Post-Submission contest thoughts
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Re: Post-Submission contest thoughts
Posted by DrFrag on Thu Jan 20th at 11:53am 2005


I think it's good for everyone to be seeing the same info. I happen to have that news announcement open on another PC, but if I didn't it would be handy to not have to bring up the news page or rely on my memory.

But anyway ... over 200 submissions? I'm guessing that doesn't mean over 250 submissions. That doesn't sound a lot - I recall someone getting a competition ticket number over 25,000.
All they need to do is print the list, queue them up in a local server, and do a quick run through. Say, 60 seconds per map. Anything that obviously isn't #1 material is going to get scratched quickly and easily (like when companies go through resumes and ditch all the ones that don't follow standard resume formatting, or spell the company name wrong).
After they're left with the pretty ones that actually have lined up textures and decent lighting, they can work on culling the ones with poor gameplay. At this point they might easily have under 100 maps to check out. Scratch half for bad fps, poor doorway clipping, bad weapon/ammo placement, crappy spawns, etc. and they probably won't be left with many that really need thorough playtesting.

Just my uneducated 2 cents.

I'm hoping there will be a top-10 mappack release, because once you get down to the top 10 there's no doubt you're looking at some seriously good maps.





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Re: Post-Submission contest thoughts
Posted by Junkyard God on Thu Jan 20th at 12:52pm 2005


as they are playtesting i think an hour per map maybe half gour, to test the gameplay.

and some time to look for bugs etc.

[addsig]




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Re: Post-Submission contest thoughts
Posted by Agent Smith on Thu Jan 20th at 1:15pm 2005


I can't access the steam forums either, which is pretty wierd. If anyone finds some competition news in there please post it up here. Ta.
[addsig]




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Re: Post-Submission contest thoughts
Posted by Dark|Killer on Thu Jan 20th at 1:37pm 2005


I think most of you guyz read this, but i think it is important, to me actually, and who ever is intrested

STEAM NEWS

LATEST VALVE NEWS



Source SDK Update Released

January 19, 2005, 5:03 pm ? cliffe
A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:

Source SDK
  • Added XSI addon for importing and exporting SMDs
  • Added simple SDK bot sample code for adding bots to your mod
  • Added source files for six Half-Life 2 single player maps
  • Added interface plugin to add bots to mods
  • Fixed resource leak in the SDK launcher and vconfig utiity
  • Added bspzip tool -- allows you to compile custom content directly into a .bsp
[addsig]




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Re: Post-Submission contest thoughts
Posted by Atrocity on Thu Jan 20th at 2:23pm 2005


I think rebar has a good chance and there was another one but I don't remember it's name. [addsig]



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Re: Post-Submission contest thoughts
Posted by mazemaster on Thu Jan 20th at 6:41pm 2005


Is it just me or is everyone getting 403: Forbidden errors when trying to visit the Steampowered forums? [addsig]



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Re: Post-Submission contest thoughts
Posted by Yak_Fighter on Thu Jan 20th at 6:43pm 2005


I get 'em too [addsig]



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Re: Post-Submission contest thoughts
Posted by Mouse on Thu Jan 20th at 6:59pm 2005


Yeah I've been getting them since last night. Thought they banned me or something.




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Re: Post-Submission contest thoughts
Posted by Mikee on Thu Jan 20th at 9:25pm 2005


Every so often the Steam Forums have gone down. There were some HUGE changes introduced to CS and SDK as noted above, including bots. I can imagine there has been some "fallout" on their forums.

But maybe Gabe left his laptop at the local Starbucks, you never know what's going on in ValveyWorld.




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Re: Post-Submission contest thoughts
Posted by Nickelplate on Thu Jan 20th at 10:43pm 2005


gabe doesn't like starbucks. He only eats McDonalds. Proven fact. [addsig]



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Re: Post-Submission contest thoughts
Posted by Mikee on Fri Jan 21st at 5:57am 2005


The SLAM is a satchell landmine type weapon. They could make it do a number of things, or operate various ways. Hopefully they will be aware of spawn mining dangers.

WOW....that Canadian link won't load when accessed from the UK. LOL!

Here, I got a copy so you can see it from the UK





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Re: Post-Submission contest thoughts
Posted by Loco on Fri Jan 21st at 8:23am 2005


? quote:
Is it just me or is everyone getting 403: Forbidden errors when trying to visit the Steampowered forums?


I got this at one stage, but I think it was because they moved the steam forums from http://www.steampowered.com/forums to http://forums.steampowered.com/forums

Could be worng though...
[addsig]




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Re: Post-Submission contest thoughts
Posted by fraggard on Fri Jan 21st at 8:27am 2005


? quote:
I think you guys should check out some of the threads on the Steam HL2 MP forums, as many are talking about your maps and giving useful feedback.


Ah yes, the steam forums... Best place for some quick comedy.

lookee heear!!

? quote:
no Broadband is CABLE not ADSL your getting confused its just that companys have used the broadband for ADSL...

its like calling a landrover a Jeep its not a Jeep but every one calls offroaders Jeeps even thow Jeep is a name of the well JEEP...

ADSL gose down phone lines Broadband dose not it gose down a dedicated line...
It is generally agreed that Digital Subscriber Line (DSL) is broadband but it is not just makes it easyer for companys to sell

DSL can't handle as much as CABLE can no where near...






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Re: Post-Submission contest thoughts
Posted by Andrei on Fri Jan 21st at 8:41am 2005


On the steam forums, no one can hear you scream. [addsig]



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Re: Post-Submission contest thoughts
Posted by Orpheus on Sat Jan 22nd at 1:00pm 2005


just in case this bit of news slipped past anyone. it seems valve received 200 or so maps from the contest. the odds of a pit member winning?? 200/1 doesn't sound like to long a shot to me

when you consider that snarkpit may have 10 or more maps submitted by members, both oldtimers and new, that increases the odds to 100/1.

we may have a chance afterall. i was expecting better than 1,000 submissions.

[addsig]




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Re: Post-Submission contest thoughts
Posted by Kage_Prototype on Sat Jan 22nd at 1:01pm 2005


/me points orph towards the last page
[addsig]




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Re: Post-Submission contest thoughts
Posted by Orpheus on Sat Jan 22nd at 1:09pm 2005


? quoting Kage_Prototype
/me points orph towards the last page

sorry.. being gone so long.. /me removes screen.

[addsig]




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Re: Post-Submission contest thoughts
Posted by mazemaster on Sat Jan 22nd at 8:10pm 2005


Anyone got a server and want to cycle the contest entries from the Snarkpit? [addsig]



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Re: Post-Submission contest thoughts
Posted by Leperous on Sat Jan 22nd at 11:14pm 2005


I'd like an "official" list of entries from people here, and put up a page to pimp them...



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Re: Post-Submission contest thoughts
Posted by wil5on on Sun Jan 23rd at 8:50am 2005


? quoting Orpheus
just in case this bit of news slipped past anyone. it seems valve received 200 or so maps from the contest. the odds of a pit member winning?? 200/1 doesn't sound like to long a shot to me

when you consider that snarkpit may have 10 or more maps submitted by members, both oldtimers and new, that increases the odds to 100/1.

Big font = wtf? Anyway, if 10 members sent in maps, that multiplies our chances by 10, so the odds of a snarkpit map winning are 1/20, or 5%. Very good chances.

[addsig]





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