New mod for HL2
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Re: New mod for HL2
Posted by Orpheus on Sat Jan 8th at 4:22am 2005


read about it here [addsig]



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Re: New mod for HL2
Posted by Nickelplate on Sat Jan 8th at 5:08am 2005


you are on here all effing day aren't you? Lol, i am too. Do you work for BlueBird or what bus company? [addsig]



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Re: New mod for HL2
Posted by Gorbachev on Sat Jan 8th at 5:21am 2005


He delivers.
[addsig]




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Re: New mod for HL2
Posted by Orpheus on Sat Jan 8th at 5:25am 2005


? quoting Gorbachev
He delivers.

as gorby stated.

bluebird is out of georgia, i deliver for amtran out of arkansas

[addsig]




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Re: New mod for HL2
Posted by omegaslayer on Sat Jan 8th at 6:13am 2005


ill wait for the remake...
[addsig]




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Re: New mod for HL2
Posted by Crono on Sat Jan 8th at 6:33am 2005


I posted a link earlier to the guy's site ...

Meaning, NO F**KING FILEPLANET (yay).

Whenever I play it I think about so many game possibilities and dynamics.

Another link if needed.
[addsig]




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Re: New mod for HL2
Posted by Myrk- on Sat Jan 8th at 12:02pm 2005


Just gunna test it now. The new Fileplanet download thingy is spinkee, but still have to wait [addsig]



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Re: New mod for HL2
Posted by pepper on Sat Jan 8th at 12:17pm 2005


this is a sort of entmod for hl2 right?
[addsig]




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Re: New mod for HL2
Posted by Forceflow on Sat Jan 8th at 1:24pm 2005


Yeh, you can do pretty cool things with it, but it gets boring after an hour or two.

Here's the site:

http://www.garry.tv/garrysmod/

Pretty funny things you can do, tho (except for those filthy bastards pushing alyx and barney into a lot of sexual poses ... please.):


[addsig]




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Re: New mod for HL2
Posted by Neural Scan on Sat Jan 8th at 10:56pm 2005


Haha! This mod is fantastic. It's great for testing out certain physics problems that you don't want to keep making in Hammer then compiling and testing it over and over again.

I have the best idea of how it can be used competitively... ScrapHeap Challenge! For anyone who hasn't watched it etc. they get 2 teams of mechanics or whatever and give them the task of building a certain thing using objects from a scrapheap. It would be sooo cool to do this with Garry's mod, and like telling people to build some massive war machine or a working catapult or something.

/me starts working on it.

Anyone else got any crazay ideas?





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Re: New mod for HL2
Posted by Crono on Sat Jan 8th at 11:50pm 2005


? quote:
Haha! This mod is fantastic. It's great for testing out certain physics problems that you don't want to keep making in Hammer then compiling and testing it over and over again.

I have the best idea of how it can be used competitively... ScrapHeap Challenge! For anyone who hasn't watched it etc. they get 2 teams of mechanics or whatever and give them the task of building a certain thing using objects from a scrapheap. It would be sooo cool to do this with Garry's mod, and like telling people to build some massive war machine or a working catapult or something.

/me starts working on it.

Anyone else got any crazay ideas?



A zombie mod that allows you to barricade your self in. In which the mod would also require you to burn the remaining corpses of zombies you've "killed" ...


[addsig]





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