Ugly is the New Pretty
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Re: Ugly is the New Pretty
Posted by satchmo on Sun Jan 2nd at 5:29pm 2005


The commercial HL2 levels and the default textures all encourage Source mappers to design these grungy maps (City 17 and Ravenholm come to mind). Now, there's nothing wrong with the look, as I am a fan of these decrepit architecture myself. But I also want to see more maps that sport something from a city with a decent budget.

Perhaps this will no longer be the case once people have mroe time to develop their custom textures. I look forward to the first wave of "nice-looking" maps in the future.
[addsig]




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Re: Ugly is the New Pretty
Posted by Cassius on Sun Jan 2nd at 6:40pm 2005


Textures need to be dark and grungy to disguise lighting problems. Going with clean textures is a huge challenge.



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Re: Ugly is the New Pretty
Posted by Orpheus on Sun Jan 2nd at 7:23pm 2005


if i can get my son out of my mapping PC long enough, my map will be rusty/grungy. it will also be wet, is water considered ugly [addsig]



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Re: Ugly is the New Pretty
Posted by G.Ballblue on Sun Jan 2nd at 7:27pm 2005


? quoting Orpheus
if i can get my son out of my mapping PC long enough, my map will be rusty/grungy. it will also be wet, is water considered ugly

Mainly depends on the kind of water (HL2 has multiple as you know )and the placement of it really.

As far as I know, the only way you can have clean/slash stuff-with-a-budget textures, is by setting all the lighting in a manner that casts no or few shadows. Extending off of what Cass said

[addsig]




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Re: Ugly is the New Pretty
Posted by Orpheus on Sun Jan 2nd at 7:30pm 2005


? quoting G.Ballblue

(HL2 has multiple as you know )

no, i don't.

sadly, a whole plethora of things have kept me away from HL2.

right now, its exhaustion.. 5 days driving from here to oregon and back.. i can't seem to wake up.

perhaps tonight.

[addsig]




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Re: Ugly is the New Pretty
Posted by Nickelplate on Sun Jan 2nd at 7:45pm 2005


I wish that the VALVe mapping contest allowed textures that were not included in the game... THAT would ecopurage me to make some new ones. [addsig]



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Re: Ugly is the New Pretty
Posted by Wild Card on Sun Jan 2nd at 8:37pm 2005


? quoting Orpheus
i can't seem to wake up.

I'll fix you up a good double-double

[addsig]




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Re: Ugly is the New Pretty
Posted by Leperous on Sun Jan 2nd at 8:41pm 2005


Of course there'll be "nice" custom textures out one day. HL1 was all labs and deserts, but with Counter Strike etc. we were introduced lots of residential textures to play with.

Personally, I'd like to see more sci-fi textures as the Combine ones are a bit lacking :/





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Re: Ugly is the New Pretty
Posted by Gorbachev on Sun Jan 2nd at 9:28pm 2005


Real-life isn't clean.
[addsig]




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Re: Ugly is the New Pretty
Posted by Orpheus on Sun Jan 2nd at 9:31pm 2005


? quoting Gorbachev
Real-life isn't clean.

i'll have you know, the only thing on me is my wif*thwacks ensue*

[addsig]




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Re: Ugly is the New Pretty
Posted by 7dk2h4md720ih on Sun Jan 2nd at 10:37pm 2005


? quote:
I wish that the VALVe mapping contest allowed textures that were not included in the game... THAT would ecopurage me to make some new ones.


They want Halflife 2 themed maps so it's quite understandable that they didn't allow custom textures.




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Re: Ugly is the New Pretty
Posted by habboi on Mon Jan 3rd at 4:37pm 2005


Counter-Life had a mix of hl and cs textures didnt it? [addsig]



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Re: Ugly is the New Pretty
Posted by Andrei on Mon Jan 3rd at 5:11pm 2005


If you really are a good mapper, then you should be able to make something cool and original even without custom textures/custom models. [addsig]



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Re: Ugly is the New Pretty
Posted by satchmo on Mon Jan 3rd at 5:54pm 2005


? quote:
If you really are a good mapper, then you should be able to make something cool and original even without custom textures/custom models.


This is what I am attempting to achieve with my latest map, Justice. It's definitely styled differently from the grungy look of most HL2 maps. As for how successful my meager attempt will be, I'll have to wait until I finish the map and let the people at SnarkPit be the judge.
[addsig]




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Re: Ugly is the New Pretty
Posted by Nickelplate on Tue Jan 4th at 2:25am 2005


Hey, JUSTICE looks awesome.

I think it takes more time and effort to make a building with holes in it than to make a straight wall though, you see what i mean?

[addsig]





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