A Simple Offer
Post Reply
Quote
Re: A Simple Offer
Posted by Cassius on Sat Jan 22nd at 8:24pm 2005


To the first man who posts and provides support for an easy-to-use, working, automatic VGUI for converting .wad files into working HL2 textures in one step, I will provide my services as a texture slave for life. I'll even write it in my custom title.

I have followed all tutorials, tried all methods, the whole nine yards, and I still cannot understand how to get a single texture to show up in Hammer and in game. Furthermore, it is beyond me as to how nobody has yet invented some program to simplify the process. Please don't tell me to use vtex or xwad, I hate them. Only after a period of days was I able to figure out how to use xwad, and even after my first successful conversion I apparently still had a long way to go before I could use my own damn textures.

I just want a damn VGUI that allows me to put in a .wad, click a button, have all the conversions and file moving and whatever done for me, and be able to see my textures in Hammer/ingame in the mod of my choosing immediately afterwards.

It may be a stupid request, and I have no doubt that I could eventually figure out how to convert textures through the method that's already there, but just bear with me. The reward is more than worth it.

For those unfamiliar with my texturing accomplishments, I have been texturing for four years, been on five mod teams over three games, and done innumerable texture requests in varied styles for several people. I can work with any material except for tile floors, which are the bane of my existence, and outdoor/terrain textures are very much my specialty.

Here are some samples for your viewing pleasure (monstrous file sizes, you've been warned):

http://www.snarkpit.com/pits/cassius/sample/

Also, see the map Fool's Paradise on my profile for a look at my textures in action.

Get coding, chaps.

[addsig]




Quote
Re: A Simple Offer
Posted by fraggard on Sun Jan 23rd at 3:04am 2005


This is going to sound strange but:

1) Does vtex convert PCX images?
2) Can you upload vtex.exe somewhere and post a link here?
3) Is the source for vtex.exe available in the SDK? (Is any source code available in the SDK yet?)

This sounds doable, but I don't have HL2.

PS: If posting vtex.exe is illegal, then ignore this.

Edit: I think I may be able to handle TGAs directly, but I would prefer PCX.




Quote
Re: A Simple Offer
Posted by Myrk- on Sun Jan 23rd at 12:21pm 2005


Ok, I dunno about 1 step, but 1 way is extracting all the textures you want to use, save them as 32bit TGA files, shuv 'em into the vtex/materials directory then start vtex, and you'll have working textures that have thier bump map thingies. Pretty straight forward- its the exact same process as making sprays cass. Don't forget that blue 255 isn't used anymore though. [addsig]



Quote
Re: A Simple Offer
Posted by Leperous on Sun Jan 23rd at 2:40pm 2005


It's quite a simple and easy process to convert TGAs into textures, but you're right, someone needs a GUI which can make textures (and let you choose options such as material type etc.)



Quote
Re: A Simple Offer
Posted by Dr Brasso on Sun Jan 23rd at 3:08pm 2005


thank you for posting this topic sir Cass.....ive been too much of a chicken s**t to do so myself....and until hl2 came along, i was thinking i was becoming fairly competant at texture art myself (note, i havent posted in the art forums for quite some time...) i have tried to aleviate the problem to the extent that i am able, to no avail....and i will join you in a life of "texture slavery" to the einstein who produces such a prog. i will also go so far as to once again offer my last born child to the texture gods... (shes becoming a mouthy little s**t anyway... )

Dr Brasso...





Quote
Re: A Simple Offer
Posted by fraggard on Sun Jan 23rd at 4:36pm 2005


Er, guys? Can someone post the vtex program?




Quote
Re: A Simple Offer
Posted by Cassius on Sun Jan 23rd at 5:26pm 2005


It's in the Source SDK, frag.

I'll have to try that, Myrk. If this works, I be thy slave.

EDIT: What vtex/materials folder? I'm so confused.





Quote
Re: A Simple Offer
Posted by Leperous on Sun Jan 23rd at 5:41pm 2005


Editing question, m'kay, but follow the tutorial carefully- it's a bit difficult to read but I'll edit it for clarity...



Quote
Re: A Simple Offer
Posted by fraggard on Mon Jan 24th at 1:42am 2005


? quoting Cassius
It's in the Source SDK, frag.

I'll have to try that, Myrk. If this works, I be thy slave.

EDIT: What vtex/materials folder? I'm so confused.

I don't have HL2. Anyway, I got the file. So don't bother.





Quote
Re: A Simple Offer
Posted by Myrk- on Mon Jan 24th at 2:05am 2005


materials src or something... if you just put a tga in one of the folders, then try the program then check around until you've tried putting it individually in each folder and found one that works, then use that folder. Takes about 20 seconds to find out I found.

[addsig]




Quote
Re: A Simple Offer
Posted by Cassius on Mon Jan 24th at 2:19am 2005


Myrk, I'm officially your slave. [addsig]



Quote
Re: A Simple Offer
Posted by fraggard on Mon Jan 24th at 2:27am 2005


? quote:
Myrk, I'm officially your slave.

I thought you wanted to convert entire WADs ? This tutorial says that there's an app called xwad that does it directly....

/me wanders off.




Quote
Re: A Simple Offer
Posted by 2dmin on Mon Jan 24th at 9:08am 2005


I see a lot of dealings between Myrk- and Casseo in #snarkpit in the near future ...
[addsig]




Quote
Re: A Simple Offer
Posted by BlisTer on Tue Jan 25th at 9:03am 2005


? quoting Myrk-
materials src or something... if you just put a tga in one of the folders, then try the program then check around until you've tried putting it individually in each folder and found one that works, then use that folder. Takes about 20 seconds to find out I found.

http://www.valve-erc.com/srcsdk/Materials/materials_creation.html

[addsig]




Quote
Re: A Simple Offer
Posted by Myrk- on Tue Jan 25th at 11:50am 2005


YUS I HAVE A SLAVE! Mwahahhaha, I'll pack him up with the 3 souls I've collected over time... [addsig]



Quote
Re: A Simple Offer
Posted by G.Ballblue on Wed Jan 26th at 8:58pm 2005


? quoting Myrk-
YUS I HAVE A SLAVE! Mwahahhaha, I'll pack him up with the 3 souls I've collected over time...

Treat Cass nice now I look up to that guy.

[addsig]




Quote
Re: A Simple Offer
Posted by $loth on Wed Jan 26th at 8:58pm 2005


Or, he looks down at you
[addsig]





Post Reply