hi, I just set up a website to host vmf files.
it's located at http://www.filefence.com
i'm hoping that the community can use this site to
1) host vmf's
2) download other people's work
3) teach and learn the Valve Hammer editor
i see so many posts saying "help me with X thing", or "i can't get
Y thing to work". eventually someone usually asks them to post thier
vmf file. hence filefence
Happy Mapping
Posted by MrBen on Tue Jan 18th at 11:24am 2005
Posted by Sam37 on Tue Jan 18th at 12:10pm 2005
Posted by MrBen on Tue Jan 18th at 12:26pm 2005
go ahead and post one of your VMF's; you don't even need to register.
Posted by RaPtoR on Tue Jan 18th at 9:35pm 2005
Man your site looks good! Are you a web designer or something? ;D
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Posted by omegaslayer on Tue Jan 18th at 11:18pm 2005
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omegaslayer
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Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
Posted by ReNo on Tue Jan 18th at 11:22pm 2005
[addsig]
ReNo
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Posted by MrBen on Wed Jan 19th at 12:27am 2005
first off,
i'd like to address the "someone is going to steal my maps; oh noooos!!!!!111one" comment i have been getting.
1) it's more about sharing than stealing.
2) if someone were to take my completed map (or incompleted one) and copy it outright, then it's STILL my map.
3) if someone were to copy my map and modify it, then it's NOT my map anymore. (iceworld vs. iceworld 2k, for example)
secondly,
sorry for posting in the "wrong" section, i just figured that people who don't map (the General forum people) would not really care about a site that hosts vmf's. eh, maybe i'm wrong.
third,
yes it's a rather sharp looking site, there are a few cosmetic things we are working on. hopefully we'll have an improved interface as well. i am not a web designer, but i am working closely with one; he's great.
thanks for the comments.
Posted by ReNo on Wed Jan 19th at 12:40am 2005
I think sharing sources of maps is a good idea, but I also understand peoples concerns about having their work popping up in other people's levels. I'm all for giving out some of my previous works for demonstrative purposes, but I wouldn't want any of it being ripped out and placed in another level.
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ReNo
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Location: Scotland
Occupation: Level Designer
Posted by MrBen on Wed Jan 19th at 2:31am 2005
i don't know if you're aware, but there is a decompiler for source, it doesn't yet decompile the geometry very well, but i have a feeling it will.
i don't know if you've played any of the remade cs 1.6 levels (for source - various assaults, various infernos, etc...), but people are "ripping" content from them already. as far as being credited for your work. i'm sure that if someone uses your geometry they will give you props. I'd like to think we have a pretty honest community.
as far as my maps are concerned. rip away. i'll recognize my work. and at the end of the day, that's more maps for me (and our community) to play.
i understand your concerns, and thank you for your ongoing support.
-Mr.Ben
Posted by omegaslayer on Wed Jan 19th at 5:33am 2005
first off,
i'd like to address the "someone is going to steal my maps; oh noooos!!!!!111one" comment i have been getting.
1) it's more about sharing than stealing.
2) if someone were to take my completed map (or incompleted one) and copy it outright, then it's STILL my map.
3) if someone were to copy my map and modify it, then it's NOT my map anymore. (iceworld vs. iceworld 2k, for example)
secondly,
sorry for posting in the "wrong" section, i just figured that people who don't map (the General forum people) would not really care about a site that hosts vmf's. eh, maybe i'm wrong.
third,
yes it's a rather sharp looking site, there are a few cosmetic things we are working on. hopefully we'll have an improved interface as well. i am not a web designer, but i am working closely with one; he's great.
thanks for the comments.
Dude First off I wasnt attacking you or anything....Notice I said "AT LEAST I DON'T!" (thus indicating I was stating my opinion, and not disagreeing with you) and personally I DONT want any noob mapper taking my vmf and F***ing up my work that I put in and call it their own.
If I want to share my ideas then ill put it in a test map with a square room. Its like taking a photo copy of the monolisa and changing the person. Would you feel great about it?
And dont get pissed at me for your mistake in posting in the wrong section! One would think the HL editing board was for questions only (thats why there is a nifty interface that assists you in answering questions), not even thinking when they get this link.....hmmm thats hard, dont piss at me for your mistake. Why dont you learn how to post/responding to posts before doing so?
And I'am completely aware of the decopiler (I have it), its only use for it is to check out the entity set-up, nothing more. And I'am glad the decompiler doesnt decompile the geometry correctly....
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omegaslayer
member
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Registered: Jan 16th 2004
Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
Posted by MrBen on Wed Jan 19th at 6:39am 2005
i am a strong proponent of opensourcing, i believe that it benefits the community to make source files available to the public.
the decompiler is not quite there, but it's only in 0.72 status, it will be improved upon (unless the developer quits or dies, of course).
i honestly do not worry about my work being stolen, the only exception is the mapping contest(s), and in that case; i too would not post my vmf until the contest was over.
i guess i don't understand why people are so worried about 'map theft'. valve released de_cbbl.vmf, and dm_lockdown.vmf. and i haven't seen a ton of thieves claiming that they created them. (although i did see one guy who modified cbbl, and made a cool custom map [i'll post a link if you want]).
take care, and thanks for your continued support
-ben
Posted by Loco on Wed Jan 19th at 8:47am 2005
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Posted by Crono on Wed Jan 19th at 8:50am 2005
Posted by MrBen on Wed Jan 19th at 9:14am 2005
i just can't understand what people are getting so protective about.
i mean, even if someone DOES 'steal' your map, what do you lose? and furthermore, what does it matter?
alright, i'm done. no flaming i love you all. stop by if you want to check it out.
and i'll plug my url one more time:
http://www.filefence.com
finally i'd like to give thanks to the community for the ongoing support.
-ben
Posted by Kage_Prototype on Wed Jan 19th at 11:42am 2005
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Kage_Prototype
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Location: Manchester UK

Occupation: Student
Posted by KungFuSquirrel on Wed Jan 19th at 12:52pm 2005
http://www.snarkpit.com/users.php?name=Mr.Ben
http://www.snarkpit.com/users.php?name=MrBen
You spoke too soon, I think.
KungFuSquirrel
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Location: Austin TX

Occupation: Game Design, LightBox Interactive
Posted by ben_j_davis on Wed Jan 19th at 2:04pm 2005
Dam why is everyone getting edgy about this.
Its very simple if you dont want somone to "steal" your map then dont post it.
It's like saying i really hate this T.V. program! - Then change the channel.
I like open source, personally if i posted my map and someone re did it i'd be pretty happy, i mean they liked it so much they actually took the time edit it.
don't think i would worry about some noob trying to change my map either, cos they are way to complex for someone to tackle with very little knowlegde of Hammer.
[addsig]Posted by fraggard on Wed Jan 19th at 2:36pm 2005
Its very simple if you dont want somone to "steal" your map then dont post it.
It's like saying i really hate this T.V. program! - Then change the channel.
I like open source, personally if i posted my map and someone re did it i'd be pretty happy, i mean they liked it so much they actually took the time edit it.
don't think i would worry about some noob trying to change my map either, cos they are way to complex for someone to tackle with very little knowlegde of Hammer.
I don't detect too much edginess TBH. Omegaslayer's probably a little more protective of his work than anyone else here, that's all. Stop defending your concept and start pimping it. It works better that way.
fraggard
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Location: Bangalore, India

Occupation: Student
Posted by MrBen on Wed Jan 19th at 4:36pm 2005
p.s. snarkpit rocks.
take care fellas
Posted by mazemaster on Wed Jan 19th at 4:44pm 2005
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