Why so many more dm than cs maps?
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Re: Why so many more dm than cs maps?
Posted by LittleGetty on Sat Jan 22nd at 2:03am 2005


Why are so many people deathmatch maps rather than cs:s maps? I mean, I didn't like deathmatch at all. It lags waaaaay too much for my liking. Just wondering what are peoples reasons for this, not trying to offend anyone or anything.



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Re: Why so many more dm than cs maps?
Posted by Crono on Sat Jan 22nd at 2:05am 2005


Because a lot of people, especially at this site, feel the exact opposite way. I can't stand Counter-Strike, personally. [addsig]



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Re: Why so many more dm than cs maps?
Posted by LittleGetty on Sat Jan 22nd at 2:08am 2005


But deathmatch is so laggy. when does the quality of graphics and physics come equal with quality of gameplay and smoothness? I'm just not into the whole everyone for them selves just killing each other for no reason. I like the ct and t aspect of cs:s



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Re: Why so many more dm than cs maps?
Posted by ReNo on Sat Jan 22nd at 2:21am 2005


Its not always so laggy, and some people play over LANs as opposed to the net. Personally I've found HL2DM to be fine on the few occasions I've actually played it online - you just need to make sure you are on a good server with a reasonable number of people.

Its fine for you to prefer the teamplay aspects of CS, but others prefer the fight for yourself aspect of a deathmatch game. Also take into account that there was just a big prize contest for HL2DM mapping, so obviously that pulled a lot of people into making levels for it.
[addsig]




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Re: Why so many more dm than cs maps?
Posted by Orpheus on Sat Jan 22nd at 2:23am 2005


if your maps lag so much, it seems to me you are playing the wrong maps.

typically, CS maps are bigger, and as such, should be more demanding of your machine. if HLDM lags, its more than likely the maps playing, not the mod type.

look around for better servers, playing better maps with better pings.

[addsig]




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Re: Why so many more dm than cs maps?
Posted by omegaslayer on Sat Jan 22nd at 2:28am 2005


? quoting LittleGetty
I like the ct and t aspect of cs:s

Do you like the aspects of the AMP? I dont I dont believe that if you get shot in the foot with it you die instatly.

? posted by LittleGetty
when does the quality of graphics and physics come equal with quality of gameplay and smoothness?

You just prefer the cheap shot gameplay aspect of CS prolly, and thats fine, its your preference, it just so happens a majority here like DM.

/my 2c
I cant stand CS....but I play it anyways because HL2DM still has kinks they need to work out. If you dont like the fact that there are not enough CS maps, then do something about it! Make your own and add to the collection here, then you can complain.
/end my 2c

[addsig]




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Re: Why so many more dm than cs maps?
Posted by ReNo on Sat Jan 22nd at 2:30am 2005


Never heard it called the AMP before - that a typo or is there YET ANOTHER acronym for it AWP, AWM, AMP - whatever next :S
[addsig]




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Re: Why so many more dm than cs maps?
Posted by Nickelplate on Sat Jan 22nd at 2:34am 2005


I hate CS for the most part. It's so frustrating. I hate how when you are getting shot at as soon as a bullet hit's you your character pretty much freezes and you get to catch the rest of the bullets in your sorry ass. In a game like HL2DM where you can respawn as soon as you die It might not be too bad, but in a game like CS where you have to sit around and watch other ppl play for like 10 minutes after you die it sucks. 90% of all play time in CS is *spectating* It's crap. Plus lots of ppl don't kno how to work the "zones" and the teams aspect of CS:S so them map for HL2DM. [addsig]



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Re: Why so many more dm than cs maps?
Posted by LittleGetty on Sat Jan 22nd at 2:39am 2005


? quoting ReNo
Its not always so laggy, and some people play over LANs as opposed to the net. Personally I've found HL2DM to be fine on the few occasions I've actually played it online - you just need to make sure you are on a good server with a reasonable number of people.

Its fine for you to prefer the teamplay aspects of CS, but others prefer the fight for yourself aspect of a deathmatch game. Also take into account that there was just a big prize contest for HL2DM mapping, so obviously that pulled a lot of people into making levels for it.

I never thought of that, the contest I mean. you'r right. Also, about the lag, it was on every server I tryed, and everyone had to problem.

It's not the size of the map that made it lag, I'm guessing it was the extra physics that are capable in dm. I dunno





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Re: Why so many more dm than cs maps?
Posted by LittleGetty on Sat Jan 22nd at 2:43am 2005


? quoting omegaslayer
? quoting LittleGetty
I like the ct and t aspect of cs:s

Do you like the aspects of the AMP? I dont I dont believe that if you get shot in the foot with it you die instatly.

? posted by LittleGetty
when does the quality of graphics and physics come equal with quality of gameplay and smoothness?

You just prefer the cheap shot gameplay aspect of CS prolly, and thats fine, its your preference, it just so happens a majority here like DM.

