Posted by mazemaster on Sat Jan 15th at 4:17am 2005
I know that I had a bit of a crunch for time. Another month would have definitely helped out - I could have made a better 3D skybox, and improved a few other things.
Anyways my biggest surprise is the sheer number of amazing quality maps out there, especially in this short a timeframe. I mean, I look at the mapping forum and I see map after map of equal or higher quality than the official maps - and the official maps are quite good. And the quality maps are not just here on the Snarkpit (although there is a high preponderence here), there are lots of other amazing maps that I've seen on other forums. I'm honored to be in this high caliber of competition.
I don't think Valve predicted this because I could easily see any of a dozen or so maps worthy of inclusion in the official game, and thats just the maps I've seen. [addsig]
Posted by Leperous on Sat Jan 15th at 10:11am 2005
My mummy doesn't let me go to the Steam forums on my own, she says it's full of Bad People. Care to share a few direct links? ![]()
I would also like to propose that we do some kind of showcase or map pack of all the maps made by people here- basically something to get those maps out there and played!
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Posted by mazemaster on Sat Jan 15th at 11:03am 2005
http://mapcore.net/forums/viewforum.php?f=41&sid=59653e3d5253a6eaa367a06c193a8dfa
http://mapcore.net/forums/viewforum.php?f=31&sid=59653e3d5253a6eaa367a06c193a8dfa [addsig]
Posted by DrGlass on Sat Jan 15th at 4:30pm 2005
When I posted my info for valve I got ticket number 7800(ish) that is alot of maps to judge.
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Posted by $loth on Sat Jan 15th at 5:22pm 2005
In what way?
[addsig]
$loth
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Posted by Tracer Bullet on Sat Jan 15th at 7:12pm 2005
When I posted my info for valve I got ticket number 7800(ish) that is alot of maps to judge.
Yes, but how many people, like me, registered and never put an entry together? I expect they got at least a few thousand entries though.
[addsig]Tracer Bullet
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Posted by omegaslayer on Sat Jan 15th at 7:54pm 2005
[addsig]omegaslayer
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Posted by DrGlass on Sat Jan 15th at 8:24pm 2005
as for teh VIS blocking... I just had a really hard time with it. The whole level would render. hl1 would VIS block areas for you. I put some hints but they didn't seem to work, infact most of the didn't seem to do anything.
I didn't find out about occular untill I sent my map off.
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Posted by Campaignjunkie on Sat Jan 15th at 8:35pm 2005
I think the most difficult part of Source mapping is getting to grips with it's power and it's limits, rather than "learning displacements" or whatever. I had no idea how large of a map Source could support, what exactly would impact performance, what kind of layouts should I strive for, etc. The result is that I overestimated what I could do and made my map horribly immense and bloated.
So, lessons to learn:
- Learn area_portals and Hint brushes as soon as possible, VIS won't do much for you anymore.
- The possibilities with Half-Life 2 mapping are much greater than HL1, but not that much greater! Still be reasonable.
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Posted by Cassius on Sat Jan 15th at 8:57pm 2005
I haven't seen many quality submissions outside of the Snarkpit, so I think there's a good chance of a resident member winning. Personally, I'm rooting for Morbid, though I would be rooting for Echo if Reno would show us some more goddamn screenshots
.
Posted by Yak_Fighter on Sat Jan 15th at 9:03pm 2005
I'm just hoping I put the right address on my envelope.
[addsig]Yak_Fighter
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Posted by Static88 on Sat Jan 15th at 9:37pm 2005
I just got this from USPS.com today........
Your item was delivered at 6:25 am on January 15, 2005 in BELLEVUE, WA 98009. Waiver of signature was exercised at time of delivery.
Whew....
[addsig]Posted by ReNo on Sat Jan 15th at 9:46pm 2005
Personally I reckon the winning maps will be ones we haven't seen anything of. I've seen about 20 entries, but there with nearly 8000 applicants I'm sure the actual number of submitted levels will be in the hundreds if not thousands. Most of the really high quality entries I've seen have been either unfinished or unpolished in areas, have played like s**t, or simply didn't actually get entered. I really hope some fellow pitters snag some prizes though
[addsig]
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Posted by omegaslayer on Sat Jan 15th at 10:18pm 2005
[addsig]
omegaslayer
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Posted by Cash Car Star on Sun Jan 16th at 3:22am 2005
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Posted by Fjorn on Sun Jan 16th at 4:52am 2005
[addsig]
Fjorn
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Posted by BlisTer on Sun Jan 16th at 5:52am 2005
qua visuals, i think Linga's dm_resistance and Robert Briscoe's dm_depot (if he entered) make a good chance
[addsig]Posted by DrGlass on Sun Jan 16th at 6:36am 2005
DrGlass
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Posted by Agent Smith on Sun Jan 16th at 7:43am 2005
I'm just hoping my map made it in time, or more importantly they collected it. I had to send it using a postal courier service, which was the only way I could get it there in time. I checked the progress and here is the last thing thats come up.
We attempted to deliver your item at 9:22 am on January 13, 2005 in BELLEVUE, WA 98009 and a notice was left. It can be redelivered or picked up at the Post Office. If the item is unclaimed, it will be returned to the sender.
Hopefully someone will notice the notice and pick the bleeding thing up from the post office in time. Curse Valve and their postal submissions.
[addsig]
Agent Smith
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Posted by Orpheus on Sun Jan 16th at 8:05am 2005
what i have noticed since HL2 was released, is what i noticed about the competition as well.. damned few mappers get any quality feedback.
i don't believe i have ever seen so many maps completed without showing up at least once. :/
if you want my honest belief, the last time there was a contest, they mixed in 50% quality releases with 50% total crap. i bet money that quality will not play a big part in this one either.. valve makes a great game, but in truth, i have seen far better user created maps than anything valve released with anything.
still, even though i realize maps can be made without any outside influences, it rubs me raw to see one show up here for the first time with 100% stamped on it.. it always says "take that".
before any wise ass says it, i have seen many maps reach fruition without one single word from me. its not that i believe that it cannot be done, but i do believe it takes some input.
[addsig]Orpheus
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