Team Fortress Source?
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Re: Team Fortress Source?
Posted by Jinx on Sat Dec 18th at 1:53pm 2004


Valve was going to make an announcement about TF:S and/or TF2 after HL2's release. Has anyone heard anything?

My biggest regret with HL1 was that I never got to make a TFC map, so I was hoping to get a jump on things with HL2 and start a Source TF map now. I'd kinda hate to make a TF map for an non-existant mod/game, though.

ps: this look like a good start on a flag room?!

pps: going to work, so I probably won't respond till tonight





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Re: Team Fortress Source?
Posted by pepper on Sat Dec 18th at 2:09pm 2004


i think someone from valve sad in a interview that there working on tf2 for the hl2 engine. but i dont recall whom it was.
[addsig]




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Re: Team Fortress Source?
Posted by Nickelplate on Sat Dec 18th at 2:09pm 2004


? quoting Jinx
Valve was going to make an announcement about TF:S and/or TF2 after HL2's release. Has anyone heard anything?

My biggest regret with HL1 was that I never got to make a TFC map, so I was hoping to get a jump on things with HL2 and start a Source TF map now. I'd kinda hate to make a TF map for an non-existant mod/game, though.

ps: this look like a good start on a flag room?!

pps: going to work, so I probably won't respond till tonight

looks good, You ought to make those pillars that go to the middle of the roof into displacement surfaces and subdivide them to make them round and organic looking. it would be COOL.

[addsig]




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Re: Team Fortress Source?
Posted by 7dk2h4md720ih on Sat Dec 18th at 10:14pm 2004


? quote:
Valve was going to make an announcement about TF:S and/or TF2 after HL2's release. Has anyone heard anything?

My biggest regret with HL1 was that I never got to make a TFC map, so I was hoping to get a jump on things with HL2 and start a Source TF map now. I'd kinda hate to make a TF map for an non-existant mod/game, though.

ps: this look like a good start on a flag room?!

pps: going to work, so I probably won't respond till tonight



Last I heard TF2 is going to be a stand-alone retail product

Haven't heard a word about TF:S unforunately.




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Re: Team Fortress Source?
Posted by BlisTer on Sun Dec 19th at 9:08pm 2004


? quoting Jinx
Valve was going to make an announcement about TF:S and/or TF2 after HL2's release. Has anyone heard anything?

My biggest regret with HL1 was that I never got to make a TFC map, so I was hoping to get a jump on things with HL2 and start a Source TF map now. I'd kinda hate to make a TF map for an non-existant mod/game, though.

ps: this look like a good start on a flag room?!

pps: going to work, so I probably won't respond till tonight

*valve is working on TF2 (but wont give more info like dates etc)

*an indepentent group is working on TF:S, under the name "Fortress Forever". They've been on it for a year, and using their previous work and extensive research as a starting point, and given the HL2 SDK's release, the Fortress Forever team is now pushing forward in full force.

Seems they're not really looking for an extra mapper but im sure high quality submissions will be apprectiated, so go for it

official site: http://www.fortress-forever.com (only forums so far)

so you can read more about it here: http://forums.far2cool.com/topic.aspx?PID=768351&P=1

BlisTer

[addsig]




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Re: Team Fortress Source?
Posted by 7dk2h4md720ih on Sun Dec 19th at 9:18pm 2004


Here are some screenshots:

http://www.rit.edu/~jsl6906/ofire_dc/

Not very impressive...






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Re: Team Fortress Source?
Posted by BlisTer on Sun Dec 19th at 9:39pm 2004


? quoting TwoKnives
Here are some screenshots:

http://www.rit.edu/~jsl6906/ofire_dc/

Not very impressive...


the more reason to try to convince them of your work

well he didnt have unlimited room for creativity as its a remake of the original openfire, so i think he did a pretty ok job, but indeed not mind-blowing.

[addsig]




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Re: Team Fortress Source?
Posted by Kage_Prototype on Sun Dec 19th at 9:47pm 2004


? quote:
*an indepentent group is working on TF:S, under the name "Fortress Forever". They've been on it for a year, and using their previous work and extensive research as a starting point, and given the HL2 SDK's release, the Fortress Forever team is now pushing forward in full force.

Seems they're not really looking for an extra mapper but im sure high quality submissions will be apprectiated, so go for it

official site: http://www.fortress-forever.com (only forums so far)

so you can read more about it here: http://forums.far2cool.com/topic.aspx?PID=768351&P=1

BlisTer



Why bother, when Valve are doing it full-time?
[addsig]




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Re: Team Fortress Source?
Posted by Gwil on Sun Dec 19th at 9:48pm 2004


? quote:
Here are some screenshots:

http://www.rit.edu/~jsl6906/ofire_dc/

Not very impressive...




