Post-Submission contest thoughts
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Re: Post-Submission contest thoughts
Posted by omegaslayer on Sun Jan 16th at 10:04pm 2005


Valve is prolly worried about viruses (remeber the source code theft) they may get when downloading maps, plus the mail tells you who the map came from, not george from russia, but joe from Ohio.
[addsig]




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Re: Post-Submission contest thoughts
Posted by satchmo on Sun Jan 16th at 10:54pm 2005


I think Valve should have an internal panel of judges but also allow inputs from the general mapping community. It's almost kinda like "American Idol" (for us Yankees). The audience and fellow gamers should have some say on which map will be voted winner.

If left to the opinion and taste of a few judges, then I would highly suspect the validity of the vote.

[addsig]




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Re: Post-Submission contest thoughts
Posted by Leperous on Sun Jan 16th at 10:58pm 2005


That's a bad suggestion for so many reasons. It's their money and their game, what right do we have to tell them what map to choose for their competition?! And who are they supposed to choose from the community to co-judge, or are you proposing a popular vote (and forgetting that most people are stupid?)

I don't understand why everyone seems to think that Valve will choose a bad map, or will be biased somehow. When have the creators of crossfire, undertow, subtransit and of course snark_pit shown themselves to be bad judges of maps?





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Re: Post-Submission contest thoughts
Posted by omegaslayer on Sun Jan 16th at 11:02pm 2005


Ill kill myself if a kill box wins......
[addsig]




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Re: Post-Submission contest thoughts
Posted by Orpheus on Sun Jan 16th at 11:09pm 2005


? quoting Leperous

I don't understand why everyone seems to think that Valve will choose a bad map,

reason?, set your sights low, and everything will be better when the results are in.

if you are convinced a s**t map will win, then there is no way you can be disappointed now is there?

its a no lose scenario lep

[addsig]




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Re: Post-Submission contest thoughts
Posted by DrGlass on Sun Jan 16th at 11:21pm 2005


? quote:
? quoting Leperous

I don't understand why everyone seems to think that Valve will choose a bad map,

reason?, set your sights low, and everything will be better when the results are in.

if you are convinced a s**t map will win, then there is no way you can be disappointed now is there?

its a no lose scenario lep



Then you find out that all the good mappers sent in their maps on jan 14th and fed ex didn't get any of the maps to valve and the only map that got there was from L337_73DDY, 235,000,000 forum posts over at steampowered.com, and he submitted killb0x_b62...

we can still lose!

oh and after that omega die.




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Re: Post-Submission contest thoughts
Posted by Agent Smith on Mon Jan 17th at 4:37am 2005


Why do you think I went for a big flashy map straight out. If the game play sucks ass at least the judges will be dazzled by its scale and oh so monstrous beauty. Well that was the plan. We shall see.
[addsig]




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Re: Post-Submission contest thoughts
Posted by Cash Car Star on Mon Jan 17th at 6:03am 2005


? quoting DrGlass
With only three people judgeing at least 2,000-3,000 maps I wonder how much time they will take on the map and what they will give the best marks for. I supose they will have the interns filter out the s**t-tastical but how will three people be able to really grasp how well a map will play?

Just cause only three people are official judges doesn't mean they're the only three people that get to play on the map. I'm sure the same interns can be used to fill out a server to see just how well things work.





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Re: Post-Submission contest thoughts
Posted by Ferret on Mon Jan 17th at 6:50am 2005


? quote:
Depot won't win. I'm 99% sure of it. Gameplay isn't the best. Sheds are cramped, and the map is like one big line. Also, FPS will be a concern. I think the ravenholm map on the front page has a good chance, along with rebar by ferret.


thanks but I doubt it. Props go to mazemaster.




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Re: Post-Submission contest thoughts
Posted by fraggard on Mon Jan 17th at 7:52am 2005


First off, I haven't played any of the maps, largely because I don't have HL2. So feel free to ignore. Secondly, I'm only talking about maps i've seen in here. Third, I haven't seen all of them, especially the most recent ones.

If VALVe is looking for something that ties in very well with the HL2 world, I believe that the Ravenholm map is quite good, at least from the screens. If they're looking for something with a lot of pizzazz, which might not play so well, and doesn't necessarily look like any locale in HL2, I think dm_district stands a good chance. If they want a map which looks good, plays well and sort-of ties in with the HL2 theme, it's mazemaster's island17.

