Posted by Foxpup on Sat Jan 8th at 12:37am 2005
/ Finishes Tyrian 2: Time War
Damn you runtime error 216!!! [addsig]
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Posted by omegaslayer on Sat Jan 8th at 12:44am 2005
[addsig]
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Posted by Spartan on Sat Jan 8th at 12:54am 2005
Posted by Foxpup on Sat Jan 8th at 12:55am 2005
TEST OF SKILL:
Use only fist, chainsaw and pistol on Nightmare. This is the only way I can get a proper challenge with a single player first person shooter. [addsig]
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Posted by Hugh on Sat Jan 8th at 1:09am 2005
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Posted by Foxpup on Sat Jan 8th at 1:14am 2005
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Posted by Crono on Sat Jan 8th at 1:29am 2005
If games are so easy for you why did
Blue Shift take you so long? That's like a (possibly) 2 hour
venture.
I think most games are at a good difficultly level.
There's a difference between being hard and being ridiculous. I have
no problem with a game being difficult, but there are times where
it's just too much. You have to be able to balance everything out
really well. Making a game ridiculously hard is not a good balancing
technique.
I just have a beef with developers who make a game
"harder" by increasing or decreasing damage and health to
you or enemy's. Like Medal Of Honor for example. When a game makes it
so you have to shoot an enemy in the head three times before they
die... they've done a terrible job on difficulty fronts.
Personally,
I'd like to see different game modes for different difficulties, ones
that may put you in a more difficult situation. Even though that
would cause insane development periods, it would give the game such
an overwhelming dynamic.
However, I also think there should be
games that have appendixes after you beat them that extend the story
and uses your previous game play against you. Imagine something like
Metal Gear Solid and playing through again as Grey Wolf and the AI
used your previous game as a basis for Snakes AI. That would be
great.
But I've babbled for too long.
I don't think
games are too easy, because easy is a relative term. Define it and
I'll give a better answer.
Posted by Gorbachev on Sat Jan 8th at 1:36am 2005
[addsig]
Posted by Foxpup on Sat Jan 8th at 1:38am 2005
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Posted by KungFuSquirrel on Sat Jan 8th at 1:41am 2005
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Posted by Foxpup on Sat Jan 8th at 1:45am 2005
I've checked the DOS Games Archive, and they don't have Tyrian 2, only Tyrian 1. You'll have to download Tyrian 2 from somewhere else. [addsig]
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Posted by Adam Hawkins on Sat Jan 8th at 2:09am 2005
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Posted by Foxpup on Sat Jan 8th at 2:17am 2005
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Posted by CrazyC on Sat Jan 8th at 3:04am 2005
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Posted by satchmo on Sat Jan 8th at 3:09am 2005
Have you ever played the "Myst" series? It's by far the most tedious game ever. I was this close to falling into a permanent coma from playing it.
However, the puzzles are nearly impossible to solve.
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Posted by Foxpup on Sat Jan 8th at 3:10am 2005
Check this out:
dosbox.sourceforge.net
EDIT: The link don't seem to work!!! Copy and paste it into the address bar until I can figure out how to work this thing... [addsig]
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Posted by Cash Car Star on Sat Jan 8th at 6:05am 2005
One of the things about games that makes them seem simpler is the incredible ease that save features now allow. Remember when beating a level gave you no more than a password you could put in to say you beat it? Or when games made you play the whole way through in one sitting? You had to actually master the game to get through. Now, a rabid quicksaver can just repeat a difficult section indefinitely until getting it perfect or with minimal damage, and then move on to the next area.
Seriously, Quick Save is the antithesis of challenging gameplay.
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Posted by Mouse on Sat Jan 8th at 6:57am 2005
And I am a total sucker for quicksave, especially in Half-Life 2. I don't like it when my health drops below 70 or 80, and I will always reload a quicksave if I do poorly in a fight when I know I can do better. It prolongs the game for me, so it's not all that bad.
Posted by Dark|Killer on Sat Jan 8th at 8:16am 2005
yeh i would agree with you in some games, they are getting shorter in stories and levels, instead of being longer and harder
, because i like games which are long and have a sweet scent of Challenge....this is the game i like !!
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Posted by Cassius on Sat Jan 8th at 8:36am 2005
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