem reasonable that the two main charecters never see each other.
Opposing Force was good, but Blue Shift would have been better. Better if the game was longer with more better weapons. Blue shift made me feel sad, sad from the lack of plot and length.
[addsig]Y2kBen_2000
member
167 posts
97 snarkmarks
Registered: Apr 5th 2004
Location: Texas
Occupation: Student: Game Simulation Programming
Posted by Andrei on Thu Dec 16th at 6:53pm 2004
Posted by Crono on Thu Dec 16th at 7:05pm 2004
Opposing Force was good, but Blue Shift would have been better. Better if the game was longer with more better weapons. Blue shift made me feel sad, sad from the lack of plot and length.
Yeah, I want my hour and a half of beating it back.
Opposing Force.
[addsig]
Posted by Spartan on Thu Dec 16th at 7:17pm 2004
Posted by (-[PREDATOR]-) on Thu Dec 16th at 7:31pm 2004
(-[PREDATOR]-)
member
65 posts
106 snarkmarks
Registered: Aug 5th 2004
Location: Koszalin, Poland (Polska)

Occupation: Student
Posted by Adam Hawkins on Thu Dec 16th at 7:36pm 2004
Adam Hawkins
member
858 posts
333 snarkmarks
Registered: Aug 25th 2002
Location: Chesterfield, UK

Occupation: Specialty Systems Manager
Posted by Captain P on Thu Dec 16th at 9:25pm 2004
[addsig]
Captain P
member
1370 posts
247 snarkmarks
Registered: Nov 6th 2003
Location: Netherlands

Occupation: Game-programmer
Posted by Campaignjunkie on Thu Dec 16th at 10:15pm 2004
[addsig]
Campaignjunkie
member
1309 posts
291 snarkmarks
Registered: Feb 12th 2002
Location: West Coast, USA
Occupation: Student
Posted by G.Ballblue on Thu Dec 16th at 10:38pm 2004
That was for the PS2 version of Half-Life only. And so you all know, the Ps2 Half-Life is a slightly tweaked version of the orginal HL -- slightly better map structure, and slightly better monster placement.
But yes, if Decay was on the list, Decay would have been my choise ![]()
G.Ballblue
member
1511 posts
211 snarkmarks
Registered: May 16th 2004
Location: A secret Nuclear Bunker on Mars

Occupation: Student
Posted by Andrei on Thu Dec 16th at 10:39pm 2004
And the chapter before "Foxtrot Uniform", the one with the long one-eyed worm, is a copy of "Blast Pit" from the original .
[addsig]Posted by OtZman on Thu Dec 16th at 10:57pm 2004
[addsig]
OtZman
member
1890 posts
199 snarkmarks
Registered: Jul 12th 2003
Location: Sweden

Occupation: Student
Posted by G.Ballblue on Thu Dec 16th at 11:08pm 2004
I felt the ending of the original HL should have been like that. When I beat HL for the first time, I felt like I was going to break the TV set, I hated the ending so much! :O
[addsig]G.Ballblue
member
1511 posts
211 snarkmarks
Registered: May 16th 2004
Location: A secret Nuclear Bunker on Mars

Occupation: Student
Posted by scary_jeff on Fri Dec 17th at 1:16am 2004
Snarkpit v6.1.0 created this page in 0.0284 seconds.


