With the release of BSPZIP, mappers can add custom content and extract
BSPs the content already stored. However, as far as I can tell,
you still can't add soundscapes to it. I added a custom
soundscapes_manifest.txt and a test soundscape to the /scripts section
of the BSP. Surprisingly, this little bit of information is
ignored by the engine. So much for modularity.
I program a little, and it boggles my mind how VALVe could possibly
manage to take such a vital part of their gaming engine and prevent
mappers from adding to it. It sure would be nice if either
someone else could try this and get it right (doubtful, I'm sure I did
already), or if we could contact VALVe somehow and ask for this simple
feature.
1
Re: That BSPZIP tool is pretty handy, but it still can't best VALVe's soundscapes...
Posted by Joe-Bob on Thu Jan 20th at 3:37am 2005
Posted by Joe-Bob on Thu Jan 20th at 3:37am 2005
Re: That BSPZIP tool is pretty handy, but it still can't best VALVe's soundscapes...
Posted by Leperous on Thu Jan 20th at 10:56am 2005

Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Posted by Leperous on Thu Jan 20th at 10:56am 2005
BSPZIP? You can open them with WinRAR...
Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Re: That BSPZIP tool is pretty handy, but it still can't best VALVe's soundscapes...
Posted by Myrk- on Thu Jan 20th at 12:53pm 2005

Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK
Occupation: CAD & Graphics Technician
Posted by Myrk- on Thu Jan 20th at 12:53pm 2005
TALK ENGLISH YOU FOOL! What are you on about?
[addsig]
Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK

Occupation: CAD & Graphics Technician
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0257 seconds.

Snarkpit v6.1.0 created this page in 0.0257 seconds.