/my 2c
I cant stand CS....but I play it anyways because HL2DM still has kinks they need to work out. If you dont like the fact that there are not enough CS maps, then do something about it! Make your own and add to the collection here, then you can complain.
/end my 2c

1 - AMP? one shot in foot die instantly? do you mean awp? the sniper? as for that, I manly go to servers that have them banned.

2 - Cheap shot gameplay? I'm not sure I understand... Cheap shot gameplay....

So you're calling team work, with an actual mission (defusing bomb or getting hostages) cheap shot gameplay, compared to running around like a headless chicken randomly killing people?

I don't get your logic...

3 - I'm not complaing that there arn't enough cs maps, I didn't even say that. I was just wondering why there were so much more dm maps than cs maps. I have nothing wrong with that in any way.





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Re: Why so many more dm than cs maps?
Posted by omegaslayer on Sat Jan 22nd at 2:47am 2005


SRY typo meant AWP

edit: by cheap shot gameplay I mean you could have the most accurate weapon, scout, and someone else will score a head shot from far away with the most inacturate weapon, its not logical to me, and how is not complaining:

? originally by LittleGetty
Why are so many people deathmatch maps rather than cs:s maps? I mean, I didn't like deathmatch at all. It lags waaaaay too much for my liking. Just wondering what are peoples reasons for this, not trying to offend anyone or anything.

And if you want teamplay Halo is better....far better.

once again my /2C





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Re: Why so many more dm than cs maps?
Posted by Crono on Sat Jan 22nd at 2:47am 2005


Also, HL2DM has a team deathmatch mode, I believe. [addsig]



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Re: Why so many more dm than cs maps?
Posted by ReNo on Sat Jan 22nd at 2:55am 2005


It does indeed, and some people have devised some custom team gameplay mechanics for HL2DM as well (check out the mapping forum for the "_entities" maps by Keved).
[addsig]




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Re: Why so many more dm than cs maps?
Posted by wil5on on Sat Jan 22nd at 3:50am 2005


On the lag issue, I've actually found hl2dm's physics to be far less laggy than those of CSS. I'll usually have a ping of 50-100, if I shoot a physics object in CSS it takes 0.2-0.5 seconds to react (or so it seems), whereas in hl2dm it seems to react instantly.

DM maps are more common becuase theyre easier to make, I guess.

[addsig]




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Re: Why so many more dm than cs maps?
Posted by Orpheus on Sat Jan 22nd at 4:01am 2005


? quoting wil5on

DM maps are more common becuase theyre easier to make, I guess.

i do not think they are easier to make. i believe the concept behind the game play is easier to grasp from an editing standpoint.

HLDM requires only connectivity to play well (architecturally) but cs requires balance from one side to the other, and thats very difficult to achieve.

HLDM is the mappers choice only because of the play style. placing solids?? there is no difference at all between the two.

[addsig]




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Re: Why so many more dm than cs maps?
Posted by DrGlass on Sat Jan 22nd at 4:20am 2005


I've been playing CS since it went retail almost 6 years ago. CS got me into mapping. CS opened the door to half life and all of its other mods.

I play cs becuase I enjoy the people. Yes, yes, there are ass holes and all that, but you get to meet people from all over the world. People that you would otherwise never ever think twice about talking to.

I really enjoy the team aspect too, working together (sort of), having objects.

Not to say I dont like DM, becuase I really do.




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Re: Why so many more dm than cs maps?
Posted by Crono on Sat Jan 22nd at 4:22am 2005


Counter-Strike didn't go retail SIX years ago. It was still in mid beta levels six years ago. DoD didn't even exist yet and I believe DoD was out when CS went retail. [addsig]



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Re: Why so many more dm than cs maps?
Posted by BlisTer on Sat Jan 22nd at 5:13am 2005


teamwork/teamplay.

i've seen cs matches being played at lan parties. The defenders stood there all focused on one spot and one moment; when the opponent came popping round the corner.

if you want teamwork/teamplay try tfc clanwars sometime. off as well as def.

[addsig]




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Re: Why so many more dm than cs maps?
Posted by kdhunt2000 on Sat Jan 22nd at 5:38am 2005


ok my opinions:

I definetly like cs:s over hl2dm. See if you run ur own server, like me, then u can ban the awp, autosnipe, and auto shotty, making a lame weapon free fun-ness. I play with a headset with my friends all the time, we go at it very tactically which is waht I like, ya know from like "cover my back" to "I'm gonna flash then you take the flank". oh and about the cheapshot stuff, its realistic, if I full auto a machine gun at you there is a high possibility one bullet may hit ur head, killing you instantly... Though I do like hl2dm I'm just sick of the mindless killing over and over again without point, except for the crossbow, that is freakin awesome. And hl2dm does lag more because a lot of ppl use the Grav gun causing a lot of prop_physics to be flyin which causes major lag sometimes (seldom for me though cause I have a great machine). As for tfc, yeh sorry but I hate that game. k thx





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Re: Why so many more dm than cs maps?
Posted by Tracer Bullet on Sat Jan 22nd at 5:56am 2005


*points up* I HATE trying to read posts that have single characters subsituted for words. You have all the time in the world bud. Slow down.

[addsig]





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