If anybody is interested in doing some Goldeneye maps I'm starting a new mod.
http://www.halflife2source.com/goldeneye/
If anybody is interested in doing some Goldeneye maps I'm starting a new mod.
http://www.halflife2source.com/goldeneye/

Remakes. I had a lot of fun doing the stack level. I remade the level exactly as it was in the game, but added in some nicer textures and lighting effects.
I'd really like to see that Facility map of yours when its done. One of my favorite levels.
lol im making facility too but i havent posted it no snark as it was going to be a surprise ![]()
Ive made quite a bit from the previous ge mod
[addsig]

Is anyone working on complex??
Best..map..ever..
No. I love the complex also. You should remake it.
I think the basic archetecture of the maps should be the same as the originals or fans of the original might not like it. Of course changing it around to make the map look better would be perfectly acceptable. For example in the stack map I added a large window above the main room to give the area more volume.
.... To be honest, thats not enough. Seriously compare Prodigy from CS to CSS and thats the kinda change you need. You need railings on all the sidewalks, stuff in the middle of the room, loads! Goldeneye had a different control system... In this environment it won't work on PC's very well.
I suggest all you do is take the basic layout of maps and then make it whatever based on the plans. No offence, but that map is very simplistic looking.
You should definitely change it- maps give alot of the attration to mods. I mean, whos to say that arena there can't be an outisde arena set in snow?
[addsig]
I agree and am all for innovating the original maps. But at the same time I would like to stay true to the original. The Prodigy map is still at it's heart the same layout as the original.