I've judged gameplay solely from the screens though. I know that's a bad idea but its all I can do.




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Re: Post-Submission contest thoughts
Posted by Trapt on Mon Jan 17th at 9:21am 2005


I hope the top 3 make it to be official maps. Then we'd have 5... They could probably make the top 5-10 official maps. Which'd be quite a good number of maps, and we won't get sick of 'em. I think that there is WAY too much good stuff which isn't going to be recognised.

I also think VALVe should give the mappers who made it into the final release prior knowledge and give them the chance to polish it off, before it goes official. [addsig]




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Re: Post-Submission contest thoughts
Posted by Leperous on Mon Jan 17th at 9:26am 2005


Didn't they release a map pack last time with the HL1DM mapping competition? (the comp where Rapidcore won)



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Re: Post-Submission contest thoughts
Posted by Junkyard God on Mon Jan 17th at 9:35am 2005


I think the maps here have a good chance of winning, i've seen alot of maps like avalong , but i think gameplay on avalon might be crap and it's the wrong theme i think.

i think that snarkpit will defenatly get a 1st seocnd or third place, 3 maps in top 10

[addsig]




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Re: Post-Submission contest thoughts
Posted by Trapt on Mon Jan 17th at 9:39am 2005


Avalon looks great, and I get the feeling it will play very well, but I doubt VALVe will make it official. The theme is too far away from HL2, so even if they do like it best, I really have doubts about them even considering it. [addsig]



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Re: Post-Submission contest thoughts
Posted by Orpheus on Mon Jan 17th at 10:45am 2005


? quoting Leperous
Didn't they release a map pack last time with the HL1DM mapping competition? (the comp where Rapidcore won)

two things

1) yup tis my reference to 50% good and 50% crapola.

2) can you imagine the publicity if a snarkpit member manages to capture even one of the top spots.

personally, i think people are stupid to set their sights so high, it leaves only empty space to fall to.. but, i won't pee on anyones parade.. go for gold guys

[addsig]




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Re: Post-Submission contest thoughts
Posted by Trapt on Mon Jan 17th at 10:58am 2005


I personally believe that Ferret stands a very good chance with Rebar.
Echo is also great, and ReNo has some kind of a chance.
A few others on this site are of a great standard and should place well. (Morbid, Island17, Void, etc.)

But really, 8000 entrants. I reckon only about 1000 of them will even be playtested by the boys at VALVe. They will probably have a bunch of people going through all the maps and getting rid of the crap ones, and keeping the good ones for the judges to look at, and playtest.

So, 1/1000 chance. Feelin' lucky boys? [addsig]




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Re: Post-Submission contest thoughts
Posted by Myrk- on Mon Jan 17th at 12:04pm 2005


I thought the best 3 were included kinda, but the best got the prize? There are 2nd and 3rd in this contest. [addsig]



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Re: Post-Submission contest thoughts
Posted by Myrk- on Mon Jan 17th at 12:08pm 2005


Then again it is hard to know what Valve are looking for... I'm sure they are looking for something in particular to compliment the existing suite of maps- and you cannot tell what they are going to release aswell. I think a Ravenholm map has a good chance, also combine maps- but the ones set in the normal cities I'm not sure about because there are loads of them. [addsig]



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Re: Post-Submission contest thoughts
Posted by ReNo on Mon Jan 17th at 12:22pm 2005


I didn't enter, which kinda cuts down my chances Trapt Rebar certainly is in with a chance though, its a really nice looking map and seems like it should be fun to play, plus it runs fairly nicely to boot. There are other maps I've not had a chance to play but look to be of extremely high quality - I draw your attention to District 33 ( http://www.snarkpit.com/maps.php?map=1621 ) for example, which has both the setting and visuals to grab first place, though I cannot comment on gameplay.
[addsig]




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Re: Post-Submission contest thoughts
Posted by Trapt on Mon Jan 17th at 12:31pm 2005


:o hehe.

I've also seen a few decent maps at Mapcore which I think stand some kind of a chance.

I'm not sure whether VALVe will go for Gameplay, mixture of prettyness and gameplay, or just prettyness.

You never know with VALVe.... :/ [addsig]





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