That's what I said to Defrag who's on the team (he maded bases2k3 stuff like that..) - apparently the openfire conversion is nothing to do with their work.




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Re: Team Fortress Source?
Posted by Campaignjunkie on Sun Dec 19th at 9:51pm 2004


Heh, I get the opposite impression of AlienS-, err, "TwoKnives" . They look pretty good. Though I can see why someone wouldn't be impressed; not enough static-mesh stuff/junk littering the entire level.
[addsig]




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Re: Team Fortress Source?
Posted by 7dk2h4md720ih on Sun Dec 19th at 10:27pm 2004


There's no doubt about it being good work, I won't contest that. It's just not up to the unreasonably high standard I was hoping for. If the gameplay stays intact I'll cease my whinging, I promise. The only reason I stopped playing TFC was the lack of players.

You don't happen to have any 'official' screenshots Gwil? Preferably of Warpath, the greatest TFC map to grace my computer.






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Re: Team Fortress Source?
Posted by Gwil on Sun Dec 19th at 10:31pm 2004


As far as I'm aware there isn't any out yet TwoKnives - theyre dragging their heels until they can show us weapons and in game action, before the maps.

I doubt warpath is high on the conversion list though, you'll have to volunteer your services! As long as it doesnt touch badlands or crap like that, do it




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Re: Team Fortress Source?
Posted by Jinx on Mon Dec 20th at 1:02am 2004


Team Fortess was never about pretty graphics. Hell, most TFC maps were downright UGLY, because TF is all about the gameplay

I'll check out that mod, looks interesting. I'm not interested in working ON a mod team right now, though I might submit maps to one independently.





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Re: Team Fortress Source?
Posted by BlisTer on Mon Dec 20th at 1:47am 2004


? quoting Kage_Prototype


Why bother, when Valve are doing it full-time?

cause there might be a chance tf2 wont have the same gameplay as tfc. i think the FF team is after only taking the "classic" out of tfc, i.e. modern maps, models,... but still with conc, limited-BH,... Also they seem to be very community oriented (with their roots in the uktfcl community), close to the ppl, listening to ideas...

ps: im glad they're not after the nowadays-popular "junk littering the entire level"-approach, grav gun doesnt fit in tfc imo

[addsig]




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Re: Team Fortress Source?
Posted by Orpheus on Mon Dec 20th at 1:49am 2004


? quoting BlisTer

cause there might be a chance tf2 wont have the same gameplay as tfc.

now would that be a shame..

/runs from TFC groupies wrath

[addsig]




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Re: Team Fortress Source?
Posted by Jinx on Mon Dec 20th at 2:32am 2004


Although I later played mostly Action HL and UT2k4 Onslaught, TFC is still my favorite game of all time really.

What I saw of early TF2 looked a lot more like Battlefield 1942 etc. than the original Team Fortress, so I think there's definitely some value in a mod that seeks to recapture and enhance the original's style of gameplay.

In other news, I now have my 'old' computer up and running- Athlon 2700+, GF4800se 128mb, and 1GB pc3200. Having two gaming pcs is so fun bwahahaha





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Re: Team Fortress Source?
Posted by Nickelplate on Mon Dec 20th at 2:48am 2004


I'm not really excited about any tFC. Whenever i played, ppl always cheated. It pissed me off and i stopped playing. I just hope that if they make it, it will be VERY cheat-resistant. [addsig]



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Re: Team Fortress Source?
Posted by ReNo on Mon Dec 20th at 2:57am 2004


? quoting Jinx
Having two gaming pcs is so fun bwahahaha

Why, its not really like you can be playing both at once

[addsig]




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Re: Team Fortress Source?
Posted by Gwil on Mon Dec 20th at 3:13am 2004


? quote:
I'm not really excited about any tFC. Whenever i played, ppl always cheated. It pissed me off and i stopped playing. I just hope that if they make it, it will be VERY cheat-resistant.


Er wait, you see - you could be rferrring to people using concussion grenades to jump ridiculous heights/lengths? I know this was a huge issue on the US side of ther pond, and american leagues got concussion jumping culled back, and bunnyhopping all but removed :/

Despite the fact the rest of the world saw the ability as a skill, not an exploit, valve still took it out. it's very much a European minded project if my thinking is correct, trying to cut off ties with valve and their bowing to US leagues, and subsequent death of the game :/
[addsig]




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Re: Team Fortress Source?
Posted by Nickelplate on Mon Dec 20th at 3:29am 2004


no way! I think that being ble to use your weapons to jump high and having that great timing is a great skill. I was talking about some ppl who had weapons that would shoot with machingun rates and fire grenade projectiles. Anyway, It was worse than COGS with Jedi Knight. [addsig]




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