My first game of gmdm2
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Re: My first game of gmdm2
Posted by Orpheus on Sat Oct 18th at 12:25pm 2003


? posted by Gollum

Blimey, that's one I had to look up.

And I'm not trying to prove anything. I just love the language. Limiting your vocabulary is like only painting in one colour, to me.

i remember the first time i said "f**k" in front of my grandma, she exclaimed "where did i learn such colorful words?" right before she filled my mouth with about a cup of dish soap..

the only color i saw was the pretty rainbows in the soap bubbles that were issuing from my foamy trap of a mouth

but i have heard this color before mike

[addsig]




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Re: My first game of gmdm2
Posted by Gwil on Sat Oct 18th at 12:51pm 2003


It's not the length or how many words you know, it's how you weave and craft them that counts

As for dictionaries, don't invest in the Oxford series. So many entries missing from their much lauded pages. I use Chambers, myself.

[addsig]




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Re: My first game of gmdm2
Posted by Cassius on Sat Oct 18th at 4:41pm 2003


And the rest of us can just keep on talking like we know what the actual point of language is... communication.



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Re: My first game of gmdm2
Posted by Gollum on Sat Oct 18th at 4:51pm 2003


There is a whole variety of types of communication using language.

There is communication that is only intended to get a basic factual message across or ask a simple question. A good example is communicating in a foreign language when travelling: most of the time, you just want to know how to say very simple things like "Haben Sie Zimmer frei?" or "Ou est la gare, sil-vous-plait?" etc.

At the other end of the scale, perhaps, is literary communication. Here the subtlety of language can often be more important than the plot (look at Shakespeare for example - his plots are rubbish but his language is sublime).





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Re: My first game of gmdm2
Posted by Orpheus on Sat Oct 18th at 4:52pm 2003


lest we not forget the "FINGER"

its pretty much world renown

[addsig]




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Re: My first game of gmdm2
Posted by Gollum on Sat Oct 18th at 5:16pm 2003


Actually gestures can mean very different things in different cultures. For example, in Peru the American "A-okay" ring made with forefinger and thumb is a very obscene gesture.



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Re: My first game of gmdm2
Posted by Orpheus on Sat Oct 18th at 5:29pm 2003


? posted by Gollum
Actually gestures can mean very different things in different cultures. For example, in Peru the American "A-okay" ring made with forefinger and thumb is a very obscene gesture.

i am sure thats the case in most homo-sexual communities as well

*whispers*

shame on you mike





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Re: My first game of gmdm2
Posted by Gollum on Sat Oct 18th at 5:47pm 2003


Actually that's not what it means in Peru Quite, er.....quite the reverse in fact



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Re: My first game of gmdm2
Posted by Tracer Bullet on Sat Oct 18th at 8:57pm 2003


? posted by Gollum

And I'm not trying to prove anything. I just love the language. Limiting your vocabulary is like only painting in one colour, to me.

Nicely put.

The point of language is, as Cass says, to communicate. Yet, the full richness of comunication cannot be realised without a broad vocabulary. different words, while nominaly synominous, can have subtle differences in meaning. useing one word over another can signify the atitude or emotion with which the information is expressed. This is especialy important in text-based comunication, due to the lack of any visual cues or body language.

[addsig]





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