Cube Engine
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Re: Cube Engine
Posted by Forceflow on Tue Dec 21st at 7:09am 2004


I've been experimenting with the Cube Engine (it's a free open-source thing) for a couple of months now. It's a Quake-style FPS-engne.

What is really cool: The main program has an in-game editor, but also a multiplayer-option. So you can connect to other users and map simultaneously. I've never seen anything like that. I use it in combination with a voice tool. (don't you f**king touch that wonderfully crafted arch !)

Anyone else has experiences with it ? I'll be releasing my first map for the engine soon.

www.cubeengine.com

check the website for downloads and shots
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Re: Cube Engine
Posted by xconspirisist on Tue Dec 21st at 9:08am 2004


It is quite fantastic, I playied with it a couple of months back -- in linux -- so that scores points for me. What I just love about it as the fact somebody is attempting to write a game engine that is open source; they're doing it for fun, not for money.

It seems big open source projects are really taking off latly with the fonominal sucess latly - firefox and gaim are absolutly massive. I'll say it again - Microsoft's day's are numberd. [addsig]




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Re: Cube Engine
Posted by Cassius on Tue Dec 21st at 9:11am 2004


It doesn't look that bad, really.



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Re: Cube Engine
Posted by Captain P on Tue Dec 21st at 10:42am 2004


I've seen this quite some while ago, but never got so far to actually try it out. I'll give it a try... as soon as I have some time, that is...

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Re: Cube Engine
Posted by Forceflow on Tue Dec 21st at 11:02am 2004


? quote:
It doesn't look that bad, really.


True, and you have to know the shots on the site are from previous versions.
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Re: Cube Engine
Posted by Dred_furst on Tue Dec 21st at 11:07am 2004


I'll download and take a look, I wouldnt mind working with ya

[EDIT]Just dl'ing, I'll be on IRC in a sec,[/EDIT]
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Re: Cube Engine
Posted by Junkyard God on Tue Dec 21st at 11:30am 2004


downloading and trying now, Great! , this looks awsome [addsig]



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Re: Cube Engine
Posted by Dred_furst on Tue Dec 21st at 1:13pm 2004


checked it out, very nice, now how do i set coopedit mode to 1 on the server console?
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Re: Cube Engine
Posted by ReNo on Tue Dec 21st at 2:32pm 2004


Very neat idea and the screenshots look pretty impressive for an open source FPS engine. Will probably give this a try in the future.
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Re: Cube Engine
Posted by pepper on Tue Dec 21st at 2:50pm 2004


there are actualy heaps of free engine you can use to develope your game on.
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Re: Cube Engine
Posted by Junkyard God on Tue Dec 21st at 3:23pm 2004


lol, me and loz made our very first map in it , was testing it so it turned out poop , we might continue mapping for it though , it's verry cool [addsig]



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Re: Cube Engine
Posted by Captain P on Tue Dec 21st at 3:26pm 2004


For a Cube engine that site has nice round icons bytheway...

Downloading as we speak...
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Re: Cube Engine
Posted by Dred_furst on Tue Dec 21st at 3:30pm 2004


Indeed, it is very nice, although not very complex, some very nice stuff is possible, I'm going to upload the map we made, and the coop mapping option is very cool!
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Re: Cube Engine
Posted by Dred_furst on Tue Dec 21st at 3:44pm 2004


Some images in this post have been automatically down-sized, click on them to view the full sized versions:

Ok, uploaded the stuff, heres 2 images, this was all done over about an hour and a half, maybe more, from complete basics. Me and Bio were coop mapping here, and learnt a fair bit about cube.
Bio's corner:

My corner:


and the DL:
http://loz.snarkcafe.net/maps/Cube/lozbio1.zip
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Re: Cube Engine
Posted by Junkyard God on Tue Dec 21st at 3:46pm 2004


note that this was a test map and we didn't realy do anything with textures etc. , i did a litle bit but, mainly we were just building stuff [addsig]



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Re: Cube Engine
Posted by Forceflow on Tue Dec 21st at 5:08pm 2004


Great to see you guys working that out.

You learned lots of stuff. (I had to figure out for half an hour how to actually switch textures )

I think you can connect with up to 32 people to the same server, but I don't know if that number is stll relevant while using the co-edit function.
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Re: Cube Engine
Posted by Dred_furst on Tue Dec 21st at 5:39pm 2004


if you want to work with me and bio, im sure we could make some cool stuff, However, I do smell some 4 person Speedmapping in this engine XD
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Re: Cube Engine
Posted by Junkyard God on Tue Dec 21st at 5:43pm 2004


i found out how to make slopes etc. quite easy, if u wanna know about that pm me

but most is explained in readme, this was something i learn't while doing that map with dred

here's something i made in like 15 minutes, it's realy easy stuff

http://img136.exs.cx/my.php?loc=img136&image=bio17ss.jpg

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Re: Cube Engine
Posted by Captain P on Tue Dec 21st at 11:06pm 2004


I've tried it once now and well, it's nice for an open-source engine. Don't expect a full-blown game though, but it's nice...

Actually it didn't interest me enough to get me designing for it as it's basically just a heightmap, ala Tomb Raider. Quad, derived from Cube, sounds better in that it has heightmaps in all 3 dimensions.

Nah, at the moment I'm more busy programming than designing so some things just have to wait... for eternity perhaps...
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Re: Cube Engine
Posted by Cassius on Tue Dec 21st at 11:09pm 2004


What can this engine handle?

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